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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation

gdkchan 7 lat temu
rodzic
commit
76f3b1b3a4
100 zmienionych plików z 156 dodań i 156 usunięć
  1. 1 1
      Ryujinx.HLE/Gpu/BlockLinearSwizzle.cs
  2. 1 1
      Ryujinx.HLE/Gpu/INvGpuEngine.cs
  3. 1 1
      Ryujinx.HLE/Gpu/ISwizzle.cs
  4. 1 1
      Ryujinx.HLE/Gpu/LinearSwizzle.cs
  5. 1 1
      Ryujinx.HLE/Gpu/MacroInterpreter.cs
  6. 1 1
      Ryujinx.HLE/Gpu/NvGpu.cs
  7. 1 1
      Ryujinx.HLE/Gpu/NvGpuBufferType.cs
  8. 1 1
      Ryujinx.HLE/Gpu/NvGpuEngine.cs
  9. 1 1
      Ryujinx.HLE/Gpu/NvGpuEngine2d.cs
  10. 1 1
      Ryujinx.HLE/Gpu/NvGpuEngine2dReg.cs
  11. 1 1
      Ryujinx.HLE/Gpu/NvGpuEngine3d.cs
  12. 1 1
      Ryujinx.HLE/Gpu/NvGpuEngine3dReg.cs
  13. 1 1
      Ryujinx.HLE/Gpu/NvGpuFifo.cs
  14. 1 1
      Ryujinx.HLE/Gpu/NvGpuFifoMeth.cs
  15. 1 1
      Ryujinx.HLE/Gpu/NvGpuMethod.cs
  16. 1 1
      Ryujinx.HLE/Gpu/NvGpuPBEntry.cs
  17. 1 1
      Ryujinx.HLE/Gpu/NvGpuPushBuffer.cs
  18. 1 1
      Ryujinx.HLE/Gpu/NvGpuVmm.cs
  19. 1 1
      Ryujinx.HLE/Gpu/NvGpuVmmCache.cs
  20. 1 1
      Ryujinx.HLE/Gpu/Texture.cs
  21. 1 1
      Ryujinx.HLE/Gpu/TextureFactory.cs
  22. 1 1
      Ryujinx.HLE/Gpu/TextureHelper.cs
  23. 1 1
      Ryujinx.HLE/Gpu/TextureReader.cs
  24. 1 1
      Ryujinx.HLE/Gpu/TextureSwizzle.cs
  25. 1 1
      Ryujinx.HLE/Gpu/TextureWriter.cs
  26. 4 4
      Ryujinx.HLE/Hid/Hid.cs
  27. 1 1
      Ryujinx.HLE/Hid/HidControllerButtons.cs
  28. 1 1
      Ryujinx.HLE/Hid/HidControllerColorDesc.cs
  29. 1 1
      Ryujinx.HLE/Hid/HidControllerConnState.cs
  30. 1 1
      Ryujinx.HLE/Hid/HidControllerId.cs
  31. 1 1
      Ryujinx.HLE/Hid/HidControllerLayouts.cs
  32. 1 1
      Ryujinx.HLE/Hid/HidControllerType.cs
  33. 1 1
      Ryujinx.HLE/Hid/HidJoystickPosition.cs
  34. 1 1
      Ryujinx.HLE/Hid/HidTouchPoint.cs
  35. 1 1
      Ryujinx.HLE/Hid/JoyCon.cs
  36. 1 1
      Ryujinx.HLE/Hid/JoyConColor.cs
  37. 1 1
      Ryujinx.HLE/Loaders/Compression/Lz4.cs
  38. 1 1
      Ryujinx.HLE/Loaders/ElfDyn.cs
  39. 1 1
      Ryujinx.HLE/Loaders/ElfDynTag.cs
  40. 1 1
      Ryujinx.HLE/Loaders/ElfRel.cs
  41. 1 1
      Ryujinx.HLE/Loaders/ElfRelType.cs
  42. 3 3
      Ryujinx.HLE/Loaders/ElfSym.cs
  43. 1 1
      Ryujinx.HLE/Loaders/ElfSymBinding.cs
  44. 1 1
      Ryujinx.HLE/Loaders/ElfSymType.cs
  45. 2 2
      Ryujinx.HLE/Loaders/ElfSymVisibility.cs
  46. 3 3
      Ryujinx.HLE/Loaders/Executable.cs
  47. 1 1
      Ryujinx.HLE/Loaders/Executables/IExecutable.cs
  48. 1 1
      Ryujinx.HLE/Loaders/Executables/Nro.cs
  49. 2 2
      Ryujinx.HLE/Loaders/Executables/Nso.cs
  50. 1 1
      Ryujinx.HLE/Logging/LogClass.cs
  51. 1 1
      Ryujinx.HLE/Logging/LogEventArgs.cs
  52. 1 1
      Ryujinx.HLE/Logging/LogLevel.cs
  53. 1 1
