@@ -408,6 +408,12 @@ namespace Ryujinx.Graphics.Gpu.Image
return false;
}
+ if (info.Width < 8 || info.Height < 8)
+ {
+ // Discount textures with small dimensions.
+ return false;
+ }
+
if (!(info.FormatInfo.Format.IsDepthOrStencil() || info.FormatInfo.Components == 1))
{
// Discount square textures that aren't depth-stencil like. (excludes game textures, cubemap faces, most 3D texture LUT, texture atlas)