@@ -100,7 +100,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
switch (op.Mode)
{
- case InterpolationMode.Pass: iq = InterpolationQualifier.NoPerspective; break;
+ case InterpolationMode.Constant: iq = InterpolationQualifier.Flat; break;
+ case InterpolationMode.Pass: iq = InterpolationQualifier.NoPerspective; break;
}
Operand srcA = Attribute(op.AttributeOffset, iq);