      Ryujinx.HLE/Logging/Logger.cs
  54. 3 3
      Ryujinx.HLE/OsHle/AppletStateMgr.cs
  55. 1 1
      Ryujinx.HLE/OsHle/Diagnostics/Demangler.cs
  56. 1 1
      Ryujinx.HLE/OsHle/ErrorCode.cs
  57. 1 1
      Ryujinx.HLE/OsHle/ErrorModule.cs
  58. 1 1
      Ryujinx.HLE/OsHle/Exceptions/GuestBrokeExecutionException.cs
  59. 1 1
      Ryujinx.HLE/OsHle/Exceptions/UndefinedInstructionException.cs
  60. 1 1
      Ryujinx.HLE/OsHle/GlobalStateTable.cs
  61. 1 1
      Ryujinx.HLE/OsHle/Handles/HSharedMem.cs
  62. 1 1
      Ryujinx.HLE/OsHle/Handles/HTransferMem.cs
  63. 1 1
      Ryujinx.HLE/OsHle/Handles/KEvent.cs
  64. 1 1
      Ryujinx.HLE/OsHle/Handles/KProcessHandleTable.cs
  65. 2 2
      Ryujinx.HLE/OsHle/Handles/KProcessScheduler.cs
  66. 2 2
      Ryujinx.HLE/OsHle/Handles/KSession.cs
  67. 1 1
      Ryujinx.HLE/OsHle/Handles/KSynchronizationObject.cs
  68. 1 1
      Ryujinx.HLE/OsHle/Handles/KThread.cs
  69. 1 1
      Ryujinx.HLE/OsHle/Handles/SchedulerThread.cs
  70. 1 1
      Ryujinx.HLE/OsHle/Handles/ThreadQueue.cs
  71. 1 1
      Ryujinx.HLE/OsHle/Homebrew.cs
  72. 4 4
      Ryujinx.HLE/OsHle/Horizon.cs
  73. 1 1
      Ryujinx.HLE/OsHle/IdDictionary.cs
  74. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcBuffDesc.cs
  75. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcHandleDesc.cs
  76. 2 2
      Ryujinx.HLE/OsHle/Ipc/IpcHandler.cs
  77. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcMagic.cs
  78. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcMessage.cs
  79. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcMessageType.cs
  80. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcPtrBuffDesc.cs
  81. 1 1
      Ryujinx.HLE/OsHle/Ipc/IpcRecvListBuffDesc.cs
  82. 1 1
      Ryujinx.HLE/OsHle/Ipc/ServiceProcessRequest.cs
  83. 1 1
      Ryujinx.HLE/OsHle/Kernel/KernelErr.cs
  84. 1 1
      Ryujinx.HLE/OsHle/Kernel/NsTimeConverter.cs
  85. 4 4
      Ryujinx.HLE/OsHle/Kernel/SvcHandler.cs
  86. 4 4
      Ryujinx.HLE/OsHle/Kernel/SvcMemory.cs
  87. 8 8
      Ryujinx.HLE/OsHle/Kernel/SvcSystem.cs
  88. 5 5
      Ryujinx.HLE/OsHle/Kernel/SvcThread.cs
  89. 4 4
      Ryujinx.HLE/OsHle/Kernel/SvcThreadSync.cs
  90. 1 1
      Ryujinx.HLE/OsHle/MemoryAllocator.cs
  91. 1 1
      Ryujinx.HLE/OsHle/MemoryRegions.cs
  92. 1 1
      Ryujinx.HLE/OsHle/MemoryType.cs
  93. 9 9
      Ryujinx.HLE/OsHle/Process.cs
  94. 3 3
      Ryujinx.HLE/OsHle/ServiceCtx.cs
  95. 5 5
      Ryujinx.HLE/OsHle/Services/Acc/IAccountServiceForApplication.cs
  96. 3 3
      Ryujinx.HLE/OsHle/Services/Acc/IManagerForApplication.cs
  97. 3 3
      Ryujinx.HLE/OsHle/Services/Acc/IProfile.cs
  98. 1 1
      Ryujinx.HLE/OsHle/Services/Am/AmErr.cs
  99. 1 1
      Ryujinx.HLE/OsHle/Services/Am/FocusState.cs
  100. 2 2
      Ryujinx.HLE/OsHle/Services/Am/IAllSystemAppletProxiesService.cs

