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Avoid potential race

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Modificáronse 1 ficheiros con 19 adicións e 1 borrados
  1. 19 1
      Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs

+ 19 - 1
Ryujinx.Graphics.Gpu/Memory/BufferModifiedRangeList.cs

@@ -324,9 +324,27 @@ namespace Ryujinx.Graphics.Gpu.Memory
         /// <param name="rangeAction">The action to call for each modified range</param>
         public void ReregisterRanges(Action<ulong, ulong> rangeAction)
         {
+            ref var ranges = ref ThreadStaticArray<BufferModifiedRange>.Get();
+
+            // Range list must be consistent for this operation.
+            lock (_lock)
+            {
+                if (ranges.Length < Count)
+                {
+                    Array.Resize(ref ranges, Count);
+                }
+
+                int i = 0;
+                foreach (BufferModifiedRange range in this)
+                {
+                    ranges[i++] = range;
+                }
+            }
+
             ulong currentSync = _context.SyncNumber;
-            foreach (BufferModifiedRange range in this)
+            for (int i = 0; i < Count; i++)
             {
+                BufferModifiedRange range = ranges[i];
                 if (range.SyncNumber != currentSync)
                 {
                     rangeAction(range.Address, range.Size);