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@@ -10,14 +10,8 @@ namespace Ryujinx.Common.Collections
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/// </summary>
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/// <typeparam name="K">Key</typeparam>
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/// <typeparam name="V">Value</typeparam>
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- public class TreeDictionary<K, V> : IDictionary<K, V> where K : IComparable<K>
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+ public class TreeDictionary<K, V> : IntrusiveRedBlackTreeImpl<Node<K, V>>, IDictionary<K, V> where K : IComparable<K>
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{
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- private const bool Black = true;
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- private const bool Red = false;
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- private Node<K, V> _root = null;
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- private int _count = 0;
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- public TreeDictionary() { }
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-
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#region Public Methods
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/// <summary>
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@@ -57,7 +51,7 @@ namespace Ryujinx.Common.Collections
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{
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throw new ArgumentNullException(nameof(key));
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}
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- if (null == value)
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+ if (value == null)
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{
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throw new ArgumentNullException(nameof(value));
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}
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@@ -78,7 +72,7 @@ namespace Ryujinx.Common.Collections
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}
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if (Delete(key) != null)
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{
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- _count--;
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+ Count--;
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}
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}
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@@ -160,13 +154,12 @@ namespace Ryujinx.Common.Collections
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Queue<Node<K, V>> nodes = new Queue<Node<K, V>>();
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- if (this._root != null)
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+ if (this.Root != null)
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{
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- nodes.Enqueue(this._root);
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+ nodes.Enqueue(this.Root);
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}
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- while (nodes.Count > 0)
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+ while (nodes.TryDequeue(out Node<K, V> node))
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{
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- Node<K, V> node = nodes.Dequeue();
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list.Add(new KeyValuePair<K, V>(node.Key, node.Value));
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if (node.Left != null)
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{
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@@ -188,7 +181,7 @@ namespace Ryujinx.Common.Collections
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{
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List<KeyValuePair<K, V>> list = new List<KeyValuePair<K, V>>();
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- AddToList(_root, list);
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+ AddToList(Root, list);
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return list;
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}
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@@ -229,7 +222,7 @@ namespace Ryujinx.Common.Collections
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throw new ArgumentNullException(nameof(key));
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}
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- Node<K, V> node = _root;
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+ Node<K, V> node = Root;
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while (node != null)
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{
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int cmp = key.CompareTo(node.Key);
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@@ -275,7 +268,7 @@ namespace Ryujinx.Common.Collections
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private Node<K, V> BSTInsert(K key, V value)
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{
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Node<K, V> parent = null;
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- Node<K, V> node = _root;
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+ Node<K, V> node = Root;
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while (node != null)
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{
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@@ -298,7 +291,7 @@ namespace Ryujinx.Common.Collections
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Node<K, V> newNode = new Node<K, V>(key, value, parent);
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if (newNode.Parent == null)
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{
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- _root = newNode;
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+ Root = newNode;
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}
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else if (key.CompareTo(parent.Key) < 0)
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{
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@@ -308,7 +301,7 @@ namespace Ryujinx.Common.Collections
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{
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parent.Right = newNode;
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}
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- _count++;
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+ Count++;
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return newNode;
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}
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@@ -344,9 +337,8 @@ namespace Ryujinx.Common.Collections
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if (ParentOf(replacementNode) == null)
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{
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- _root = tmp;
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+ Root = tmp;
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}
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-
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else if (replacementNode == LeftOf(ParentOf(replacementNode)))
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{
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ParentOf(replacementNode).Left = tmp;
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@@ -370,43 +362,6 @@ namespace Ryujinx.Common.Collections
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return replacementNode;
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}
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- /// <summary>
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- /// Returns the node with the largest key where <paramref name="node"/> is considered the root node.