+ 1 - 1
Ryujinx.Core/Gpu/BlockLinearSwizzle.cs → Ryujinx.HLE/Gpu/BlockLinearSwizzle.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class BlockLinearSwizzle : ISwizzle
     {

+ 1 - 1
Ryujinx.Core/Gpu/INvGpuEngine.cs → Ryujinx.HLE/Gpu/INvGpuEngine.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     interface INvGpuEngine
     {

+ 1 - 1
Ryujinx.Core/Gpu/ISwizzle.cs → Ryujinx.HLE/Gpu/ISwizzle.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     interface ISwizzle
     {

+ 1 - 1
Ryujinx.Core/Gpu/LinearSwizzle.cs → Ryujinx.HLE/Gpu/LinearSwizzle.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class LinearSwizzle : ISwizzle
     {

+ 1 - 1
Ryujinx.Core/Gpu/MacroInterpreter.cs → Ryujinx.HLE/Gpu/MacroInterpreter.cs

@@ -1,7 +1,7 @@
 using System;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class MacroInterpreter
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpu.cs → Ryujinx.HLE/Gpu/NvGpu.cs

@@ -1,7 +1,7 @@
 using Ryujinx.Graphics.Gal;
 using System.Threading;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class NvGpu
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuBufferType.cs → Ryujinx.HLE/Gpu/NvGpuBufferType.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     enum NvGpuBufferType
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuEngine.cs → Ryujinx.HLE/Gpu/NvGpuEngine.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     enum NvGpuEngine
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuEngine2d.cs → Ryujinx.HLE/Gpu/NvGpuEngine2d.cs

@@ -1,7 +1,7 @@
 using Ryujinx.Graphics.Gal;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class NvGpuEngine2d : INvGpuEngine
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuEngine2dReg.cs → Ryujinx.HLE/Gpu/NvGpuEngine2dReg.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     enum NvGpuEngine2dReg
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuEngine3d.cs → Ryujinx.HLE/Gpu/NvGpuEngine3d.cs

@@ -2,7 +2,7 @@ using Ryujinx.Graphics.Gal;
 using System;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class NvGpuEngine3d : INvGpuEngine
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuEngine3dReg.cs → Ryujinx.HLE/Gpu/NvGpuEngine3dReg.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     enum NvGpuEngine3dReg
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuFifo.cs → Ryujinx.HLE/Gpu/NvGpuFifo.cs

@@ -1,6 +1,6 @@
 using System.Collections.Concurrent;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class NvGpuFifo
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuFifoMeth.cs → Ryujinx.HLE/Gpu/NvGpuFifoMeth.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     enum NvGpuFifoMeth
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuMethod.cs → Ryujinx.HLE/Gpu/NvGpuMethod.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     delegate void NvGpuMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
 }

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuPBEntry.cs → Ryujinx.HLE/Gpu/NvGpuPBEntry.cs

@@ -1,7 +1,7 @@
 using System;
 using System.Collections.ObjectModel;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     struct NvGpuPBEntry
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuPushBuffer.cs → Ryujinx.HLE/Gpu/NvGpuPushBuffer.cs

@@ -1,7 +1,7 @@
 using System.Collections.Generic;
 using System.IO;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     static class NvGpuPushBuffer
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuVmm.cs → Ryujinx.HLE/Gpu/NvGpuVmm.cs

@@ -2,7 +2,7 @@ using ChocolArm64.Memory;
 using Ryujinx.Graphics.Gal;
 using System.Collections.Concurrent;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class NvGpuVmm : IAMemory, IGalMemory
     {

+ 1 - 1
Ryujinx.Core/Gpu/NvGpuVmmCache.cs → Ryujinx.HLE/Gpu/NvGpuVmmCache.cs

@@ -2,7 +2,7 @@ using ChocolArm64.Memory;
 using System;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     class NvGpuVmmCache
     {

+ 1 - 1
Ryujinx.Core/Gpu/Texture.cs → Ryujinx.HLE/Gpu/Texture.cs

@@ -1,6 +1,6 @@
 using Ryujinx.Graphics.Gal;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     struct Texture
     {

+ 1 - 1
Ryujinx.Core/Gpu/TextureFactory.cs → Ryujinx.HLE/Gpu/TextureFactory.cs

@@ -1,7 +1,7 @@
 using Ryujinx.Graphics.Gal;
 using System;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     static class TextureFactory
     {

+ 1 - 1
Ryujinx.Core/Gpu/TextureHelper.cs → Ryujinx.HLE/Gpu/TextureHelper.cs

@@ -2,7 +2,7 @@ using ChocolArm64.Memory;
 using Ryujinx.Graphics.Gal;
 using System;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     static class TextureHelper
     {

+ 1 - 1
Ryujinx.Core/Gpu/TextureReader.cs → Ryujinx.HLE/Gpu/TextureReader.cs

@@ -2,7 +2,7 @@ using ChocolArm64.Memory;
 using Ryujinx.Graphics.Gal;
 using System;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     static class TextureReader
     {

+ 1 - 1
Ryujinx.Core/Gpu/TextureSwizzle.cs → Ryujinx.HLE/Gpu/TextureSwizzle.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     enum TextureSwizzle
     {

+ 1 - 1
Ryujinx.Core/Gpu/TextureWriter.cs → Ryujinx.HLE/Gpu/TextureWriter.cs

@@ -2,7 +2,7 @@ using ChocolArm64.Memory;
 using Ryujinx.Graphics.Gal;
 using System;
 
-namespace Ryujinx.Core.Gpu
+namespace Ryujinx.HLE.Gpu
 {
     static class TextureWriter
     {

+ 4 - 4
Ryujinx.Core/Hid/Hid.cs → Ryujinx.HLE/Hid/Hid.cs

@@ -1,10 +1,10 @@
 using ChocolArm64.Memory;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle;
+using Ryujinx.HLE.OsHle.Handles;
 using System;
 
