This issue was reported by `Mark290580`, and, according to them causes rendering issues on SMO.
@@ -1023,8 +1023,6 @@ namespace Ryujinx.Graphics.Graphics3d
long Timestamp = PerformanceCounter.ElapsedMilliseconds;
- Timestamp = (long)(Timestamp * 615384.615385);
-
Vmm.WriteInt64(Position + 0, Counter);
Vmm.WriteInt64(Position + 8, Timestamp);