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misc: chore: Use collection expressions in HLE project

Evan Husted 1 год назад
Родитель
Сommit
70b767ef60
72 измененных файлов с 312 добавлено и 299 удалено
  1. 1 1
      src/Ryujinx.HLE/FileSystem/ContentManager.cs
  2. 1 1
      src/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
  3. 4 4
      src/Ryujinx.HLE/HOS/Applets/Browser/BrowserApplet.cs
  4. 1 1
      src/Ryujinx.HLE/HOS/Applets/Browser/BrowserArgument.cs
  5. 1 1
      src/Ryujinx.HLE/HOS/Applets/Error/ErrorApplet.cs
  6. 4 3
      src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
  7. 15 15
      src/Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs
  8. 7 6
      src/Ryujinx.HLE/HOS/Horizon.cs
  9. 4 4
      src/Ryujinx.HLE/HOS/Ipc/IpcHandleDesc.cs
  10. 7 7
      src/Ryujinx.HLE/HOS/Ipc/IpcMessage.cs
  11. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs
  12. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Common/KSynchronizationObject.cs
  13. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs
  14. 4 4
      src/Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs
  15. 2 2
      src/Ryujinx.HLE/HOS/Kernel/Ipc/KServerPort.cs
  16. 5 4
      src/Ryujinx.HLE/HOS/Kernel/Ipc/KServerSession.cs
  17. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Memory/KPageHeap.cs
  18. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Memory/KPageList.cs
  19. 4 3
      src/Ryujinx.HLE/HOS/Kernel/Memory/KPageTableBase.cs
  20. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Memory/KSlabHeap.cs
  21. 2 2
      src/Ryujinx.HLE/HOS/Kernel/Process/HleProcessDebugger.cs
  22. 1 1
      src/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs
  23. 2 2
      src/Ryujinx.HLE/HOS/Kernel/Threading/KAddressArbiter.cs
  24. 2 2
      src/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs
  25. 2 2
      src/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs
  26. 8 8
      src/Ryujinx.HLE/HOS/LibHacHorizonManager.cs
  27. 11 11
      src/Ryujinx.HLE/HOS/ModLoader.cs
  28. 1 1
      src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountManager.cs
  29. 1 1
      src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs
  30. 2 2
      src/Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs
  31. 2 2
      src/Ryujinx.HLE/HOS/Services/IpcService.cs
  32. 1 1
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/AccessPoint.cs
  33. 1 1
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs
  34. 1 1
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnDisabledClient.cs
  35. 3 3
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/LanDiscovery.cs
  36. 3 3
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/LanProtocol.cs
  37. 5 5
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/LdnMasterProxyClient.cs
  38. 1 1
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/EphemeralPortPool.cs
  39. 1 1
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/LdnProxy.cs
  40. 1 1
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/LdnProxySocket.cs
  41. 2 2
      src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/P2pProxyServer.cs
  42. 5 5
      src/Ryujinx.HLE/HOS/Services/Mii/Helper.cs
  43. 4 4
      src/Ryujinx.HLE/HOS/Services/Mii/Types/CoreData.cs
  44. 5 5
      src/Ryujinx.HLE/HOS/Services/Mii/Types/DefaultMii.cs
  45. 56 54
      src/Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs
  46. 5 5
      src/Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs
  47. 1 1
      src/Ryujinx.HLE/HOS/Services/Nifm/StaticService/GeneralService/GeneralServiceManager.cs
  48. 1 1
      src/Ryujinx.HLE/HOS/Services/Ns/Aoc/IAddOnContentManager.cs
  49. 7 6
      src/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs
  50. 5 4
      src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostAsGpu/NvHostAsGpuDeviceFile.cs
  51. 1 1
      src/Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs
  52. 4 3
      src/Ryujinx.HLE/HOS/Services/Pcv/Clkrst/ClkrstManager/IClkrstSession.cs
  53. 1 1
      src/Ryujinx.HLE/HOS/Services/Ro/IRoInterface.cs
  54. 1 1
      src/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs
  55. 42 42
      src/Ryujinx.HLE/HOS/Services/Settings/KeyCodeMaps.cs
  56. 2 2
      src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/BsdContext.cs
  57. 7 7
      src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs
  58. 1 1
      src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/EventFileDescriptorPollManager.cs
  59. 6 6
      src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocketPollManager.cs
  60. 1 1
      src/Ryujinx.HLE/HOS/Services/Sockets/Sfdnsres/IResolver.cs
  61. 4 3
      src/Ryujinx.HLE/HOS/Services/Sockets/Sfdnsres/Proxy/DnsBlacklist.cs
  62. 3 3
      src/Ryujinx.HLE/HOS/Services/Sockets/Sfdnsres/Proxy/DnsMitmResolver.cs
  63. 1 1
      src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs
  64. 1 1
      src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockContextUpdateCallback.cs
  65. 6 5
      src/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZone.cs
  66. 6 6
      src/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs
  67. 1 1
      src/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs
  68. 4 3
      src/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
  69. 4 3
      src/Ryujinx.HLE/HOS/Tamper/AtmosphereCompiler.cs
  70. 4 4
      src/Ryujinx.HLE/HOS/Tamper/CodeEmitters/Arithmetic.cs
  71. 1 1
      src/Ryujinx.HLE/HOS/Tamper/OperationBlock.cs
  72. 3 3
      src/Ryujinx.HLE/Loaders/Processes/ProcessConst.cs

+ 1 - 1
src/Ryujinx.HLE/FileSystem/ContentManager.cs

@@ -1072,7 +1072,7 @@ namespace Ryujinx.HLE.FileSystem
         
         
         public bool AreKeysAlredyPresent(string pathToCheck)
         public bool AreKeysAlredyPresent(string pathToCheck)
         {
         {
-            string[] fileNames = { "prod.keys", "title.keys", "console.keys", "dev.keys" };
+            string[] fileNames = ["prod.keys", "title.keys", "console.keys", "dev.keys"];
             foreach (string file in fileNames)
             foreach (string file in fileNames)
             {
             {
                 if (File.Exists(Path.Combine(pathToCheck, file)))
                 if (File.Exists(Path.Combine(pathToCheck, file)))

+ 1 - 1
src/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs

@@ -439,7 +439,7 @@ namespace Ryujinx.HLE.FileSystem
 
 
             U8Span mountName = "system".ToU8Span();
             U8Span mountName = "system".ToU8Span();
             DirectoryHandle handle = default;
             DirectoryHandle handle = default;
-            List<ulong> localList = new();
+            List<ulong> localList = [];
 
 
             try
             try
             {
             {

+ 4 - 4
src/Ryujinx.HLE/HOS/Applets/Browser/BrowserApplet.cs

@@ -39,10 +39,10 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
 
 
             if ((_commonArguments.AppletVersion >= 0x80000 && _shimKind == ShimKind.Web) || (_commonArguments.AppletVersion >= 0x30000 && _shimKind == ShimKind.Share))
             if ((_commonArguments.AppletVersion >= 0x80000 && _shimKind == ShimKind.Web) || (_commonArguments.AppletVersion >= 0x30000 && _shimKind == ShimKind.Share))
             {
             {
-                List<BrowserOutput> result = new()
-                {
-                    new BrowserOutput(BrowserOutputType.ExitReason, (uint)WebExitReason.ExitButton),
-                };
+                List<BrowserOutput> result =
+                [
+                    new BrowserOutput(BrowserOutputType.ExitReason, (uint)WebExitReason.ExitButton)
+                ];
 
 
                 _normalSession.Push(BuildResponseNew(result));
                 _normalSession.Push(BuildResponseNew(result));
             }
             }

+ 1 - 1
src/Ryujinx.HLE/HOS/Applets/Browser/BrowserArgument.cs

@@ -64,7 +64,7 @@ namespace Ryujinx.HLE.HOS.Applets.Browser
 
 
         public static (ShimKind, List<BrowserArgument>) ParseArguments(ReadOnlySpan<byte> data)
         public static (ShimKind, List<BrowserArgument>) ParseArguments(ReadOnlySpan<byte> data)
         {
         {
-            List<BrowserArgument> browserArguments = new();
+            List<BrowserArgument> browserArguments = [];
 
 
             WebArgHeader header = IApplet.ReadStruct<WebArgHeader>(data[..8]);
             WebArgHeader header = IApplet.ReadStruct<WebArgHeader>(data[..8]);
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Applets/Error/ErrorApplet.cs

@@ -184,7 +184,7 @@ namespace Ryujinx.HLE.HOS.Applets.Error
             string messageText = Encoding.ASCII.GetString(messageTextBuffer.TakeWhile(b => !b.Equals(0)).ToArray());
             string messageText = Encoding.ASCII.GetString(messageTextBuffer.TakeWhile(b => !b.Equals(0)).ToArray());
             string detailsText = Encoding.ASCII.GetString(detailsTextBuffer.TakeWhile(b => !b.Equals(0)).ToArray());
             string detailsText = Encoding.ASCII.GetString(detailsTextBuffer.TakeWhile(b => !b.Equals(0)).ToArray());
 
 
-            List<string> buttons = new();
+            List<string> buttons = [];
 
 
             // TODO: Handle the LanguageCode to return the translated "OK" and "Details".
             // TODO: Handle the LanguageCode to return the translated "OK" and "Details".
 
 

+ 4 - 3
src/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs

@@ -122,13 +122,14 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
         {
         {
             // Try a list of fonts in case any of them is not available in the system.
             // Try a list of fonts in case any of them is not available in the system.
 