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public class Hid
     {

+ 1 - 1
Ryujinx.Core/Hid/HidControllerButtons.cs → Ryujinx.HLE/Hid/HidControllerButtons.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     [Flags]
     public enum HidControllerButtons

+ 1 - 1
Ryujinx.Core/Hid/HidControllerColorDesc.cs → Ryujinx.HLE/Hid/HidControllerColorDesc.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     [Flags]
     public enum HidControllerColorDesc

+ 1 - 1
Ryujinx.Core/Hid/HidControllerConnState.cs → Ryujinx.HLE/Hid/HidControllerConnState.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     [Flags]
     public enum HidControllerConnState

+ 1 - 1
Ryujinx.Core/Hid/HidControllerId.cs → Ryujinx.HLE/Hid/HidControllerId.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public enum HidControllerId
     {

+ 1 - 1
Ryujinx.Core/Hid/HidControllerLayouts.cs → Ryujinx.HLE/Hid/HidControllerLayouts.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public enum HidControllerLayouts
     {

+ 1 - 1
Ryujinx.Core/Hid/HidControllerType.cs → Ryujinx.HLE/Hid/HidControllerType.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     [Flags]
     public enum HidControllerType

+ 1 - 1
Ryujinx.Core/Hid/HidJoystickPosition.cs → Ryujinx.HLE/Hid/HidJoystickPosition.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public struct HidJoystickPosition
     {

+ 1 - 1
Ryujinx.Core/Hid/HidTouchPoint.cs → Ryujinx.HLE/Hid/HidTouchPoint.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public struct HidTouchPoint
     {

+ 1 - 1
Ryujinx.Core/Hid/JoyCon.cs → Ryujinx.HLE/Hid/JoyCon.cs

@@ -1,5 +1,5 @@
 //TODO: This is only used by Config, it doesn't belong to Core.
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public struct JoyConLeft
     {

+ 1 - 1
Ryujinx.Core/Hid/JoyConColor.cs → Ryujinx.HLE/Hid/JoyConColor.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Input
+namespace Ryujinx.HLE.Input
 {
     public enum JoyConColor //Thanks to CTCaer
     {

+ 1 - 1
Ryujinx.Core/Loaders/Compression/Lz4.cs → Ryujinx.HLE/Loaders/Compression/Lz4.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Loaders.Compression
+namespace Ryujinx.HLE.Loaders.Compression
 {
     static class Lz4
     {

+ 1 - 1
Ryujinx.Core/Loaders/ElfDyn.cs → Ryujinx.HLE/Loaders/ElfDyn.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     struct ElfDyn
     {

+ 1 - 1
Ryujinx.Core/Loaders/ElfDynTag.cs → Ryujinx.HLE/Loaders/ElfDynTag.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     enum ElfDynTag
     {

+ 1 - 1
Ryujinx.Core/Loaders/ElfRel.cs → Ryujinx.HLE/Loaders/ElfRel.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     struct ElfRel
     {

+ 1 - 1
Ryujinx.Core/Loaders/ElfRelType.cs → Ryujinx.HLE/Loaders/ElfRelType.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     enum ElfRelType
     {

+ 3 - 3
Ryujinx.Core/Loaders/ElfSym.cs → Ryujinx.HLE/Loaders/ElfSym.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     struct ElfSym
     {
@@ -12,7 +12,7 @@ namespace Ryujinx.Core.Loaders
             Type == ElfSymType.STT_FUNC ||
             Type == ElfSymType.STT_OBJECT;
 
-        public bool IsGlobalOrWeak => 
+        public bool IsGlobalOrWeak =>
             Binding == ElfSymBinding.STB_GLOBAL ||
             Binding == ElfSymBinding.STB_WEAK;
 
@@ -22,7 +22,7 @@ namespace Ryujinx.Core.Loaders
 
         public ElfSym(
             string Name,
-            int    Info, 
+            int    Info,
             int    Other,
             int    SHIdx,
             long   Value,

+ 1 - 1
Ryujinx.Core/Loaders/ElfSymBinding.cs → Ryujinx.HLE/Loaders/ElfSymBinding.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     enum ElfSymBinding
     {

+ 1 - 1
Ryujinx.Core/Loaders/ElfSymType.cs → Ryujinx.HLE/Loaders/ElfSymType.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     enum ElfSymType
     {

+ 2 - 2
Ryujinx.Core/Loaders/ElfSymVisibility.cs → Ryujinx.HLE/Loaders/ElfSymVisibility.cs

@@ -1,10 +1,10 @@
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     enum ElfSymVisibility
     {
         STV_DEFAULT   = 0,
         STV_INTERNAL  = 1,
         STV_HIDDEN    = 2,
-        STV_PROTECTED = 3 
+        STV_PROTECTED = 3
     }
 }

