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Fix Amiibo hanging since .NET 6 changes (#2890)

The .NET 6 changes ended up causing a difference in the way we deserialise and would end up deserializing wrongly.

This commit fixes it by resoring previous behaviour while still fixing the illink warning that caused that change in the first place
Mary vor 4 Jahren
Ursprung
Commit
7c9360d393
1 geänderte Dateien mit 1 neuen und 2 gelöschten Zeilen
  1. 1 2
      Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs

+ 1 - 2
Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs

@@ -1,6 +1,5 @@
 using Ryujinx.Common.Configuration;
 using Ryujinx.Common.Memory;
-using Ryujinx.Common.Utilities;
 using Ryujinx.HLE.HOS.Services.Mii;
 using Ryujinx.HLE.HOS.Services.Mii.Types;
 using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
@@ -173,7 +172,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
 
             if (File.Exists(filePath))
             {
-                virtualAmiiboFile = JsonHelper.DeserializeFromFile<VirtualAmiiboFile>(filePath);
+                virtualAmiiboFile = JsonSerializer.Deserialize<VirtualAmiiboFile>(File.ReadAllText(filePath), new JsonSerializerOptions(JsonSerializerDefaults.General));
             }
             else
             {