 
-            string[] availableFonts = {
+            string[] availableFonts =
+            [
                 uiThemeFontFamily,
                 uiThemeFontFamily,
                 "Liberation Sans",
                 "Liberation Sans",
                 "FreeSans",
                 "FreeSans",
                 "DejaVu Sans",
                 "DejaVu Sans",
-                "Lucida Grande",
-            };
+                "Lucida Grande"
+            ];
 
 
             foreach (string fontFamily in availableFonts)
             foreach (string fontFamily in availableFonts)
             {
             {

+ 15 - 15
src/Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs

@@ -9,10 +9,10 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
     class Demangler
     class Demangler
     {
     {
         private const string Base36 = "0123456789abcdefghijklmnopqrstuvwxyz";
         private const string Base36 = "0123456789abcdefghijklmnopqrstuvwxyz";
-        private readonly List<BaseNode> _substitutionList = new();
-        private List<BaseNode> _templateParamList = new();
+        private readonly List<BaseNode> _substitutionList = [];
+        private List<BaseNode> _templateParamList = [];
 
 
-        private readonly List<ForwardTemplateReference> _forwardTemplateReferenceList = new();
+        private readonly List<ForwardTemplateReference> _forwardTemplateReferenceList = [];
 
 
         public string Mangled { get; private set; }
         public string Mangled { get; private set; }
 
 
@@ -274,7 +274,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
             }
             }
             else if (ConsumeIf("Dw"))
             else if (ConsumeIf("Dw"))
             {
             {
-                List<BaseNode> types = new();
+                List<BaseNode> types = [];
 
 
                 while (!ConsumeIf("E"))
                 while (!ConsumeIf("E"))
                 {
                 {
@@ -308,7 +308,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
             }
             }
 
 
             Reference referenceQualifier = Reference.None;
             Reference referenceQualifier = Reference.None;
-            List<BaseNode> paramsList = new();
+            List<BaseNode> paramsList = [];
 
 
             while (true)
             while (true)
             {
             {
@@ -1588,7 +1588,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                 return null;
                 return null;
             }
             }
 
 
-            List<BaseNode> expressions = new();
+            List<BaseNode> expressions = [];
             if (ConsumeIf("_"))
             if (ConsumeIf("_"))
             {
             {
                 while (!ConsumeIf("E"))
                 while (!ConsumeIf("E"))
@@ -1730,8 +1730,8 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                 return null;
                 return null;
             }
             }
 
 
-            List<BaseNode> expressions = new();
-            List<BaseNode> initializers = new();
+            List<BaseNode> expressions = [];
+            List<BaseNode> initializers = [];
 
 
             while (!ConsumeIf("_"))
             while (!ConsumeIf("_"))
             {
             {
@@ -1899,7 +1899,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                                 return null;
                                 return null;
                             }
                             }
 
 
-                            List<BaseNode> names = new();
+                            List<BaseNode> names = [];
                             while (!ConsumeIf("E"))
                             while (!ConsumeIf("E"))
                             {
                             {
                                 expression = ParseExpression();
                                 expression = ParseExpression();
@@ -2048,7 +2048,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                         case 'l':
                         case 'l':
                             _position += 2;
                             _position += 2;
 
 
-                            List<BaseNode> bracedExpressions = new();
+                            List<BaseNode> bracedExpressions = [];
                             while (!ConsumeIf("E"))
                             while (!ConsumeIf("E"))
                             {
                             {
                                 expression = ParseBracedExpression();
                                 expression = ParseBracedExpression();
@@ -2327,7 +2327,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                             return null;
                             return null;
                         case 'P':
                         case 'P':
                             _position += 2;
                             _position += 2;
-                            List<BaseNode> arguments = new();
+                            List<BaseNode> arguments = [];
                             while (!ConsumeIf("E"))
                             while (!ConsumeIf("E"))
                             {
                             {
                                 BaseNode argument = ParseTemplateArgument();
                                 BaseNode argument = ParseTemplateArgument();
@@ -2368,7 +2368,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                                 return null;
                                 return null;
                             }
                             }
 
 
-                            List<BaseNode> bracedExpressions = new();
+                            List<BaseNode> bracedExpressions = [];
                             while (!ConsumeIf("E"))
                             while (!ConsumeIf("E"))
                             {
                             {
                                 expression = ParseBracedExpression();
                                 expression = ParseBracedExpression();
@@ -2600,7 +2600,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                 _templateParamList.Clear();
                 _templateParamList.Clear();
             }
             }
 
 
-            List<BaseNode> args = new();
+            List<BaseNode> args = [];
             while (!ConsumeIf("E"))
             while (!ConsumeIf("E"))
             {
             {
                 if (hasContext)
                 if (hasContext)
@@ -2659,7 +2659,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                 // J <template-arg>* E
                 // J <template-arg>* E
                 case 'J':
                 case 'J':
                     _position++;
                     _position++;
-                    List<BaseNode> templateArguments = new();
+                    List<BaseNode> templateArguments = [];
                     while (!ConsumeIf("E"))
                     while (!ConsumeIf("E"))
                     {
                     {
                         BaseNode templateArgument = ParseTemplateArgument();
                         BaseNode templateArgument = ParseTemplateArgument();
@@ -3298,7 +3298,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
                 return new EncodedFunction(name, null, context.Cv, context.Ref, null, returnType);
                 return new EncodedFunction(name, null, context.Cv, context.Ref, null, returnType);
             }
             }
 
 
-            List<BaseNode> paramsList = new();
+            List<BaseNode> paramsList = [];
 
 
             // backup because that can be destroyed by parseType
             // backup because that can be destroyed by parseType
             CvType cv = context.Cv;
             CvType cv = context.Cv;

+ 7 - 6
src/Ryujinx.HLE/HOS/Horizon.cs

@@ -130,7 +130,7 @@ namespace Ryujinx.HLE.HOS
 
 
             PerformanceState = new PerformanceState();
             PerformanceState = new PerformanceState();
 
 
-            NfpDevices = new List<NfpDevice>();
+            NfpDevices = [];
 
 
             // Note: This is not really correct, but with HLE of services, the only memory
             // Note: This is not really correct, but with HLE of services, the only memory
             // region used that is used is Application, so we can use the other ones for anything.
             // region used that is used is Application, so we can use the other ones for anything.
@@ -283,14 +283,15 @@ namespace Ryujinx.HLE.HOS
 
 
                 ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
                 ProcessCreationInfo creationInfo = new("Service", 1, 0, 0x8000000, 1, Flags, 0, 0);
 
 
-                uint[] defaultCapabilities = {
+                uint[] defaultCapabilities =
+                [
                     (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
                     (((uint)KScheduler.CpuCoresCount - 1) << 24) + (((uint)KScheduler.CpuCoresCount - 1) << 16) + 0x63F7u,
                     0x1FFFFFCF,
                     0x1FFFFFCF,
                     0x207FFFEF,
                     0x207FFFEF,
                     0x47E0060F,
                     0x47E0060F,
                     0x0048BFFF,
                     0x0048BFFF,
-                    0x01007FFF,
-                };
+                    0x01007FFF
+                ];
 
 
                 // TODO:
                 // TODO:
                 // - Pass enough information (capabilities, process creation info, etc) on ServiceEntry for proper initialization.
                 // - Pass enough information (capabilities, process creation info, etc) on ServiceEntry for proper initialization.
@@ -341,7 +342,7 @@ namespace Ryujinx.HLE.HOS
         {
         {
             if (VirtualAmiibo.ApplicationBytes.Length > 0)
             if (VirtualAmiibo.ApplicationBytes.Length > 0)
             {
             {
-                VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
+                VirtualAmiibo.ApplicationBytes = [];
                 VirtualAmiibo.InputBin = string.Empty;
                 VirtualAmiibo.InputBin = string.Empty;
             }
             }
             if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
             if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
@@ -356,7 +357,7 @@ namespace Ryujinx.HLE.HOS
             VirtualAmiibo.InputBin = path;
             VirtualAmiibo.InputBin = path;
             if (VirtualAmiibo.ApplicationBytes.Length > 0)
             if (VirtualAmiibo.ApplicationBytes.Length > 0)
             {
             {
-                VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
+                VirtualAmiibo.ApplicationBytes = [];
             }
             }
             byte[] encryptedData = File.ReadAllBytes(path);
             byte[] encryptedData = File.ReadAllBytes(path);
             VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData);
             VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData);

+ 4 - 4
src/Ryujinx.HLE/HOS/Ipc/IpcHandleDesc.cs

@@ -24,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Ipc
             PId = HasPId ? reader.ReadUInt64() : 0;
             PId = HasPId ? reader.ReadUInt64() : 0;
 
 
             int toCopySize = (word >> 1) & 0xf;
             int toCopySize = (word >> 1) & 0xf;
-            int[] toCopy = toCopySize == 0 ? Array.Empty<int>() : new int[toCopySize];
+            int[] toCopy = toCopySize == 0 ? [] : new int[toCopySize];
 
 
             for (int index = 0; index < toCopy.Length; index++)
             for (int index = 0; index < toCopy.Length; index++)
             {
             {
@@ -34,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Ipc
             ToCopy = toCopy;
             ToCopy = toCopy;
 
 
             int toMoveSize = (word >> 5) & 0xf;
             int toMoveSize = (word >> 5) & 0xf;
-            int[] toMove = toMoveSize == 0 ? Array.Empty<int>() : new int[toMoveSize];
+            int[] toMove = toMoveSize == 0 ? [] : new int[toMoveSize];
 
 
             for (int index = 0; index < toMove.Length; index++)
             for (int index = 0; index < toMove.Length; index++)
             {
             {
@@ -59,12 +59,12 @@ namespace Ryujinx.HLE.HOS.Ipc
 
 
         public static IpcHandleDesc MakeCopy(params int[] handles)
         public static IpcHandleDesc MakeCopy(params int[] handles)
         {
         {
-            return new IpcHandleDesc(handles, Array.Empty<int>());
+            return new IpcHandleDesc(handles, []);
         }
         }
 
 
         public static IpcHandleDesc MakeMove(params int[] handles)
         public static IpcHandleDesc MakeMove(params int[] handles)
         {
         {
-            return new IpcHandleDesc(Array.Empty<int>(), handles);
+            return new IpcHandleDesc([], handles);
         }
         }
 
 
         public RecyclableMemoryStream GetStream()
         public RecyclableMemoryStream GetStream()

+ 7 - 7
src/Ryujinx.HLE/HOS/Ipc/IpcMessage.cs

@@ -26,13 +26,13 @@ namespace Ryujinx.HLE.HOS.Ipc
 
 
         public IpcMessage()
         public IpcMessage()
         {
         {
-            PtrBuff = new List<IpcPtrBuffDesc>(0);
-            SendBuff = new List<IpcBuffDesc>(0);
-            ReceiveBuff = new List<IpcBuffDesc>(0);
-            ExchangeBuff = new List<IpcBuffDesc>(0);
-            RecvListBuff = new List<IpcRecvListBuffDesc>(0);
+            PtrBuff = [];
+            SendBuff = [];
+            ReceiveBuff = [];
+            ExchangeBuff = [];
+            RecvListBuff = [];
 
 
-            ObjectIds = new List<int>(0);
+            ObjectIds = [];
         }
         }
 
 
         public IpcMessage(ReadOnlySpan<byte> data, long cmdPtr)
         public IpcMessage(ReadOnlySpan<byte> data, long cmdPtr)
@@ -122,7 +122,7 @@ namespace Ryujinx.HLE.HOS.Ipc
                 RecvListBuff.Add(new IpcRecvListBuffDesc(reader.ReadUInt64()));
                 RecvListBuff.Add(new IpcRecvListBuffDesc(reader.ReadUInt64()));
             }
             }
 