+ 3 - 3
Ryujinx.Core/Loaders/Executable.cs → Ryujinx.HLE/Loaders/Executable.cs

@@ -1,9 +1,9 @@
 using ChocolArm64.Memory;
-using Ryujinx.Core.Loaders.Executables;
-using Ryujinx.Core.OsHle;
+using Ryujinx.HLE.Loaders.Executables;
+using Ryujinx.HLE.OsHle;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.Loaders
+namespace Ryujinx.HLE.Loaders
 {
     class Executable
     {

+ 1 - 1
Ryujinx.Core/Loaders/Executables/IExecutable.cs → Ryujinx.HLE/Loaders/Executables/IExecutable.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Loaders.Executables
+namespace Ryujinx.HLE.Loaders.Executables
 {
     public interface IExecutable
     {

+ 1 - 1
Ryujinx.Core/Loaders/Executables/Nro.cs → Ryujinx.HLE/Loaders/Executables/Nro.cs

@@ -1,6 +1,6 @@
 using System.IO;
 
-namespace Ryujinx.Core.Loaders.Executables
+namespace Ryujinx.HLE.Loaders.Executables
 {
     class Nro : IExecutable
     {

+ 2 - 2
Ryujinx.Core/Loaders/Executables/Nso.cs → Ryujinx.HLE/Loaders/Executables/Nso.cs

@@ -1,8 +1,8 @@
-using Ryujinx.Core.Loaders.Compression;
+using Ryujinx.HLE.Loaders.Compression;
 using System;
 using System.IO;
 
-namespace Ryujinx.Core.Loaders.Executables
+namespace Ryujinx.HLE.Loaders.Executables
 {
     class Nso : IExecutable
     {

+ 1 - 1
Ryujinx.Core/Logging/LogClass.cs → Ryujinx.HLE/Logging/LogClass.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Logging
+namespace Ryujinx.HLE.Logging
 {
     public enum LogClass
     {

+ 1 - 1
Ryujinx.Core/Logging/LogEventArgs.cs → Ryujinx.HLE/Logging/LogEventArgs.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.Logging
+namespace Ryujinx.HLE.Logging
 {
     public class LogEventArgs : EventArgs
     {

+ 1 - 1
Ryujinx.Core/Logging/LogLevel.cs → Ryujinx.HLE/Logging/LogLevel.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.Logging
+namespace Ryujinx.HLE.Logging
 {
     public enum LogLevel
     {

+ 1 - 1
Ryujinx.Core/Logging/Logger.cs → Ryujinx.HLE/Logging/Logger.cs

@@ -2,7 +2,7 @@ using System;
 using System.Diagnostics;
 using System.Runtime.CompilerServices;
 
-namespace Ryujinx.Core.Logging
+namespace Ryujinx.HLE.Logging
 {
     public class Logger
     {

+ 3 - 3
Ryujinx.Core/OsHle/AppletStateMgr.cs → Ryujinx.HLE/OsHle/AppletStateMgr.cs

@@ -1,9 +1,9 @@
-using Ryujinx.Core.OsHle.Handles;
-using Ryujinx.Core.OsHle.Services.Am;
+using Ryujinx.HLE.OsHle.Handles;
+using Ryujinx.HLE.OsHle.Services.Am;
 using System;
 using System.Collections.Concurrent;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     class AppletStateMgr : IDisposable
     {

+ 1 - 1
Ryujinx.Core/OsHle/Diagnostics/Demangler.cs → Ryujinx.HLE/OsHle/Diagnostics/Demangler.cs

@@ -2,7 +2,7 @@ using System;
 using System.Collections.Generic;
 using System.Linq;
 
-namespace Ryujinx.Core.OsHle.Diagnostics
+namespace Ryujinx.HLE.OsHle.Diagnostics
 {
     static class Demangler
     {

+ 1 - 1
Ryujinx.Core/OsHle/ErrorCode.cs → Ryujinx.HLE/OsHle/ErrorCode.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     static class ErrorCode
     {

+ 1 - 1
Ryujinx.Core/OsHle/ErrorModule.cs → Ryujinx.HLE/OsHle/ErrorModule.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     enum ErrorModule
     {

+ 1 - 1
Ryujinx.Core/OsHle/Exceptions/GuestBrokeExecutionException.cs → Ryujinx.HLE/OsHle/Exceptions/GuestBrokeExecutionException.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.OsHle.Exceptions
+namespace Ryujinx.HLE.OsHle.Exceptions
 {
     public class GuestBrokeExecutionException : Exception
     {

+ 1 - 1
Ryujinx.Core/OsHle/Exceptions/UndefinedInstructionException.cs → Ryujinx.HLE/OsHle/Exceptions/UndefinedInstructionException.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.OsHle.Exceptions
+namespace Ryujinx.HLE.OsHle.Exceptions
 {
     public class UndefinedInstructionException : Exception
     {

+ 1 - 1
Ryujinx.Core/OsHle/GlobalStateTable.cs → Ryujinx.HLE/OsHle/GlobalStateTable.cs

@@ -1,7 +1,7 @@
 using System.Collections.Concurrent;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     class GlobalStateTable
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/HSharedMem.cs → Ryujinx.HLE/OsHle/Handles/HSharedMem.cs

