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@@ -1,13 +1,77 @@
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-# Ryujinx
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+# Ryujinx [](https://ci.appveyor.com/project/gdkchan/ryujinx)
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+
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Experimental Switch emulator written in C#
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Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now.
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Contributions are always welcome.
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+**Building**
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+
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+To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
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+In release builds, memory checks are disabled to improve performances.
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+
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+Or just drag'n'drop the *.NRO or the game folder on the executable if you have a pre-build version.
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+
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+**Features**
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+
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+ - Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
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+https://openal.org/downloads/OpenAL11CoreSDK.zip
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+
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+ - Keyboard Input is partially supported:
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+ - Arrows.
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+ - Enter > "Start" & Tab > "Select"
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+ - Qwerty:
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+ - A > "A"
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+ - S > "B"
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+ - Z > "X"
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+ - X > "Y"
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+ - Azerty:
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+ - Q > "A"
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+ - S > "B"
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+ - W > "X"
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+ - X > "Y"
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+
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+ - Config File: `Ryujinx.conf` should be present on executable folder.
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+ - Logging_Enable_Info (bool)
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+ Enable the Informations Logging.
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+
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+ - Logging_Enable_Trace (bool)
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+ Enable the Trace Logging (Enabled in Debug recommanded).
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+
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+ - Logging_Enable_Debug (bool)
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+ Enable the Debug Logging (Enabled in Debug recommanded).
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+
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+ - Logging_Enable_Warn (bool)
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+ Enable the Warning Logging (Enabled in Debug recommanded).
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+
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+ - Logging_Enable_Error (bool)
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+ Enable the Error Logging (Enabled in Debug recommanded).
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+
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+ - Logging_Enable_Fatal (bool)
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+ Enable the Fatal Logging (Enabled in Debug recommanded).
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+
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+ - Logging_Enable_LogFile (bool)
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+ Enable writing the logging inside a Ryujinx.log file.
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+
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+**Help**
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+
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+If you have some homebrews that currently doesn't work on it, you can contact us through discord with the compiled NRO/NSO (and source code if possible) and will work to make them work.
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+
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+**Contact**
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+
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+For help, support, suggestion, or if you just want to get in touch with the team, join our Discord served!
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+https://discord.gg/VkQYXAZ
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+
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**Running**
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To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
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-Run `dotnet run -c Release -- game.nro` inside the Ryujinx solution folder.
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+Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
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+Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
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-Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK :
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+Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK:
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https://openal.org/downloads/OpenAL11CoreSDK.zip
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+
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+**Lastest build**
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+
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+Those builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
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+To download the lastest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).
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