 
-            ObjectIds = new List<int>(0);
+            ObjectIds = [];
         }
         }
 
 
         public RecyclableMemoryStream GetStream(long cmdPtr, ulong recvListAddr)
         public RecyclableMemoryStream GetStream(long cmdPtr, ulong recvListAddr)

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Common/KResourceLimit.cs

@@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
             _current2 = new long[(int)LimitableResource.Count];
             _current2 = new long[(int)LimitableResource.Count];
             _peak = new long[(int)LimitableResource.Count];
             _peak = new long[(int)LimitableResource.Count];
 
 
-            _waitingThreads = new LinkedList<KThread>();
+            _waitingThreads = [];
         }
         }
 
 
         public bool Reserve(LimitableResource resource, ulong amount)
         public bool Reserve(LimitableResource resource, ulong amount)

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Common/KSynchronizationObject.cs

@@ -9,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
 
 
         public KSynchronizationObject(KernelContext context) : base(context)
         public KSynchronizationObject(KernelContext context) : base(context)
         {
         {
-            WaitingThreads = new LinkedList<KThread>();
+            WaitingThreads = [];
         }
         }
 
 
         public LinkedListNode<KThread> AddWaitingThread(KThread thread)
         public LinkedListNode<KThread> AddWaitingThread(KThread thread)

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Common/KTimeManager.cs

@@ -34,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
         public KTimeManager(KernelContext context)
         public KTimeManager(KernelContext context)
         {
         {
             _context = context;
             _context = context;
-            _waitingObjects = new List<WaitingObject>();
+            _waitingObjects = [];
             _keepRunning = true;
             _keepRunning = true;
 
 
             Thread work = new(WaitAndCheckScheduledObjects)
             Thread work = new(WaitAndCheckScheduledObjects)

+ 4 - 4
src/Ryujinx.HLE/HOS/Kernel/Common/KernelInit.cs

@@ -72,13 +72,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
 
 
             servicePool = new MemoryRegion(DramMemoryMap.SlabHeapEnd, servicePoolSize);
             servicePool = new MemoryRegion(DramMemoryMap.SlabHeapEnd, servicePoolSize);
 
 
-            return new[]
-            {
+            return
+            [
                 GetMemoryRegion(applicationPool),
                 GetMemoryRegion(applicationPool),
                 GetMemoryRegion(appletPool),
                 GetMemoryRegion(appletPool),
                 GetMemoryRegion(servicePool),
                 GetMemoryRegion(servicePool),
-                GetMemoryRegion(nvServicesPool),
-            };
+                GetMemoryRegion(nvServicesPool)
+            ];
         }
         }
 
 
         private static KMemoryRegionManager GetMemoryRegion(MemoryRegion region)
         private static KMemoryRegionManager GetMemoryRegion(MemoryRegion region)

+ 2 - 2
src/Ryujinx.HLE/HOS/Kernel/Ipc/KServerPort.cs

@@ -16,8 +16,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
         {
         {
             _parent = parent;
             _parent = parent;
 
 
-            _incomingConnections = new LinkedList<KServerSession>();
-            _lightIncomingConnections = new LinkedList<KLightServerSession>();
+            _incomingConnections = [];
+            _lightIncomingConnections = [];
         }
         }
 
 
         public void EnqueueIncomingSession(KServerSession session)
         public void EnqueueIncomingSession(KServerSession session)

+ 5 - 4
src/Ryujinx.HLE/HOS/Kernel/Ipc/KServerSession.cs

@@ -10,12 +10,13 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
 {
 {
     class KServerSession : KSynchronizationObject
     class KServerSession : KSynchronizationObject
     {
     {
-        private static readonly MemoryState[] _ipcMemoryStates = {
+        private static readonly MemoryState[] _ipcMemoryStates =
+        [
             MemoryState.IpcBuffer3,
             MemoryState.IpcBuffer3,
             MemoryState.IpcBuffer0,
             MemoryState.IpcBuffer0,
             MemoryState.IpcBuffer1,
             MemoryState.IpcBuffer1,
-            (MemoryState)0xfffce5d4, //This is invalid, shouldn't be accessed.
-        };
+            (MemoryState)0xfffce5d4 //This is invalid, shouldn't be accessed.
+        ];
 
 
         private readonly struct Message
         private readonly struct Message
         {
         {
@@ -176,7 +177,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Ipc
         {
         {
             _parent = parent;
             _parent = parent;
 
 
-            _requests = new LinkedList<KSessionRequest>();
+            _requests = [];
         }
         }
 
 
         public Result EnqueueRequest(KSessionRequest request)
         public Result EnqueueRequest(KSessionRequest request)

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Memory/KPageHeap.cs

@@ -84,7 +84,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
             }
             }
         }
         }
 
 
-        private static readonly int[] _memoryBlockPageShifts = { 12, 16, 21, 22, 25, 29, 30 };
+        private static readonly int[] _memoryBlockPageShifts = [12, 16, 21, 22, 25, 29, 30];
 
 
 #pragma warning disable IDE0052 // Remove unread private member
 #pragma warning disable IDE0052 // Remove unread private member
         private readonly ulong _heapAddress;
         private readonly ulong _heapAddress;

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Memory/KPageList.cs

@@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
 
 
         public KPageList()
         public KPageList()
         {
         {
-            Nodes = new LinkedList<KPageNode>();
+            Nodes = [];
         }
         }
 
 
         public Result AddRange(ulong address, ulong pagesCount)
         public Result AddRange(ulong address, ulong pagesCount)

+ 4 - 3
src/Ryujinx.HLE/HOS/Kernel/Memory/KPageTableBase.cs

@@ -13,14 +13,15 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
 {
 {
     abstract class KPageTableBase
     abstract class KPageTableBase
     {
     {
-        private static readonly int[] _mappingUnitSizes = {
+        private static readonly int[] _mappingUnitSizes =
+        [
             0x1000,
             0x1000,
             0x10000,
             0x10000,
             0x200000,
             0x200000,
             0x400000,
             0x400000,
             0x2000000,
             0x2000000,
-            0x40000000,
-        };
+            0x40000000
+        ];
 
 
         private const ulong RegionAlignment = 0x200000;
         private const ulong RegionAlignment = 0x200000;
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Memory/KSlabHeap.cs

@@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
 
 
         public KSlabHeap(ulong pa, ulong itemSize, ulong size)
         public KSlabHeap(ulong pa, ulong itemSize, ulong size)
         {
         {
-            _items = new LinkedList<ulong>();
+            _items = [];
 
 
             int itemsCount = (int)(size / itemSize);
             int itemsCount = (int)(size / itemSize);
 
 

+ 2 - 2
src/Ryujinx.HLE/HOS/Kernel/Process/HleProcessDebugger.cs

@@ -41,7 +41,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
         {
         {
             _owner = owner;
             _owner = owner;
 
 
-            _images = new List<Image>();
+            _images = [];
         }
         }
 
 
         public string GetGuestStackTrace(KThread thread)
         public string GetGuestStackTrace(KThread thread)
@@ -414,7 +414,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
             ulong strTblAddr = textOffset + strTab;
             ulong strTblAddr = textOffset + strTab;
             ulong symTblAddr = textOffset + symTab;
             ulong symTblAddr = textOffset + symTab;
 
 
-            List<ElfSymbol> symbols = new();
+            List<ElfSymbol> symbols = [];
 
 
             while (symTblAddr < strTblAddr)
             while (symTblAddr < strTblAddr)
             {
             {

+ 1 - 1
src/Ryujinx.HLE/HOS/Kernel/Process/KProcess.cs

@@ -107,7 +107,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
             // TODO: Remove once we no longer need to initialize it externally.
             // TODO: Remove once we no longer need to initialize it externally.
             HandleTable = new KHandleTable();
             HandleTable = new KHandleTable();
 
 
-            _threads = new LinkedList<KThread>();
+            _threads = [];
 
 
             Debugger = new HleProcessDebugger(this);
             Debugger = new HleProcessDebugger(this);
         }
         }

+ 2 - 2
src/Ryujinx.HLE/HOS/Kernel/Threading/KAddressArbiter.cs

@@ -21,8 +21,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
         {
         {
             _context = context;
             _context = context;
 
 
-            _condVarThreads = new List<KThread>();
-            _arbiterThreads = new List<KThread>();
+            _condVarThreads = [];
+            _arbiterThreads = [];
         }
         }
 
 
         public Result ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)
         public Result ArbitrateLock(int ownerHandle, ulong mutexAddress, int requesterHandle)

+ 2 - 2
src/Ryujinx.HLE/HOS/Kernel/Threading/KPriorityQueue.cs

@@ -23,8 +23,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
 
 
                 for (int core = 0; core < KScheduler.CpuCoresCount; core++)
                 for (int core = 0; core < KScheduler.CpuCoresCount; core++)
                 {
                 {
-                    _suggestedThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
-                    _scheduledThreadsPerPrioPerCore[prio][core] = new LinkedList<KThread>();
+                    _suggestedThreadsPerPrioPerCore[prio][core] = [];
+                    _scheduledThreadsPerPrioPerCore[prio][core] = [];
                 }
                 }
             }
             }
 
 

+ 2 - 2
src/Ryujinx.HLE/HOS/Kernel/Threading/KThread.cs

@@ -121,8 +121,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
 
 
             SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount];
             SiblingsPerCore = new LinkedListNode<KThread>[KScheduler.CpuCoresCount];
 
 
-            _mutexWaiters = new LinkedList<KThread>();
-            _pinnedWaiters = new LinkedList<KThread>();
+            _mutexWaiters = [];
+            _pinnedWaiters = [];
         }
         }
 
 
         public Result Initialize(
         public Result Initialize(

+ 8 - 8
src/Ryujinx.HLE/HOS/LibHacHorizonManager.cs

@@ -100,20 +100,20 @@ namespace Ryujinx.HLE.HOS
                                                                  AccessControlBits.Bits.MoveCacheStorage;
                                                                  AccessControlBits.Bits.MoveCacheStorage;
 