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- /// </summary>
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- /// <param name="node">Root Node</param>
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- /// <returns>Node with the maximum key in the tree of <paramref name="node"/></returns>
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- private static Node<K, V> Maximum(Node<K, V> node)
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- {
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- Node<K, V> tmp = node;
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- while (tmp.Right != null)
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- {
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- tmp = tmp.Right;
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- }
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-
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- return tmp;
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- }
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-
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- /// <summary>
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- /// Returns the node with the smallest key where <paramref name="node"/> is considered the root node.
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- /// </summary>
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- /// <param name="node">Root Node</param>
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- /// <returns>Node with the minimum key in the tree of <paramref name="node"/></returns>
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- ///<exception cref="ArgumentNullException"><paramref name="node"/> is null</exception>
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- private static Node<K, V> Minimum(Node<K, V> node)
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- {
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- if (node == null)
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- {
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- throw new ArgumentNullException(nameof(node));
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- }
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- Node<K, V> tmp = node;
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- while (tmp.Left != null)
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- {
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- tmp = tmp.Left;
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- }
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-
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- return tmp;
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- }
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-
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/// <summary>
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/// Returns the node whose key immediately less than or equal to <paramref name="key"/>.
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/// </summary>
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@@ -419,7 +374,7 @@ namespace Ryujinx.Common.Collections
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{
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throw new ArgumentNullException(nameof(key));
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}
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- Node<K, V> tmp = _root;
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+ Node<K, V> tmp = Root;
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while (tmp != null)
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{
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@@ -473,7 +428,7 @@ namespace Ryujinx.Common.Collections
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{
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throw new ArgumentNullException(nameof(key));
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}
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- Node<K, V> tmp = _root;
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+ Node<K, V> tmp = Root;
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while (tmp != null)
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{
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@@ -515,294 +470,6 @@ namespace Ryujinx.Common.Collections
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return null;
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}
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- /// <summary>
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- /// Finds the node with the key is immediately greater than <paramref name="node"/>.
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- /// </summary>
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- /// <param name="node">Node to find the successor of</param>
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- /// <returns>Successor of <paramref name="node"/></returns>
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- private static Node<K, V> SuccessorOf(Node<K, V> node)
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- {
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- if (node.Right != null)
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- {
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- return Minimum(node.Right);
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- }
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- Node<K, V> parent = node.Parent;
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- while (parent != null && node == parent.Right)
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- {
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- node = parent;
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- parent = parent.Parent;
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- }
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- return parent;
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- }
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-
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- /// <summary>
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- /// Finds the node whose key is immediately less than <paramref name="node"/>.
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- /// </summary>
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- /// <param name="node">Node to find the predecessor of</param>
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- /// <returns>Predecessor of <paramref name="node"/></returns>
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- private static Node<K, V> PredecessorOf(Node<K, V> node)
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- {
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- if (node.Left != null)
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- {
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- return Maximum(node.Left);
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- }
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- Node<K, V> parent = node.Parent;
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- while (parent != null && node == parent.Left)
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- {
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- node = parent;
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- parent = parent.Parent;
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- }
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- return parent;
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- }
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-
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- #endregion
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-
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- #region Private Methods (RBL)
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-
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- private void RestoreBalanceAfterRemoval(Node<K, V> balanceNode)
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- {
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- Node<K, V> ptr = balanceNode;
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-
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- while (ptr != _root && ColorOf(ptr) == Black)
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- {
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- if (ptr == LeftOf(ParentOf(ptr)))
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- {
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- Node<K, V> sibling = RightOf(ParentOf(ptr));
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-
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- if (ColorOf(sibling) == Red)