@@ -2,7 +2,7 @@ using ChocolArm64.Memory;
 using System;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class HSharedMem
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/HTransferMem.cs → Ryujinx.HLE/OsHle/Handles/HTransferMem.cs

@@ -1,6 +1,6 @@
 using ChocolArm64.Memory;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class HTransferMem
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/KEvent.cs → Ryujinx.HLE/OsHle/Handles/KEvent.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class KEvent : KSynchronizationObject { }
 }

+ 1 - 1
Ryujinx.Core/OsHle/Handles/KProcessHandleTable.cs → Ryujinx.HLE/OsHle/Handles/KProcessHandleTable.cs

@@ -1,6 +1,6 @@
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class KProcessHandleTable
     {

+ 2 - 2
Ryujinx.Core/OsHle/Handles/KProcessScheduler.cs → Ryujinx.HLE/OsHle/Handles/KProcessScheduler.cs

@@ -1,9 +1,9 @@
-using Ryujinx.Core.Logging;
+using Ryujinx.HLE.Logging;
 using System;
 using System.Collections.Concurrent;
 using System.Threading;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class KProcessScheduler : IDisposable
     {

+ 2 - 2
Ryujinx.Core/OsHle/Handles/KSession.cs → Ryujinx.HLE/OsHle/Handles/KSession.cs

@@ -1,7 +1,7 @@
-using Ryujinx.Core.OsHle.Services;
+using Ryujinx.HLE.OsHle.Services;
 using System;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class KSession : IDisposable
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/KSynchronizationObject.cs → Ryujinx.HLE/OsHle/Handles/KSynchronizationObject.cs

@@ -1,7 +1,7 @@
 using System;
 using System.Threading;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class KSynchronizationObject : IDisposable
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/KThread.cs → Ryujinx.HLE/OsHle/Handles/KThread.cs

@@ -1,7 +1,7 @@
 using ChocolArm64;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class KThread : KSynchronizationObject
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/SchedulerThread.cs → Ryujinx.HLE/OsHle/Handles/SchedulerThread.cs

@@ -1,7 +1,7 @@
 using System;
 using System.Threading;
 
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class SchedulerThread : IDisposable
     {

+ 1 - 1
Ryujinx.Core/OsHle/Handles/ThreadQueue.cs → Ryujinx.HLE/OsHle/Handles/ThreadQueue.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Handles
+namespace Ryujinx.HLE.OsHle.Handles
 {
     class ThreadQueue
     {

+ 1 - 1
Ryujinx.Core/OsHle/Homebrew.cs → Ryujinx.HLE/OsHle/Homebrew.cs

@@ -1,6 +1,6 @@
 using ChocolArm64.Memory;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     static class Homebrew
     {

+ 4 - 4
Ryujinx.Core/OsHle/Horizon.cs → Ryujinx.HLE/OsHle/Horizon.cs

@@ -1,11 +1,11 @@
-using Ryujinx.Core.Loaders.Executables;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.Loaders.Executables;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Handles;
 using System;
 using System.Collections.Concurrent;
 using System.IO;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     public class Horizon : IDisposable
     {

+ 1 - 1
Ryujinx.Core/OsHle/IdDictionary.cs → Ryujinx.HLE/OsHle/IdDictionary.cs

@@ -2,7 +2,7 @@ using System;
 using System.Collections.Concurrent;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     class IdDictionary
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcBuffDesc.cs → Ryujinx.HLE/OsHle/Ipc/IpcBuffDesc.cs

@@ -1,6 +1,6 @@
 using System.IO;
 
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     struct IpcBuffDesc
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcHandleDesc.cs → Ryujinx.HLE/OsHle/Ipc/IpcHandleDesc.cs

@@ -1,7 +1,7 @@
 using System;
 using System.IO;
 
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     class IpcHandleDesc
     {

+ 2 - 2
Ryujinx.Core/OsHle/Ipc/IpcHandler.cs → Ryujinx.HLE/OsHle/Ipc/IpcHandler.cs

@@ -1,9 +1,9 @@
 using ChocolArm64.Memory;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.OsHle.Handles;
 using System;
 using System.IO;
 
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     static class IpcHandler
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcMagic.cs → Ryujinx.HLE/OsHle/Ipc/IpcMagic.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     abstract class IpcMagic
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcMessage.cs → Ryujinx.HLE/OsHle/Ipc/IpcMessage.cs

@@ -1,7 +1,7 @@
 using System.Collections.Generic;
 using System.IO;
 
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     class IpcMessage
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcMessageType.cs → Ryujinx.HLE/OsHle/Ipc/IpcMessageType.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     enum IpcMessageType
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcPtrBuffDesc.cs → Ryujinx.HLE/OsHle/Ipc/IpcPtrBuffDesc.cs

@@ -1,6 +1,6 @@
 using System.IO;
 
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     struct IpcPtrBuffDesc
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/IpcRecvListBuffDesc.cs → Ryujinx.HLE/OsHle/Ipc/IpcRecvListBuffDesc.cs

@@ -1,6 +1,6 @@
 using System.IO;
 