 
         // Sdb has save data access control info so we can't store just its access control bits
         // Sdb has save data access control info so we can't store just its access control bits
-        private static ReadOnlySpan<byte> SdbFacData => new byte[]
-        {
+        private static ReadOnlySpan<byte> SdbFacData =>
+        [
             0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
             0x03, 0x03, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x09, 0x10, 0x00, 0x00,
             0x03, 0x03, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x09, 0x10, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x01,
-        };
+            0x00, 0x00, 0x00, 0x01
+        ];
 
 
-        private static ReadOnlySpan<byte> SdbFacDescriptor => new byte[]
-        {
+        private static ReadOnlySpan<byte> SdbFacDescriptor =>
+        [
             0x01, 0x00, 0x02, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x02, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x01, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01,
-        };
+            0x01, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01
+        ];
     }
     }
 }
 }

+ 11 - 11
src/Ryujinx.HLE/HOS/ModLoader.cs

@@ -87,11 +87,11 @@ namespace Ryujinx.HLE.HOS
 
 
             public ModCache()
             public ModCache()
             {
             {
-                RomfsContainers = new List<Mod<FileInfo>>();
-                ExefsContainers = new List<Mod<FileInfo>>();
-                RomfsDirs = new List<Mod<DirectoryInfo>>();
-                ExefsDirs = new List<Mod<DirectoryInfo>>();
-                Cheats = new List<Cheat>();
+                RomfsContainers = [];
+                ExefsContainers = [];
+                RomfsDirs = [];
+                ExefsDirs = [];
+                Cheats = [];
             }
             }
         }
         }
 
 
@@ -106,9 +106,9 @@ namespace Ryujinx.HLE.HOS
 
 
             public PatchCache()
             public PatchCache()
             {
             {
-                NsoPatches = new List<Mod<DirectoryInfo>>();
-                NroPatches = new List<Mod<DirectoryInfo>>();
-                KipPatches = new List<Mod<DirectoryInfo>>();
+                NsoPatches = [];
+                NroPatches = [];
+                KipPatches = [];
 
 
                 Initialized = false;
                 Initialized = false;
             }
             }
@@ -357,7 +357,7 @@ namespace Ryujinx.HLE.HOS
         private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
         private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
         {
         {
             string cheatName = DefaultCheatName;
             string cheatName = DefaultCheatName;
-            List<string> instructions = new();
+            List<string> instructions = [];
 
 
             using StreamReader cheatData = cheatFile.OpenText();
             using StreamReader cheatData = cheatFile.OpenText();
             while (cheatData.ReadLine() is { } line)
             while (cheatData.ReadLine() is { } line)
@@ -384,7 +384,7 @@ namespace Ryujinx.HLE.HOS
 
 
                     // Start a new cheat section.
                     // Start a new cheat section.
                     cheatName = line[1..^1];
                     cheatName = line[1..^1];
-                    instructions = new List<string>();
+                    instructions = [];
                 }
                 }
                 else if (line.Length > 0)
                 else if (line.Length > 0)
                 {
                 {
@@ -470,7 +470,7 @@ namespace Ryujinx.HLE.HOS
                 return baseStorage;
                 return baseStorage;
             }
             }
 
 
-            HashSet<string> fileSet = new();
+            HashSet<string> fileSet = [];
             RomFsBuilder builder = new();
             RomFsBuilder builder = new();
             int count = 0;
             int count = 0;
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountManager.cs

@@ -33,7 +33,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
             _horizonClient = horizonClient;
             _horizonClient = horizonClient;
 
 
             _profiles = new ConcurrentDictionary<string, UserProfile>();
             _profiles = new ConcurrentDictionary<string, UserProfile>();
-            _storedOpenedUsers = Array.Empty<UserProfile>();
+            _storedOpenedUsers = [];
 
 
             _accountSaveDataManager = new AccountSaveDataManager(_profiles);
             _accountSaveDataManager = new AccountSaveDataManager(_profiles);
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs

@@ -65,7 +65,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
         {
         {
             ProfilesJson profilesJson = new()
             ProfilesJson profilesJson = new()
             {
             {
-                Profiles = new List<UserProfileJson>(),
+                Profiles = [],
                 LastOpened = LastOpened.ToString(),
                 LastOpened = LastOpened.ToString(),
             };
             };
 
 

+ 2 - 2
src/Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs

@@ -872,8 +872,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
 
 
             // Initialize entries to avoid issues with some games.
             // Initialize entries to avoid issues with some games.
 
 
-            List<GamepadInput> emptyGamepadInputs = new();
-            List<SixAxisInput> emptySixAxisInputs = new();
+            List<GamepadInput> emptyGamepadInputs = [];
+            List<SixAxisInput> emptySixAxisInputs = [];
 
 
             for (int player = 0; player < NpadDevices.MaxControllers; player++)
             for (int player = 0; player < NpadDevices.MaxControllers; player++)
             {
             {

+ 2 - 2
src/Ryujinx.HLE/HOS/Services/IpcService.cs

@@ -123,7 +123,7 @@ namespace Ryujinx.HLE.HOS.Services
                 {
                 {
                     Logger.Trace?.Print(LogClass.KernelIpc, $"{service.GetType().Name}: {processRequest.Name}");
                     Logger.Trace?.Print(LogClass.KernelIpc, $"{service.GetType().Name}: {processRequest.Name}");
 
 
-                    result = (ResultCode)processRequest.Invoke(service, new object[] { context });
+                    result = (ResultCode)processRequest.Invoke(service, [context]);
                 }
                 }
                 else
                 else
                 {
                 {
@@ -176,7 +176,7 @@ namespace Ryujinx.HLE.HOS.Services
                 {
                 {
                     Logger.Debug?.Print(LogClass.KernelIpc, $"{GetType().Name}: {processRequest.Name}");
                     Logger.Debug?.Print(LogClass.KernelIpc, $"{GetType().Name}: {processRequest.Name}");
 
 
-                    result = (ResultCode)processRequest.Invoke(this, new object[] { context });
+                    result = (ResultCode)processRequest.Invoke(this, [context]);
                 }
                 }
                 else
                 else
                 {
                 {

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/AccessPoint.cs

@@ -84,7 +84,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
                 NetworkConfig = networkConfig,
                 NetworkConfig = networkConfig,
             };
             };
 
 
-            bool success = _parent.NetworkClient.CreateNetwork(request, _advertiseData ?? Array.Empty<byte>());
+            bool success = _parent.NetworkClient.CreateNetwork(request, _advertiseData ?? []);
 
 
             return success ? ResultCode.Success : ResultCode.InvalidState;
             return success ? ResultCode.Success : ResultCode.InvalidState;
         }
         }

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/IUserLocalCommunicationService.cs

@@ -163,7 +163,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
             }
             }
             else
             else
             {
             {
-                return Array.Empty<NodeLatestUpdate>();
+                return [];
             }
             }
         }
         }
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnDisabledClient.cs

@@ -56,7 +56,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator
         public NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter)
         public NetworkInfo[] Scan(ushort channel, ScanFilter scanFilter)
         {
         {
             Logger.Warning?.PrintMsg(LogClass.ServiceLdn, "Attempted to scan for networks, but Multiplayer is disabled!");
             Logger.Warning?.PrintMsg(LogClass.ServiceLdn, "Attempted to scan for networks, but Multiplayer is disabled!");
-            return Array.Empty<NetworkInfo>();
+            return [];
         }
         }
 
 
         public void SetAdvertiseData(byte[] data) { }
         public void SetAdvertiseData(byte[] data) { }

+ 3 - 3
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/LanDiscovery.cs

@@ -28,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
         private readonly Ssid _fakeSsid;
         private readonly Ssid _fakeSsid;
         private ILdnTcpSocket _tcp;
         private ILdnTcpSocket _tcp;
         private LdnProxyUdpServer _udp, _udp2;
         private LdnProxyUdpServer _udp, _udp2;
-        private readonly List<LdnProxyTcpSession> _stations = new();
+        private readonly List<LdnProxyTcpSession> _stations = [];
         private readonly Lock _lock = new();
         private readonly Lock _lock = new();
 
 
         private readonly AutoResetEvent _apConnected = new(false);
         private readonly AutoResetEvent _apConnected = new(false);
@@ -340,10 +340,10 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
 
 
             if (_protocol.SendBroadcast(_udp, LanPacketType.Scan, DefaultPort) < 0)
             if (_protocol.SendBroadcast(_udp, LanPacketType.Scan, DefaultPort) < 0)
             {
             {
-                return Array.Empty<NetworkInfo>();
+                return [];
             }
             }
 
 
-            List<NetworkInfo> outNetworkInfo = new();
+            List<NetworkInfo> outNetworkInfo = [];
 
 
             foreach (KeyValuePair<ulong, NetworkInfo> item in _udp.GetScanResults())
             foreach (KeyValuePair<ulong, NetworkInfo> item in _udp.GetScanResults())
             {
             {

+ 3 - 3
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnMitm/LanProtocol.cs

@@ -162,7 +162,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
 
 
         public int SendBroadcast(ILdnSocket s, LanPacketType type, int port)
         public int SendBroadcast(ILdnSocket s, LanPacketType type, int port)
         {
         {
-            return SendPacket(s, type, Array.Empty<byte>(), new IPEndPoint(_discovery.LocalBroadcastAddr, port));
+            return SendPacket(s, type, [], new IPEndPoint(_discovery.LocalBroadcastAddr, port));
         }
         }
 
 
         public int SendPacket(ILdnSocket s, LanPacketType type, byte[] data, EndPoint endPoint = null)
         public int SendPacket(ILdnSocket s, LanPacketType type, byte[] data, EndPoint endPoint = null)
@@ -231,7 +231,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
 
 
         private int Compress(byte[] input, out byte[] output)
         private int Compress(byte[] input, out byte[] output)
         {
         {
-            List<byte> outputList = new();
+            List<byte> outputList = [];
             int i = 0;
             int i = 0;
             int maxCount = 0xFF;
             int maxCount = 0xFF;
 
 
@@ -275,7 +275,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
 
 
         private int Decompress(byte[] input, out byte[] output)
         private int Decompress(byte[] input, out byte[] output)
         {
         {
-            List<byte> outputList = new();
+            List<byte> outputList = [];
             int i = 0;
             int i = 0;
 
 
             while (i < input.Length && outputList.Count < BufferSize)
             while (i < input.Length && outputList.Count < BufferSize)

+ 5 - 5
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/LdnMasterProxyClient.cs

@@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
         private readonly RyuLdnProtocol _protocol;
         private readonly RyuLdnProtocol _protocol;
         private readonly NetworkTimeout _timeout;
         private readonly NetworkTimeout _timeout;
 
