This prevents a crash in Mario Kart Live: Home Circuit that would occur after exiting the kart pairing screen.
@@ -24,6 +24,15 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Lp2p
return ResultCode.Success;
}
+ [CommandCmif(776)]
+ // DestroyGroup()
+ public ResultCode DestroyGroup(ServiceCtx context)
+ {
+ Logger.Stub?.PrintStub(LogClass.ServiceLdn);
+
+ return ResultCode.Success;
+ }
[CommandCmif(1536)]
// SendToOtherGroup(nn::lp2p::MacAddress, nn::lp2p::GroupId, s16, s16, u32, buffer<unknown, 0x21>)
public ResultCode SendToOtherGroup(ServiceCtx context)