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     struct IpcRecvListBuffDesc
     {

+ 1 - 1
Ryujinx.Core/OsHle/Ipc/ServiceProcessRequest.cs → Ryujinx.HLE/OsHle/Ipc/ServiceProcessRequest.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Ipc
+namespace Ryujinx.HLE.OsHle.Ipc
 {
     delegate long ServiceProcessRequest(ServiceCtx Context);
 }

+ 1 - 1
Ryujinx.Core/OsHle/Kernel/KernelErr.cs → Ryujinx.HLE/OsHle/Kernel/KernelErr.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     static class KernelErr
     {

+ 1 - 1
Ryujinx.Core/OsHle/Kernel/NsTimeConverter.cs → Ryujinx.HLE/OsHle/Kernel/NsTimeConverter.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     static class NsTimeConverter
     {

+ 4 - 4
Ryujinx.Core/OsHle/Kernel/SvcHandler.cs → Ryujinx.HLE/OsHle/Kernel/SvcHandler.cs

@@ -1,14 +1,14 @@
 using ChocolArm64.Events;
 using ChocolArm64.Memory;
 using ChocolArm64.State;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Handles;
 using System;
-using System.Collections.Generic;
 using System.Collections.Concurrent;
+using System.Collections.Generic;
 using System.Threading;
 
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     partial class SvcHandler : IDisposable
     {

+ 4 - 4
Ryujinx.Core/OsHle/Kernel/SvcMemory.cs → Ryujinx.HLE/OsHle/Kernel/SvcMemory.cs

@@ -1,11 +1,11 @@
 using ChocolArm64.Memory;
 using ChocolArm64.State;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Handles;
 
-using static Ryujinx.Core.OsHle.ErrorCode;
+using static Ryujinx.HLE.OsHle.ErrorCode;
 
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     partial class SvcHandler
     {

+ 8 - 8
Ryujinx.Core/OsHle/Kernel/SvcSystem.cs → Ryujinx.HLE/OsHle/Kernel/SvcSystem.cs

@@ -1,16 +1,16 @@
 using ChocolArm64.Memory;
 using ChocolArm64.State;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Exceptions;
-using Ryujinx.Core.OsHle.Handles;
-using Ryujinx.Core.OsHle.Ipc;
-using Ryujinx.Core.OsHle.Services;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Exceptions;
+using Ryujinx.HLE.OsHle.Handles;
+using Ryujinx.HLE.OsHle.Ipc;
+using Ryujinx.HLE.OsHle.Services;
 using System;
 using System.Threading;
 
-using static Ryujinx.Core.OsHle.ErrorCode;
+using static Ryujinx.HLE.OsHle.ErrorCode;
 
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     partial class SvcHandler
     {
@@ -352,7 +352,7 @@ namespace Ryujinx.Core.OsHle.Kernel
                 case 15:
                     ThreadState.X1 = MemoryRegions.MapRegionSize;
                     break;
-                    
+
                 case 16:
                     ThreadState.X1 = IsVirtualMemoryEnabled ? 1 : 0;
                     break;

+ 5 - 5
Ryujinx.Core/OsHle/Kernel/SvcThread.cs → Ryujinx.HLE/OsHle/Kernel/SvcThread.cs

@@ -1,11 +1,11 @@
 using ChocolArm64.State;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Handles;
 using System.Threading;
 
-using static Ryujinx.Core.OsHle.ErrorCode;
+using static Ryujinx.HLE.OsHle.ErrorCode;
 
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     partial class SvcHandler
     {
@@ -160,7 +160,7 @@ namespace Ryujinx.Core.OsHle.Kernel
                 ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
             }
         }
-        
+
         private void SvcSetThreadCoreMask(AThreadState ThreadState)
         {
             //FIXME: This is wrong, but the "correct" way to handle

+ 4 - 4
Ryujinx.Core/OsHle/Kernel/SvcThreadSync.cs → Ryujinx.HLE/OsHle/Kernel/SvcThreadSync.cs

@@ -1,14 +1,14 @@
 using ChocolArm64.State;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Handles;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Handles;
 using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Threading;
 
-using static Ryujinx.Core.OsHle.ErrorCode;
+using static Ryujinx.HLE.OsHle.ErrorCode;
 
-namespace Ryujinx.Core.OsHle.Kernel
+namespace Ryujinx.HLE.OsHle.Kernel
 {
     partial class SvcHandler
     {

+ 1 - 1
Ryujinx.Core/OsHle/MemoryAllocator.cs → Ryujinx.HLE/OsHle/MemoryAllocator.cs

@@ -1,6 +1,6 @@
 using System;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     class MemoryAllocator
     {

+ 1 - 1
Ryujinx.Core/OsHle/MemoryRegions.cs → Ryujinx.HLE/OsHle/MemoryRegions.cs

@@ -1,6 +1,6 @@
 using ChocolArm64.Memory;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     static class MemoryRegions
     {

+ 1 - 1
Ryujinx.Core/OsHle/MemoryType.cs → Ryujinx.HLE/OsHle/MemoryType.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     enum MemoryType
     {