 
-        private readonly List<NetworkInfo> _availableGames = new();
+        private readonly List<NetworkInfo> _availableGames = [];
         private DisconnectReason _disconnectReason;
         private DisconnectReason _disconnectReason;
 
 
         private P2pProxyServer _hostedProxy;
         private P2pProxyServer _hostedProxy;
@@ -109,7 +109,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
 
 
             ConnectAsync();
             ConnectAsync();
 
 
-            int index = WaitHandle.WaitAny(new WaitHandle[] { _connected, _error }, FailureTimeout);
+            int index = WaitHandle.WaitAny([_connected, _error], FailureTimeout);
 
 
             if (IsConnected)
             if (IsConnected)
             {
             {
@@ -326,7 +326,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
 
 
                 SendAsync(_protocol.Encode(PacketId.Reject, new RejectRequest(disconnectReason, nodeId)));
                 SendAsync(_protocol.Encode(PacketId.Reject, new RejectRequest(disconnectReason, nodeId)));
 
 
-                int index = WaitHandle.WaitAny(new WaitHandle[] { _reject, _error }, InactiveTimeout);
+                int index = WaitHandle.WaitAny([_reject, _error], InactiveTimeout);
 
 
                 if (index == 0)
                 if (index == 0)
                 {
                 {
@@ -566,13 +566,13 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
 
 
                 SendAsync(_protocol.Encode(PacketId.Scan, scanFilter));
                 SendAsync(_protocol.Encode(PacketId.Scan, scanFilter));
 
 
-                index = WaitHandle.WaitAny(new WaitHandle[] { _scan, _error }, ScanTimeout);
+                index = WaitHandle.WaitAny([_scan, _error], ScanTimeout);
             }
             }
 
 
             if (index != 0)
             if (index != 0)
             {
             {
                 // An error occurred or timeout. Write 0 games.
                 // An error occurred or timeout. Write 0 games.
-                return Array.Empty<NetworkInfo>();
+                return [];
             }
             }
 
 
             return _availableGames.ToArray();
             return _availableGames.ToArray();

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/EphemeralPortPool.cs

@@ -7,7 +7,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
     {
     {
         private const ushort EphemeralBase = 49152;
         private const ushort EphemeralBase = 49152;
 
 
-        private readonly List<ushort> _ephemeralPorts = new();
+        private readonly List<ushort> _ephemeralPorts = [];
 
 
         private readonly Lock _lock = new();
         private readonly Lock _lock = new();
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/LdnProxy.cs

@@ -13,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
         public EndPoint LocalEndpoint { get; }
         public EndPoint LocalEndpoint { get; }
         public IPAddress LocalAddress { get; }
         public IPAddress LocalAddress { get; }
 
 
-        private readonly List<LdnProxySocket> _sockets = new();
+        private readonly List<LdnProxySocket> _sockets = [];
         private readonly Dictionary<ProtocolType, EphemeralPortPool> _ephemeralPorts = new();
         private readonly Dictionary<ProtocolType, EphemeralPortPool> _ephemeralPorts = new();
 
 
         private readonly IProxyClient _parent;
         private readonly IProxyClient _parent;

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/LdnProxySocket.cs

@@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
         private readonly LdnProxy _proxy;
         private readonly LdnProxy _proxy;
 
 
         private bool _isListening;
         private bool _isListening;
-        private readonly List<LdnProxySocket> _listenSockets = new();
+        private readonly List<LdnProxySocket> _listenSockets = [];
 
 
         private readonly Queue<ProxyConnectRequest> _connectRequests = new();
         private readonly Queue<ProxyConnectRequest> _connectRequests = new();
 
 

+ 2 - 2
src/Ryujinx.HLE/HOS/Services/Ldn/UserServiceCreator/LdnRyu/Proxy/P2pProxyServer.cs

@@ -41,9 +41,9 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
         private NatDevice _natDevice;
         private NatDevice _natDevice;
         private Mapping _portMapping;
         private Mapping _portMapping;
 
 
-        private readonly List<P2pProxySession> _players = new();
+        private readonly List<P2pProxySession> _players = [];
 
 
-        private readonly List<ExternalProxyToken> _waitingTokens = new();
+        private readonly List<ExternalProxyToken> _waitingTokens = [];
         private readonly AutoResetEvent _tokenEvent = new(false);
         private readonly AutoResetEvent _tokenEvent = new(false);
 
 
         private uint _broadcastAddress;
         private uint _broadcastAddress;

+ 5 - 5
src/Ryujinx.HLE/HOS/Services/Mii/Helper.cs

@@ -40,11 +40,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii
         }
         }
 
 
 #pragma warning disable IDE0055 // Disable formatting
 #pragma warning disable IDE0055 // Disable formatting
-        public static ReadOnlySpan<byte> Ver3FacelineColorTable => new byte[] { 0, 1, 2, 3, 4, 5 };
-        public static ReadOnlySpan<byte> Ver3HairColorTable     => new byte[] { 8, 1, 2, 3, 4, 5, 6, 7 };
-        public static ReadOnlySpan<byte> Ver3EyeColorTable      => new byte[] { 8, 9, 10, 11, 12, 13 };
-        public static ReadOnlySpan<byte> Ver3MouthColorTable    => new byte[] { 19, 20, 21, 22, 23 };
-        public static ReadOnlySpan<byte> Ver3GlassColorTable    => new byte[] { 8, 14, 15, 16, 17, 18, 0 };
+        public static ReadOnlySpan<byte> Ver3FacelineColorTable => [0, 1, 2, 3, 4, 5];
+        public static ReadOnlySpan<byte> Ver3HairColorTable     => [8, 1, 2, 3, 4, 5, 6, 7];
+        public static ReadOnlySpan<byte> Ver3EyeColorTable      => [8, 9, 10, 11, 12, 13];
+        public static ReadOnlySpan<byte> Ver3MouthColorTable    => [19, 20, 21, 22, 23];
+        public static ReadOnlySpan<byte> Ver3GlassColorTable    => [8, 14, 15, 16, 17, 18, 0];
 #pragma warning restore IDE0055
 #pragma warning restore IDE0055
     }
     }
 }
 }

+ 4 - 4
src/Ryujinx.HLE/HOS/Services/Mii/Types/CoreData.cs

@@ -830,8 +830,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
         }
         }
 
 
         #region "Element Info Array"
         #region "Element Info Array"
-        private readonly ReadOnlySpan<byte> ElementInfoArray => new byte[]
-        {
+        private readonly ReadOnlySpan<byte> ElementInfoArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x83, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x83, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -905,8 +905,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
             0x1b, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x1b, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
-        };
+            0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00
+        ];
         #endregion
         #endregion
     }
     }
 }
 }

+ 5 - 5
src/Ryujinx.HLE/HOS/Services/Mii/Types/DefaultMii.cs

@@ -73,7 +73,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
         // The first 2 Mii in the default table are used as base for Male/Female in editor but not exposed via IPC.
         // The first 2 Mii in the default table are used as base for Male/Female in editor but not exposed via IPC.
         public static int TableLength => _fromIndex.Length;
         public static int TableLength => _fromIndex.Length;
 
 
-        private static readonly int[] _fromIndex = { 2, 3, 4, 5, 6, 7 };
+        private static readonly int[] _fromIndex = [2, 3, 4, 5, 6, 7];
 
 
         public static DefaultMii GetDefaultMii(uint index)
         public static DefaultMii GetDefaultMii(uint index)
         {
         {
@@ -81,8 +81,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
         }
         }
 
 
         #region "Raw Table Array"
         #region "Raw Table Array"
-        private static ReadOnlySpan<byte> TableRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> TableRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
             0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
@@ -190,8 +190,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
             0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
             0x40, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x6f, 0x00,
-            0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x20, 0x00, 0x6e, 0x00, 0x61, 0x00, 0x6d, 0x00, 0x65, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
         #endregion
         #endregion
     }
     }
 }
 }

+ 56 - 54
src/Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs

@@ -6,17 +6,19 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
 {
 {
     static class RandomMiiConstants
     static class RandomMiiConstants
     {
     {
-        public static readonly int[] EyeRotateTable = {
+        public static readonly int[] EyeRotateTable =
+        [
             0x03, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x04,
             0x03, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x03, 0x04,
             0x04, 0x04, 0x03, 0x03, 0x04, 0x03, 0x04, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x03, 0x04, 0x04,
             0x04, 0x04, 0x03, 0x03, 0x04, 0x03, 0x04, 0x03, 0x03, 0x04, 0x03, 0x04, 0x04, 0x03, 0x04, 0x04,
             0x04, 0x03, 0x03, 0x03, 0x04, 0x04, 0x03, 0x03, 0x03, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03,
             0x04, 0x03, 0x03, 0x03, 0x04, 0x04, 0x03, 0x03, 0x03, 0x04, 0x04, 0x03, 0x03, 0x03, 0x03, 0x03,
-            0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x03, 0x04, 0x04,
-        };
+            0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x03, 0x04, 0x04, 0x03, 0x04, 0x04
+        ];
 
 
-        public static readonly int[] EyebrowRotateTable =  {
+        public static readonly int[] EyebrowRotateTable =
+        [
             0x06, 0x06, 0x05, 0x07, 0x06, 0x07, 0x06, 0x07, 0x04, 0x07, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06,
             0x06, 0x06, 0x05, 0x07, 0x06, 0x07, 0x06, 0x07, 0x04, 0x07, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06,
-            0x07, 0x07, 0x06, 0x06, 0x05, 0x06, 0x07, 0x05,
-        };
+            0x07, 0x07, 0x06, 0x06, 0x05, 0x06, 0x07, 0x05
+        ];
 
 
         [Flags]
         [Flags]
         public enum BeardAndMustacheFlag
         public enum BeardAndMustacheFlag
@@ -89,8 +91,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
 
 
         #region "Random Mii Data Arrays"
         #region "Random Mii Data Arrays"
 
 
-        private static ReadOnlySpan<byte> RandomMiiFacelineRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiFacelineRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
             0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
             0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
@@ -320,11 +322,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiFacelineColorRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiFacelineColorRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
             0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
             0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
@@ -399,11 +401,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiFacelineWrinkleRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiFacelineWrinkleRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -633,11 +635,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiFacelineMakeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiFacelineMakeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -867,11 +869,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiHairTypeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiHairTypeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00,
             0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
             0x0d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00,
             0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
             0x20, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00,
@@ -1101,11 +1103,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiHairColorRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiHairColorRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -1218,11 +1220,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiEyeTypeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiEyeTypeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
             0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
             0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
             0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
             0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
@@ -1452,11 +1454,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x2e, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiEyeColorRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiEyeColorRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
@@ -1493,11 +1495,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiEyebrowTypeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiEyebrowTypeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
@@ -1727,11 +1729,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiNoseTypeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiNoseTypeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
             0x04, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
@@ -1961,11 +1963,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiMouthTypeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiMouthTypeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
             0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
             0x07, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
@@ -2195,11 +2197,11 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
 
