We actually don't need to init sensors or haptic to get motion or rumble working on game controllers. This fix a group policy issue on some Windows 10 Pro when trying to init the SDL2 sensors APIs.
@@ -25,7 +25,7 @@ namespace Ryujinx.Input.SDL2
}
- private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_SENSOR;
+ private const uint SdlInitFlags = SDL_INIT_EVENTS | SDL_INIT_GAMECONTROLLER | SDL_INIT_JOYSTICK;
private bool _isRunning;
private uint _refereceCount;