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@@ -1,16 +0,0 @@
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-using System.Runtime.InteropServices;
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-
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-namespace Ryujinx.Common.System
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-{
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- public static class ForceDedicatedGpu
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- {
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- public static void Nvidia()
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- {
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- if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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- {
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- // NOTE: If the DLL exists, we can load it to force the usage of the dedicated Nvidia Gpu.
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- NativeLibrary.TryLoad("nvapi64.dll", out _);
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- }
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- }
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- }
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-}
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