 
-        private static ReadOnlySpan<byte> RandomMiiGlassTypeRawArray => new byte[]
-        {
+        private static ReadOnlySpan<byte> RandomMiiGlassTypeRawArray =>
+        [
             0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x5e, 0x00, 0x00, 0x00,
             0x60, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x60, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -2236,8 +2238,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.Types
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+        ];
         #endregion
         #endregion
     }
     }
 }
 }

+ 5 - 5
src/Ryujinx.HLE/HOS/Services/Nfc/Nfp/VirtualAmiibo.cs

@@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
     static class VirtualAmiibo
     static class VirtualAmiibo
     {
     {
         public static uint OpenedApplicationAreaId;
         public static uint OpenedApplicationAreaId;
-        public static byte[] ApplicationBytes = Array.Empty<byte>();
+        public static byte[] ApplicationBytes = [];
         public static string InputBin = string.Empty;
         public static string InputBin = string.Empty;
         public static string NickName = string.Empty;
         public static string NickName = string.Empty;
         private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default;
         private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default;
@@ -137,7 +137,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
             if (ApplicationBytes.Length > 0)
             if (ApplicationBytes.Length > 0)
             {
             {
                 byte[] bytes = ApplicationBytes;
                 byte[] bytes = ApplicationBytes;
-                ApplicationBytes = Array.Empty<byte>();
+                ApplicationBytes = [];
                 return bytes;
                 return bytes;
             }
             }
             VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
             VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
@@ -150,7 +150,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
                 }
                 }
             }
             }
 
 
-            return Array.Empty<byte>();
+            return [];
         }
         }
 
 
         public static bool CreateApplicationArea(string amiiboId, uint applicationAreaId, byte[] applicationAreaData)
         public static bool CreateApplicationArea(string amiiboId, uint applicationAreaId, byte[] applicationAreaData)
@@ -219,12 +219,12 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
                 virtualAmiiboFile = new VirtualAmiiboFile()
                 virtualAmiiboFile = new VirtualAmiiboFile()
                 {
                 {
                     FileVersion = 0,
                     FileVersion = 0,
-                    TagUuid = Array.Empty<byte>(),
+                    TagUuid = [],
                     AmiiboId = amiiboId,
                     AmiiboId = amiiboId,
                     FirstWriteDate = DateTime.Now,
                     FirstWriteDate = DateTime.Now,
                     LastWriteDate = DateTime.Now,
                     LastWriteDate = DateTime.Now,
                     WriteCounter = 0,
                     WriteCounter = 0,
-                    ApplicationAreas = new List<VirtualAmiiboApplicationArea>(),
+                    ApplicationAreas = [],
                 };
                 };
 
 
                 SaveAmiiboFile(virtualAmiiboFile);
                 SaveAmiiboFile(virtualAmiiboFile);

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Nifm/StaticService/GeneralService/GeneralServiceManager.cs

@@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService
 {
 {
     static class GeneralServiceManager
     static class GeneralServiceManager
     {
     {
-        private static readonly List<GeneralServiceDetail> _generalServices = new();
+        private static readonly List<GeneralServiceDetail> _generalServices = [];
 
 
         public static int Count
         public static int Count
         {
         {

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ns/Aoc/IAddOnContentManager.cs

@@ -15,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
 
 
         private ulong _addOnContentBaseId;
         private ulong _addOnContentBaseId;
 
 
-        private readonly List<ulong> _mountedAocTitleIds = new();
+        private readonly List<ulong> _mountedAocTitleIds = [];
 
 
         public IAddOnContentManager(ServiceCtx context)
         public IAddOnContentManager(ServiceCtx context)
         {
         {

+ 7 - 6
src/Ryujinx.HLE/HOS/Services/Nv/INvDrvServices.cs

@@ -25,11 +25,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv
     [Service("nvdrv:t")]
     [Service("nvdrv:t")]
     class INvDrvServices : IpcService
     class INvDrvServices : IpcService
     {
     {
-        private static readonly List<string> _deviceFileDebugRegistry = new()
-        {
+        private static readonly List<string> _deviceFileDebugRegistry =
+        [
             "/dev/nvhost-dbg-gpu",
             "/dev/nvhost-dbg-gpu",
-            "/dev/nvhost-prof-gpu",
-        };
+            "/dev/nvhost-prof-gpu"
+        ];
 
 
         private static readonly Dictionary<string, Type> _deviceFileRegistry = new()
         private static readonly Dictionary<string, Type> _deviceFileRegistry = new()
         {
         {
@@ -73,9 +73,10 @@ namespace Ryujinx.HLE.HOS.Services.Nv
 
 
             if (_deviceFileRegistry.TryGetValue(path, out Type deviceFileClass))
             if (_deviceFileRegistry.TryGetValue(path, out Type deviceFileClass))
             {
             {
-                ConstructorInfo constructor = deviceFileClass.GetConstructor(new[] { typeof(ServiceCtx), typeof(IVirtualMemoryManager), typeof(ulong) });
+                ConstructorInfo constructor = deviceFileClass.GetConstructor([typeof(ServiceCtx), typeof(IVirtualMemoryManager), typeof(ulong)
+                ]);
 
 
-                NvDeviceFile deviceFile = (NvDeviceFile)constructor.Invoke(new object[] { context, _clientMemory, _owner });
+                NvDeviceFile deviceFile = (NvDeviceFile)constructor.Invoke([context, _clientMemory, _owner]);
 
 
                 deviceFile.Path = path;
                 deviceFile.Path = path;
 
 

+ 5 - 4
src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostAsGpu/NvHostAsGpuDeviceFile.cs

@@ -15,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
         private const uint SmallPageSize = 0x1000;
         private const uint SmallPageSize = 0x1000;
         private const uint BigPageSize = 0x10000;
         private const uint BigPageSize = 0x10000;
 
 
-        private static readonly uint[] _pageSizes = { SmallPageSize, BigPageSize };
+        private static readonly uint[] _pageSizes = [SmallPageSize, BigPageSize];
 
 
         private const ulong SmallRegionLimit = 0x400000000UL; // 16 GiB
         private const ulong SmallRegionLimit = 0x400000000UL; // 16 GiB
         private const ulong DefaultUserSize = 1UL << 37;
         private const ulong DefaultUserSize = 1UL << 37;
@@ -32,10 +32,11 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
             }
             }
         }
         }
 
 
-        private static readonly VmRegion[] _vmRegions = {
+        private static readonly VmRegion[] _vmRegions =
+        [
             new((ulong)BigPageSize << 16, SmallRegionLimit),
             new((ulong)BigPageSize << 16, SmallRegionLimit),
-            new(SmallRegionLimit, DefaultUserSize),
-        };
+            new(SmallRegionLimit, DefaultUserSize)
+        ];
 
 
         private readonly AddressSpaceContext _asContext;
         private readonly AddressSpaceContext _asContext;
         private readonly NvMemoryAllocator _memoryAllocator;
         private readonly NvMemoryAllocator _memoryAllocator;

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs

@@ -23,7 +23,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv
         private readonly TreeDictionary<ulong, ulong> _tree = new();
         private readonly TreeDictionary<ulong, ulong> _tree = new();
 
 
         private readonly Dictionary<ulong, LinkedListNode<ulong>> _dictionary = new();
         private readonly Dictionary<ulong, LinkedListNode<ulong>> _dictionary = new();
-        private readonly LinkedList<ulong> _list = new();
+        private readonly LinkedList<ulong> _list = [];
 
 
         public NvMemoryAllocator()
         public NvMemoryAllocator()
         {
         {

+ 4 - 3
src/Ryujinx.HLE/HOS/Services/Pcv/Clkrst/ClkrstManager/IClkrstSession.cs

@@ -12,15 +12,16 @@ namespace Ryujinx.HLE.HOS.Services.Pcv.Clkrst.ClkrstManager
 #pragma warning restore IDE0052
 #pragma warning restore IDE0052
         private uint _clockRate;
         private uint _clockRate;
 
 
-        private readonly DeviceCode[] _allowedDeviceCodeTable = {
+        private readonly DeviceCode[] _allowedDeviceCodeTable =
+        [
             DeviceCode.Cpu,    DeviceCode.Gpu,      DeviceCode.Disp1,    DeviceCode.Disp2,
             DeviceCode.Cpu,    DeviceCode.Gpu,      DeviceCode.Disp1,    DeviceCode.Disp2,
             DeviceCode.Tsec,   DeviceCode.Mselect,  DeviceCode.Sor1,     DeviceCode.Host1x,
             DeviceCode.Tsec,   DeviceCode.Mselect,  DeviceCode.Sor1,     DeviceCode.Host1x,
             DeviceCode.Vic,    DeviceCode.Nvenc,    DeviceCode.Nvjpg,    DeviceCode.Nvdec,
             DeviceCode.Vic,    DeviceCode.Nvenc,    DeviceCode.Nvjpg,    DeviceCode.Nvdec,
             DeviceCode.Ape,    DeviceCode.AudioDsp, DeviceCode.Emc,      DeviceCode.Dsi,
             DeviceCode.Ape,    DeviceCode.AudioDsp, DeviceCode.Emc,      DeviceCode.Dsi,
             DeviceCode.SysBus, DeviceCode.XusbSs,   DeviceCode.XusbHost, DeviceCode.XusbDevice,
             DeviceCode.SysBus, DeviceCode.XusbSs,   DeviceCode.XusbHost, DeviceCode.XusbDevice,
             DeviceCode.Gpuaux, DeviceCode.Pcie,     DeviceCode.Apbdma,   DeviceCode.Sdmmc1,
             DeviceCode.Gpuaux, DeviceCode.Pcie,     DeviceCode.Apbdma,   DeviceCode.Sdmmc1,
-            DeviceCode.Sdmmc2, DeviceCode.Sdmmc4,
-        };
+            DeviceCode.Sdmmc2, DeviceCode.Sdmmc4
+        ];
 
 
         public IClkrstSession(DeviceCode deviceCode, uint unknown)
         public IClkrstSession(DeviceCode deviceCode, uint unknown)
         {
         {

