greggameplayer 7 лет назад
Родитель
Сommit
940de631ab
1 измененных файлов с 8 добавлено и 8 удалено
  1. 8 8
      Ryujinx.HLE/OsHle/Services/Set/ISettingsServer.cs

+ 8 - 8
Ryujinx.HLE/OsHle/Services/Set/ISettingsServer.cs

@@ -29,9 +29,9 @@ namespace Ryujinx.HLE.OsHle.Services.Set
 
 
         public static long GetAvailableLanguageCodes(ServiceCtx Context)
         public static long GetAvailableLanguageCodes(ServiceCtx Context)
         {			
         {			
-			GetAvailableLanguagesCodesMethod(Context.Request.RecvListBuff[0].Position, Context.Request.RecvListBuff[0].Size, Context);
+	    GetAvailableLanguagesCodesMethod(Context.Request.RecvListBuff[0].Position, Context.Request.RecvListBuff[0].Size, Context);
 			
 			
-			return 0;
+	    return 0;
         }
         }
 
 
         public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
         public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
@@ -43,13 +43,13 @@ namespace Ryujinx.HLE.OsHle.Services.Set
         
         
         public static long GetAvailableLanguageCodes2(ServiceCtx Context)
         public static long GetAvailableLanguageCodes2(ServiceCtx Context)
         {
         {
-			GetAvailableLanguagesCodesMethod(Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size, Context);
+	    GetAvailableLanguagesCodesMethod(Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size, Context);
 			
 			
-			return 0;
+	    return 0;
         }
         }
         
         
-		public static long GetAvailableLanguagesCodesMethod(long Position, long Size, ServiceCtx Context)
-		{
+	public static long GetAvailableLanguagesCodesMethod(long Position, long Size, ServiceCtx Context)
+	{
             int Count = (int)(Size / 8);
             int Count = (int)(Size / 8);
 
 
             if (Count > SystemStateMgr.LanguageCodes.Length)
             if (Count > SystemStateMgr.LanguageCodes.Length)
@@ -66,7 +66,7 @@ namespace Ryujinx.HLE.OsHle.Services.Set
 
 
             Context.ResponseData.Write(Count);
             Context.ResponseData.Write(Count);
 			
 			
-			return 0;
-		}         
+	    return 0;
+	}         
     }
     }
 }
 }