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- {
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- SetColor(sibling, Black);
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- SetColor(ParentOf(ptr), Red);
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- RotateLeft(ParentOf(ptr));
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- sibling = RightOf(ParentOf(ptr));
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- }
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- if (ColorOf(LeftOf(sibling)) == Black && ColorOf(RightOf(sibling)) == Black)
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- {
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- SetColor(sibling, Red);
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- ptr = ParentOf(ptr);
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- }
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- else
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- {
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- if (ColorOf(RightOf(sibling)) == Black)
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- {
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- SetColor(LeftOf(sibling), Black);
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- SetColor(sibling, Red);
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- RotateRight(sibling);
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- sibling = RightOf(ParentOf(ptr));
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- }
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- SetColor(sibling, ColorOf(ParentOf(ptr)));
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- SetColor(ParentOf(ptr), Black);
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- SetColor(RightOf(sibling), Black);
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- RotateLeft(ParentOf(ptr));
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- ptr = _root;
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- }
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- }
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- else
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- {
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- Node<K, V> sibling = LeftOf(ParentOf(ptr));
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-
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- if (ColorOf(sibling) == Red)
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- {
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- SetColor(sibling, Black);
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- SetColor(ParentOf(ptr), Red);
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- RotateRight(ParentOf(ptr));
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- sibling = LeftOf(ParentOf(ptr));
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- }
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- if (ColorOf(RightOf(sibling)) == Black && ColorOf(LeftOf(sibling)) == Black)
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- {
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- SetColor(sibling, Red);
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- ptr = ParentOf(ptr);
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- }
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- else
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- {
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- if (ColorOf(LeftOf(sibling)) == Black)
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- {
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- SetColor(RightOf(sibling), Black);
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- SetColor(sibling, Red);
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- RotateLeft(sibling);
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- sibling = LeftOf(ParentOf(ptr));
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- }
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- SetColor(sibling, ColorOf(ParentOf(ptr)));
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- SetColor(ParentOf(ptr), Black);
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- SetColor(LeftOf(sibling), Black);
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- RotateRight(ParentOf(ptr));
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- ptr = _root;
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- }
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- }
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- }
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- SetColor(ptr, Black);
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- }
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-
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- private void RestoreBalanceAfterInsertion(Node<K, V> balanceNode)
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- {
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- SetColor(balanceNode, Red);
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- while (balanceNode != null && balanceNode != _root && ColorOf(ParentOf(balanceNode)) == Red)
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- {
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- if (ParentOf(balanceNode) == LeftOf(ParentOf(ParentOf(balanceNode))))
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- {
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- Node<K, V> sibling = RightOf(ParentOf(ParentOf(balanceNode)));
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-
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- if (ColorOf(sibling) == Red)
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- {
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- SetColor(ParentOf(balanceNode), Black);
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- SetColor(sibling, Black);
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- SetColor(ParentOf(ParentOf(balanceNode)), Red);
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- balanceNode = ParentOf(ParentOf(balanceNode));
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- }
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- else
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- {
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- if (balanceNode == RightOf(ParentOf(balanceNode)))
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- {
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- balanceNode = ParentOf(balanceNode);
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- RotateLeft(balanceNode);
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- }
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- SetColor(ParentOf(balanceNode), Black);
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- SetColor(ParentOf(ParentOf(balanceNode)), Red);
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- RotateRight(ParentOf(ParentOf(balanceNode)));
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- }
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- }
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- else
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- {
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- Node<K, V> sibling = LeftOf(ParentOf(ParentOf(balanceNode)));
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-
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- if (ColorOf(sibling) == Red)
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- {
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- SetColor(ParentOf(balanceNode), Black);
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- SetColor(sibling, Black);
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- SetColor(ParentOf(ParentOf(balanceNode)), Red);
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- balanceNode = ParentOf(ParentOf(balanceNode));
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- }
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- else
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- {
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- if (balanceNode == LeftOf(ParentOf(balanceNode)))
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- {
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- balanceNode = ParentOf(balanceNode);
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- RotateRight(balanceNode);
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- }
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- SetColor(ParentOf(balanceNode), Black);
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- SetColor(ParentOf(ParentOf(balanceNode)), Red);
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- RotateLeft(ParentOf(ParentOf(balanceNode)));
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- }
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- }
