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@@ -191,7 +191,7 @@ namespace Ryujinx.Headless
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FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
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}
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- WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags());
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+ WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | WindowFlags);
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if (WindowHandle == nint.Zero)
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{
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@@ -246,7 +246,7 @@ namespace Ryujinx.Headless
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protected abstract void SwapBuffers();
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- public abstract SDL_WindowFlags GetWindowFlags();
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+ public abstract SDL_WindowFlags WindowFlags { get; }
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private string GetGpuDriverName()
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{
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