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Fix typo in assert in OpenAL implementation detail (#2106)

That one missing patch oops.
Mary hace 5 años
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88d0708061
Se han modificado 1 ficheros con 1 adiciones y 1 borrados
  1. 1 1
      Ryujinx.Audio.Backends.OpenAL/OpenALHardwareDeviceSession.cs

+ 1 - 1
Ryujinx.Audio.Backends.OpenAL/OpenALHardwareDeviceSession.cs

@@ -176,7 +176,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
                             }
                         }
 
-                        Debug.Assert(i < bufferIds.Length, "Unknown buffer id");
+                        Debug.Assert(i == bufferIds.Length, "Unknown buffer ids found!");
 
                         AL.DeleteBuffers(bufferIds);
                     }