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Ro/IRoInterface.cs

@@ -64,7 +64,7 @@ namespace Ryujinx.HLE.HOS.Services.Ro
                 return ResultCode.InvalidSize;
                 return ResultCode.InvalidSize;
             }
             }
 
 
-            List<byte[]> hashes = new();
+            List<byte[]> hashes = [];
 
 
             for (int i = 0; i < header.HashesCount; i++)
             for (int i = 0; i < header.HashesCount; i++)
             {
             {

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Sdb/Pdm/QueryService/QueryPlayStatisticsManager.cs

@@ -33,7 +33,7 @@ namespace Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService
 
 
             PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.Processes.ActiveApplication.ApplicationControlProperties.PlayLogQueryCapability;
             PlayLogQueryCapability queryCapability = (PlayLogQueryCapability)context.Device.Processes.ActiveApplication.ApplicationControlProperties.PlayLogQueryCapability;
 
 
-            List<ulong> titleIds = new();
+            List<ulong> titleIds = [];
 
 
             for (ulong i = 0; i < inputSize / sizeof(ulong); i++)
             for (ulong i = 0; i < inputSize / sizeof(ulong); i++)
             {
             {

+ 42 - 42
src/Ryujinx.HLE/HOS/Services/Settings/KeyCodeMaps.cs

@@ -3,7 +3,7 @@ namespace Ryujinx.HLE.HOS.Services.Settings
     static class KeyCodeMaps
     static class KeyCodeMaps
     {
     {
         public static byte[] Default =
         public static byte[] Default =
-        {
+        [
             0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00,
             0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -345,11 +345,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] EnglishUsInternational =
         public static byte[] EnglishUsInternational =
-        {
+        [
             0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -691,11 +691,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] EnglishUk =
         public static byte[] EnglishUk =
-        {
+        [
             0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -1037,11 +1037,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] French =
         public static byte[] French =
-        {
+        [
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -1383,11 +1383,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] FrenchCa =
         public static byte[] FrenchCa =
-        {
+        [
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -1729,11 +1729,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] Spanish =
         public static byte[] Spanish =
-        {
+        [
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -2075,11 +2075,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] SpanishLatin =
         public static byte[] SpanishLatin =
-        {
+        [
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -2421,11 +2421,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] German =
         public static byte[] German =
-        {
+        [
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -2767,11 +2767,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] Italian =
         public static byte[] Italian =
-        {
+        [
             0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x03, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -3113,11 +3113,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] Portuguese =
         public static byte[] Portuguese =
-        {
+        [
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -3459,11 +3459,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] Russian =
         public static byte[] Russian =
-        {
+        [
             0x09, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x09, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -3805,11 +3805,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] Korean =
         public static byte[] Korean =
-        {
+        [
             0x11, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x11, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -4151,11 +4151,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] ChineseSimplified =
         public static byte[] ChineseSimplified =
-        {
+        [
             0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -4497,11 +4497,11 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
 
 
         public static byte[] ChineseTraditional =
         public static byte[] ChineseTraditional =
-        {
+        [
             0x61, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x61, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -4843,7 +4843,7 @@ namespace Ryujinx.HLE.HOS.Services.Settings
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
             0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-            0x00, 0x00, 0x00, 0x00,
-        };
+            0x00, 0x00, 0x00, 0x00
+        ];
     };
     };
 }
 }

+ 2 - 2
src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/BsdContext.cs

@@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
 
 
         private BsdContext()
         private BsdContext()
         {
         {
-            _fds = new List<IFileDescriptor>();
+            _fds = [];
         }
         }
 
 
         public ISocket RetrieveSocket(int socketFd)
         public ISocket RetrieveSocket(int socketFd)
@@ -47,7 +47,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
 
 
         public List<IFileDescriptor> RetrieveFileDescriptorsFromMask(ReadOnlySpan<byte> mask)
         public List<IFileDescriptor> RetrieveFileDescriptorsFromMask(ReadOnlySpan<byte> mask)
         {
         {
-            List<IFileDescriptor> fds = new();
+            List<IFileDescriptor> fds = [];
 
 
             for (int i = 0; i < mask.Length; i++)
             for (int i = 0; i < mask.Length; i++)
             {
             {

+ 7 - 7
src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

@@ -16,11 +16,11 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
     [Service("bsd:u", false)]
     [Service("bsd:u", false)]
     class IClient : IpcService
     class IClient : IpcService
     {
     {
-        private static readonly List<IPollManager> _pollManagers = new()
-        {
+        private static readonly List<IPollManager> _pollManagers =
+        [
             EventFileDescriptorPollManager.Instance,
             EventFileDescriptorPollManager.Instance,
-            ManagedSocketPollManager.Instance,
-        };
+            ManagedSocketPollManager.Instance
+        ];
 
 
         private BsdContext _context;
         private BsdContext _context;
         private readonly bool _isPrivileged;
         private readonly bool _isPrivileged;
@@ -265,7 +265,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
 
 
             for (int i = 0; i < eventsByPollManager.Length; i++)
             for (int i = 0; i < eventsByPollManager.Length; i++)
             {
             {
-                eventsByPollManager[i] = new List<PollEvent>();
+                eventsByPollManager[i] = [];
 
 
                 foreach (PollEvent evnt in events)
                 foreach (PollEvent evnt in events)
                 {
                 {
@@ -361,12 +361,12 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
                 events[i] = new PollEvent(pollEventData, fileDescriptor);
                 events[i] = new PollEvent(pollEventData, fileDescriptor);
             }
             }
 
 
-            List<PollEvent> discoveredEvents = new();
+            List<PollEvent> discoveredEvents = [];
             List<PollEvent>[] eventsByPollManager = new List<PollEvent>[_pollManagers.Count];
             List<PollEvent>[] eventsByPollManager = new List<PollEvent>[_pollManagers.Count];
 
 
             for (int i = 0; i < eventsByPollManager.Length; i++)
             for (int i = 0; i < eventsByPollManager.Length; i++)
             {
             {
-                eventsByPollManager[i] = new List<PollEvent>();
+                eventsByPollManager[i] = [];
 
 
                 foreach (PollEvent evnt in events)
                 foreach (PollEvent evnt in events)
                 {
                 {

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/EventFileDescriptorPollManager.cs

@@ -28,7 +28,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
         {
         {
             updatedCount = 0;
             updatedCount = 0;
 
 
-            List<ManualResetEvent> waiters = new();
+            List<ManualResetEvent> waiters = [];
 
 
             for (int i = 0; i < events.Count; i++)
             for (int i = 0; i < events.Count; i++)
             {
             {

+ 6 - 6
src/Ryujinx.HLE/HOS/Services/Sockets/Bsd/Impl/ManagedSocketPollManager.cs

@@ -27,9 +27,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
 
 
         public LinuxError Poll(List<PollEvent> events, int timeoutMilliseconds, out int updatedCount)
         public LinuxError Poll(List<PollEvent> events, int timeoutMilliseconds, out int updatedCount)
         {
         {
-            List<ISocketImpl> readEvents = new();
-            List<ISocketImpl> writeEvents = new();
-            List<ISocketImpl> errorEvents = new();
+            List<ISocketImpl> readEvents = [];
+            List<ISocketImpl> writeEvents = [];
+            List<ISocketImpl> errorEvents = [];
 
 
             updatedCount = 0;
             updatedCount = 0;
 
 
@@ -123,9 +123,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd.Impl
 
 
         public LinuxError Select(List<PollEvent> events, int timeout, out int updatedCount)
         public LinuxError Select(List<PollEvent> events, int timeout, out int updatedCount)
         {
         {
-            List<ISocketImpl> readEvents = new();
-            List<ISocketImpl> writeEvents = new();
-            List<ISocketImpl> errorEvents = new();
+            List<ISocketImpl> readEvents = [];
+            List<ISocketImpl> writeEvents = [];
+            List<ISocketImpl> errorEvents = [];
 
 
             updatedCount = 0;
             updatedCount = 0;
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Sockets/Sfdnsres/IResolver.cs

@@ -604,7 +604,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres
 
 
         private static List<AddrInfoSerialized> DeserializeAddrInfos(IVirtualMemoryManager memory, ulong address, ulong size)
         private static List<AddrInfoSerialized> DeserializeAddrInfos(IVirtualMemoryManager memory, ulong address, ulong size)
         {
         {
-            List<AddrInfoSerialized> result = new();
+            List<AddrInfoSerialized> result = [];
 
 
             ReadOnlySpan<byte> data = memory.GetSpan(address, (int)size);
             ReadOnlySpan<byte> data = memory.GetSpan(address, (int)size);
 
 

+ 4 - 3
src/Ryujinx.HLE/HOS/Services/Sockets/Sfdnsres/Proxy/DnsBlacklist.cs

@@ -19,14 +19,15 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy
         [GeneratedRegex(@"^accounts\.nintendo\.com$", RegexOpts)]
         [GeneratedRegex(@"^accounts\.nintendo\.com$", RegexOpts)]
         private static partial Regex BlockedHost6();
         private static partial Regex BlockedHost6();
 
 
-        private static readonly Regex[] _blockedHosts = {
+        private static readonly Regex[] _blockedHosts =
+        [
             BlockedHost1(),
             BlockedHost1(),
             BlockedHost2(),
             BlockedHost2(),
             BlockedHost3(),
             BlockedHost3(),
             BlockedHost4(),
             BlockedHost4(),
             BlockedHost5(),
             BlockedHost5(),
-            BlockedHost6(),
-        };
+            BlockedHost6()
+        ];
 
 
         public static bool IsHostBlocked(string host)
         public static bool IsHostBlocked(string host)
         {
         {

+ 3 - 3
src/Ryujinx.HLE/HOS/Services/Sockets/Sfdnsres/Proxy/DnsMitmResolver.cs

@@ -44,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy
                         continue;
                         continue;
                     }
                     }
 
 
-                    string[] entry = line.Split(new[] { ' ', '\t' }, StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries);
+                    string[] entry = line.Split([' ', '\t'], StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries);
 
 
                     // Hosts file example entry:
                     // Hosts file example entry:
                     // 127.0.0.1  localhost loopback
                     // 127.0.0.1  localhost loopback
@@ -92,9 +92,9 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Sfdnsres.Proxy
 
 
                     return new IPHostEntry
                     return new IPHostEntry
                     {
                     {
-                        AddressList = new[] { hostEntry.Value },
+                        AddressList = [hostEntry.Value],
                         HostName = hostEntry.Key,
                         HostName = hostEntry.Key,
-                        Aliases = Array.Empty<string>(),
+                        Aliases = [],
                     };
                     };
                 }
                 }
             }
             }

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/SurfaceFlinger/BufferQueueCore.cs

@@ -66,7 +66,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
             ConsumerListener = null;
             ConsumerListener = null;
             ConsumerUsageBits = 0;
             ConsumerUsageBits = 0;
 
 
-            Queue = new List<BufferItem>();
+            Queue = [];
 
 
             // TODO: CreateGraphicBufferAlloc?
             // TODO: CreateGraphicBufferAlloc?
 
