Kaynağa Gözat

Add runtime identifiers to new projects

gdkchan 6 yıl önce
ebeveyn
işleme
80707f9311

+ 1 - 0
Ryujinx.Graphics.GAL/Ryujinx.Graphics.GAL.csproj

@@ -7,6 +7,7 @@
 
   <PropertyGroup>
     <TargetFramework>netcoreapp3.0</TargetFramework>
+    <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
   </PropertyGroup>
 
 </Project>

+ 1 - 0
Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj

@@ -10,6 +10,7 @@
 
   <PropertyGroup>
     <TargetFramework>netcoreapp3.0</TargetFramework>
+    <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
   </PropertyGroup>
 
 </Project>

+ 1 - 0
Ryujinx.Graphics.Nvdec/Ryujinx.Graphics.Nvdec.csproj

@@ -2,6 +2,7 @@
 
   <PropertyGroup>
     <TargetFramework>netcoreapp3.0</TargetFramework>
+    <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
   </PropertyGroup>
 
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">

+ 1 - 0
Ryujinx.Graphics.OpenGL/Ryujinx.Graphics.OpenGL.csproj

@@ -3,6 +3,7 @@
   <PropertyGroup>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
     <TargetFramework>netcoreapp3.0</TargetFramework>
+    <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
   </PropertyGroup>
 
   <ItemGroup>

+ 1 - 0
Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj

@@ -16,6 +16,7 @@
 
   <PropertyGroup>
     <TargetFramework>netcoreapp3.0</TargetFramework>
+    <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
   </PropertyGroup>
 
 </Project>

+ 1 - 0
Ryujinx.Graphics.Texture/Ryujinx.Graphics.Texture.csproj

@@ -6,6 +6,7 @@
 
   <PropertyGroup>
     <TargetFramework>netcoreapp3.0</TargetFramework>
+    <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
   </PropertyGroup>