+ 9 - 9
Ryujinx.Core/OsHle/Process.cs → Ryujinx.HLE/OsHle/Process.cs

@@ -2,20 +2,20 @@ using ChocolArm64;
 using ChocolArm64.Events;
 using ChocolArm64.Memory;
 using ChocolArm64.State;
-using Ryujinx.Core.Loaders;
-using Ryujinx.Core.Loaders.Executables;
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Diagnostics;
-using Ryujinx.Core.OsHle.Exceptions;
-using Ryujinx.Core.OsHle.Handles;
-using Ryujinx.Core.OsHle.Kernel;
-using Ryujinx.Core.OsHle.Services.Nv;
+using Ryujinx.HLE.Loaders;
+using Ryujinx.HLE.Loaders.Executables;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Diagnostics;
+using Ryujinx.HLE.OsHle.Exceptions;
+using Ryujinx.HLE.OsHle.Handles;
+using Ryujinx.HLE.OsHle.Kernel;
+using Ryujinx.HLE.OsHle.Services.Nv;
 using System;
 using System.Collections.Concurrent;
 using System.Collections.Generic;
 using System.Text;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     class Process : IDisposable
     {

+ 3 - 3
Ryujinx.Core/OsHle/ServiceCtx.cs → Ryujinx.HLE/OsHle/ServiceCtx.cs

@@ -1,9 +1,9 @@
 using ChocolArm64.Memory;
-using Ryujinx.Core.OsHle.Handles;
-using Ryujinx.Core.OsHle.Ipc;
+using Ryujinx.HLE.OsHle.Handles;
+using Ryujinx.HLE.OsHle.Ipc;
 using System.IO;
 
-namespace Ryujinx.Core.OsHle
+namespace Ryujinx.HLE.OsHle
 {
     class ServiceCtx
     {

+ 5 - 5
Ryujinx.Core/OsHle/Services/Acc/IAccountServiceForApplication.cs → Ryujinx.HLE/OsHle/Services/Acc/IAccountServiceForApplication.cs

@@ -1,8 +1,8 @@
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Ipc;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Ipc;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Services.Acc
+namespace Ryujinx.HLE.OsHle.Services.Acc
 {
     class IAccountServiceForApplication : IpcService
     {
@@ -33,7 +33,7 @@ namespace Ryujinx.Core.OsHle.Services.Acc
 
             return 0;
         }
-        
+
         public long GetUserExistence(ServiceCtx Context)
         {
             Context.ResponseData.Write(1);
@@ -49,7 +49,7 @@ namespace Ryujinx.Core.OsHle.Services.Acc
 
             return 0;
         }
-        
+
         public long ListOpenUsers(ServiceCtx Context)
         {
             Context.Ns.Log.PrintStub(LogClass.ServiceAcc, "Stubbed.");

+ 3 - 3
Ryujinx.Core/OsHle/Services/Acc/IManagerForApplication.cs → Ryujinx.HLE/OsHle/Services/Acc/IManagerForApplication.cs

@@ -1,8 +1,8 @@
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Ipc;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Ipc;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Services.Acc
+namespace Ryujinx.HLE.OsHle.Services.Acc
 {
     class IManagerForApplication : IpcService
     {

+ 3 - 3
Ryujinx.Core/OsHle/Services/Acc/IProfile.cs → Ryujinx.HLE/OsHle/Services/Acc/IProfile.cs

@@ -1,8 +1,8 @@
-using Ryujinx.Core.Logging;
-using Ryujinx.Core.OsHle.Ipc;
+using Ryujinx.HLE.Logging;
+using Ryujinx.HLE.OsHle.Ipc;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Services.Acc
+namespace Ryujinx.HLE.OsHle.Services.Acc
 {
     class IProfile : IpcService
     {

+ 1 - 1
Ryujinx.Core/OsHle/Services/Am/AmErr.cs → Ryujinx.HLE/OsHle/Services/Am/AmErr.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Services.Am
+namespace Ryujinx.HLE.OsHle.Services.Am
 {
     static class AmErr
     {

+ 1 - 1
Ryujinx.Core/OsHle/Services/Am/FocusState.cs → Ryujinx.HLE/OsHle/Services/Am/FocusState.cs

@@ -1,4 +1,4 @@
-namespace Ryujinx.Core.OsHle.Services.Am
+namespace Ryujinx.HLE.OsHle.Services.Am
 {
     enum FocusState
     {

+ 2 - 2
Ryujinx.Core/OsHle/Services/Am/IAllSystemAppletProxiesService.cs → Ryujinx.HLE/OsHle/Services/Am/IAllSystemAppletProxiesService.cs

@@ -1,7 +1,7 @@
-using Ryujinx.Core.OsHle.Ipc;
+using Ryujinx.HLE.OsHle.Ipc;
 using System.Collections.Generic;
 
-namespace Ryujinx.Core.OsHle.Services.Am
+namespace Ryujinx.HLE.OsHle.Services.Am
 {
     class IAllSystemAppletProxiesService : IpcService
     {

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