 

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockContextUpdateCallback.cs

@@ -12,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
 
 
         public SystemClockContextUpdateCallback()
         public SystemClockContextUpdateCallback()
         {
         {
-            _operationEventList = new List<KWritableEvent>();
+            _operationEventList = [];
             Context = new SystemClockContext();
             Context = new SystemClockContext();
             _hasContext = false;
             _hasContext = false;
         }
         }

+ 6 - 5
src/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZone.cs

@@ -32,11 +32,12 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
         private const long AverageSecondsPerYear = 31556952;
         private const long AverageSecondsPerYear = 31556952;
         private const long SecondsPerRepeat = YearsPerRepeat * AverageSecondsPerYear;
         private const long SecondsPerRepeat = YearsPerRepeat * AverageSecondsPerYear;
 
 
-        private static readonly int[] _yearLengths = { DaysPerNYear, DaysPerLYear };
-        private static readonly int[][] _monthsLengths = {
-            new[] { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
-            new[] { 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 },
-        };
+        private static readonly int[] _yearLengths = [DaysPerNYear, DaysPerLYear];
+        private static readonly int[][] _monthsLengths =
+        [
+            [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31],
+            [31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31]
+        ];
 
 
         private static ReadOnlySpan<byte> TimeZoneDefaultRule => ",M4.1.0,M10.5.0"u8;
         private static ReadOnlySpan<byte> TimeZoneDefaultRule => ",M4.1.0,M10.5.0"u8;
 
 

+ 6 - 6
src/Ryujinx.HLE/HOS/Services/Time/TimeZone/TimeZoneContentManager.cs

@@ -100,7 +100,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
 
 
                 StreamReader reader = new(binaryListFile.Get.AsStream());
                 StreamReader reader = new(binaryListFile.Get.AsStream());
 
 
-                List<string> locationNameList = new();
+                List<string> locationNameList = [];
 
 
                 string locationName;
                 string locationName;
                 while ((locationName = reader.ReadLine()) != null)
                 while ((locationName = reader.ReadLine()) != null)
@@ -112,7 +112,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
             }
             }
             else
             else
             {
             {
-                LocationNameCache = new[] { "UTC" };
+                LocationNameCache = ["UTC"];
 
 
                 Logger.Error?.Print(LogClass.ServiceTime, TimeZoneSystemTitleMissingErrorMessage);
                 Logger.Error?.Print(LogClass.ServiceTime, TimeZoneSystemTitleMissingErrorMessage);
             }
             }
@@ -124,10 +124,10 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
 
 
             if (string.IsNullOrEmpty(tzBinaryContentPath))
             if (string.IsNullOrEmpty(tzBinaryContentPath))
             {
             {
-                return new[] { (0, "UTC", "UTC") };
+                return [(0, "UTC", "UTC")];
             }
             }
 
 
-            List<(int Offset, string Location, string Abbr)> outList = new();
+            List<(int Offset, string Location, string Abbr)> outList = [];
             long now = DateTimeOffset.Now.ToUnixTimeSeconds();
             long now = DateTimeOffset.Now.ToUnixTimeSeconds();
             using (IStorage ncaStorage = new LocalStorage(VirtualFileSystem.SwitchPathToSystemPath(tzBinaryContentPath), FileAccess.Read, FileMode.Open))
             using (IStorage ncaStorage = new LocalStorage(VirtualFileSystem.SwitchPathToSystemPath(tzBinaryContentPath), FileAccess.Read, FileMode.Open))
             using (IFileSystem romfs = new Nca(_virtualFileSystem.KeySet, ncaStorage).OpenFileSystem(NcaSectionType.Data, _fsIntegrityCheckLevel))
             using (IFileSystem romfs = new Nca(_virtualFileSystem.KeySet, ncaStorage).OpenFileSystem(NcaSectionType.Data, _fsIntegrityCheckLevel))
@@ -217,7 +217,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
 
 
         public ResultCode LoadLocationNameList(uint index, out string[] outLocationNameArray, uint maxLength)
         public ResultCode LoadLocationNameList(uint index, out string[] outLocationNameArray, uint maxLength)
         {
         {
-            List<string> locationNameList = new();
+            List<string> locationNameList = [];
 
 
             for (int i = 0; i < LocationNameCache.Length && i < maxLength; i++)
             for (int i = 0; i < LocationNameCache.Length && i < maxLength; i++)
             {
             {
@@ -231,7 +231,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.TimeZone
                 // If the location name is too long, error out.
                 // If the location name is too long, error out.
                 if (locationName.Length > 0x24)
                 if (locationName.Length > 0x24)
                 {
                 {
-                    outLocationNameArray = Array.Empty<string>();
+                    outLocationNameArray = [];
 
 
                     return ResultCode.LocationNameTooLong;
                     return ResultCode.LocationNameTooLong;
                 }
                 }

+ 1 - 1
src/Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs

@@ -34,7 +34,7 @@ namespace Ryujinx.HLE.HOS.Services.Vi.RootService
         public IApplicationDisplayService(ViServiceType serviceType)
         public IApplicationDisplayService(ViServiceType serviceType)
         {
         {
             _serviceType = serviceType;
             _serviceType = serviceType;
-            _displayInfo = new List<DisplayInfo>();
+            _displayInfo = [];
             _openDisplays = new Dictionary<ulong, DisplayState>();
             _openDisplays = new Dictionary<ulong, DisplayState>();
 
 
             void AddDisplayInfo(string name, bool layerLimitEnabled, ulong layerLimitMax, ulong width, ulong height)
             void AddDisplayInfo(string name, bool layerLimitEnabled, ulong layerLimitMax, ulong width, ulong height)

+ 4 - 3
src/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs

@@ -4,7 +4,8 @@ namespace Ryujinx.HLE.HOS.SystemState
 {
 {
     public class SystemStateMgr
     public class SystemStateMgr
     {
     {
-        internal static string[] LanguageCodes = {
+        internal static string[] LanguageCodes =
+        [
             "ja",
             "ja",
             "en-US",
             "en-US",
             "fr",
             "fr",
@@ -22,8 +23,8 @@ namespace Ryujinx.HLE.HOS.SystemState
             "es-419",
             "es-419",
             "zh-Hans",
             "zh-Hans",
             "zh-Hant",
             "zh-Hant",
-            "pt-BR",
-        };
+            "pt-BR"
+        ];
 
 
         internal long DesiredKeyboardLayout { get; private set; }
         internal long DesiredKeyboardLayout { get; private set; }
 
 

+ 4 - 3
src/Ryujinx.HLE/HOS/Tamper/AtmosphereCompiler.cs

@@ -26,12 +26,13 @@ namespace Ryujinx.HLE.HOS.Tamper
 
 
         public ITamperProgram Compile(string name, IEnumerable<string> rawInstructions)
         public ITamperProgram Compile(string name, IEnumerable<string> rawInstructions)
         {
         {
-            string[] addresses = {
+            string[] addresses =
+            [
                 $"    Executable address: 0x{_exeAddress:X16}",
                 $"    Executable address: 0x{_exeAddress:X16}",
                 $"    Heap address      : 0x{_heapAddress:X16}",
                 $"    Heap address      : 0x{_heapAddress:X16}",
                 $"    Alias address     : 0x{_aliasAddress:X16}",
                 $"    Alias address     : 0x{_aliasAddress:X16}",
-                $"    Aslr address      : 0x{_aslrAddress:X16}",
-            };
+                $"    Aslr address      : 0x{_aslrAddress:X16}"
+            ];
 
 
             Logger.Debug?.Print(LogClass.TamperMachine, $"Compiling Atmosphere cheat {name}...\n{string.Join('\n', addresses)}");
             Logger.Debug?.Print(LogClass.TamperMachine, $"Compiling Atmosphere cheat {name}...\n{string.Join('\n', addresses)}");
 
 

+ 4 - 4
src/Ryujinx.HLE/HOS/Tamper/CodeEmitters/Arithmetic.cs

@@ -73,11 +73,11 @@ namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
 
 
             void Emit(Type operationType, IOperand rhs = null)
             void Emit(Type operationType, IOperand rhs = null)
             {
             {
-                List<IOperand> operandList = new()
-                {
+                List<IOperand> operandList =
+                [
                     destinationRegister,
                     destinationRegister,
-                    leftHandSideRegister,
-                };
+                    leftHandSideRegister
+                ];
 
 
                 if (rhs != null)
                 if (rhs != null)
                 {
                 {

+ 1 - 1
src/Ryujinx.HLE/HOS/Tamper/OperationBlock.cs

@@ -11,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Tamper
         public OperationBlock(byte[] baseInstruction)
         public OperationBlock(byte[] baseInstruction)
         {
         {
             BaseInstruction = baseInstruction;
             BaseInstruction = baseInstruction;
-            Operations = new List<IOperation>();
+            Operations = [];
         }
         }
     }
     }
 }
 }

+ 3 - 3
src/Ryujinx.HLE/Loaders/Processes/ProcessConst.cs

@@ -4,7 +4,7 @@ namespace Ryujinx.HLE.Loaders.Processes
     {
     {
         // Binaries from exefs are loaded into mem in this order. Do not change.
         // Binaries from exefs are loaded into mem in this order. Do not change.
         public static readonly string[] ExeFsPrefixes =
         public static readonly string[] ExeFsPrefixes =
-        {
+        [
             "rtld",
             "rtld",
             "main",
             "main",
             "subsdk0",
             "subsdk0",
@@ -17,8 +17,8 @@ namespace Ryujinx.HLE.Loaders.Processes
             "subsdk7",
             "subsdk7",
             "subsdk8",
             "subsdk8",
             "subsdk9",
             "subsdk9",
-            "sdk",
-        };
+            "sdk"
+        ];
 
 
         public const string MainNpdmPath = "/main.npdm";
         public const string MainNpdmPath = "/main.npdm";