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- }
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- SetColor(_root, Black);
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- }
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-
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- private void RotateLeft(Node<K, V> node)
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- {
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- if (node != null)
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- {
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- Node<K, V> right = RightOf(node);
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- node.Right = LeftOf(right);
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- if (LeftOf(right) != null)
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- {
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- LeftOf(right).Parent = node;
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- }
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- right.Parent = ParentOf(node);
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- if (ParentOf(node) == null)
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- {
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- _root = right;
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- }
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- else if (node == LeftOf(ParentOf(node)))
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- {
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- ParentOf(node).Left = right;
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- }
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- else
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- {
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- ParentOf(node).Right = right;
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- }
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- right.Left = node;
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- node.Parent = right;
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- }
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- }
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-
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- private void RotateRight(Node<K, V> node)
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- {
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- if (node != null)
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- {
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- Node<K, V> left = LeftOf(node);
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- node.Left = RightOf(left);
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- if (RightOf(left) != null)
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- {
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- RightOf(left).Parent = node;
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- }
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- left.Parent = node.Parent;
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- if (ParentOf(node) == null)
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- {
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- _root = left;
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- }
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- else if (node == RightOf(ParentOf(node)))
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- {
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- ParentOf(node).Right = left;
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- }
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- else
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- {
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- ParentOf(node).Left = left;
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- }
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- left.Right = node;
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- node.Parent = left;
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- }
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- }
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- #endregion
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-
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|
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- #region Safety-Methods
|
|
|
-
|
|
|
- // These methods save memory by allowing us to forego sentinel nil nodes, as well as serve as protection against NullReferenceExceptions.
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|
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-
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|
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- /// <summary>
|
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- /// Returns the color of <paramref name="node"/>, or Black if it is null.
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- /// </summary>
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|
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- /// <param name="node">Node</param>
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- /// <returns>The boolean color of <paramref name="node"/>, or black if null</returns>
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|
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- private static bool ColorOf(Node<K, V> node)
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- {
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- return node == null || node.Color;
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- }
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-
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|
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- /// <summary>
|
|
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- /// Sets the color of <paramref name="node"/> node to <paramref name="color"/>.
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|
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- /// <br></br>
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|
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- /// This method does nothing if <paramref name="node"/> is null.
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|
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- /// </summary>
|
|
|
- /// <param name="node">Node to set the color of</param>
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|
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- /// <param name="color">Color (Boolean)</param>
|
|
|
- private static void SetColor(Node<K, V> node, bool color)
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|
|
- {
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|
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- if (node != null)
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|
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- {
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|
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- node.Color = color;
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|
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- }
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|
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- }
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|
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-
|
|
|
- /// <summary>
|
|
|
- /// This method returns the left node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
|
|
- /// </summary>
|
|
|
- /// <param name="node">Node to retrieve the left child from</param>
|
|
|
- /// <returns>Left child of <paramref name="node"/></returns>
|
|
|
- private static Node<K, V> LeftOf(Node<K, V> node)
|
|
|
- {
|
|
|
- return node?.Left;
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// This method returns the right node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
|
|
- /// </summary>
|
|
|
- /// <param name="node">Node to retrieve the right child from</param>
|
|
|
- /// <returns>Right child of <paramref name="node"/></returns>
|
|
|
- private static Node<K, V> RightOf(Node<K, V> node)
|
|
|
- {
|
|
|
- return node?.Right;
|
|
|
- }
|
|
|
-
|
|
|
- /// <summary>
|
|
|
- /// Returns the parent node of <paramref name="node"/>, or null if <paramref name="node"/> is null.
|
|
|
- /// </summary>
|
|
|
- /// <param name="node">Node to retrieve the parent from</param>
|
|
|
- /// <returns>Parent of <paramref name="node"/></returns>
|
|
|
- private static Node<K, V> ParentOf(Node<K, V> node)
|
|
|
- {
|
|
|
- return node?.Parent;
|
|
|
- }
|
|
|
#endregion
|
|
|
|
|
|
#region Interface Implementations
|
|
|
@@ -819,9 +486,9 @@ namespace Ryujinx.Common.Collections
|
|
|
|
|
|
bool IDictionary<K, V>.Remove(K key)
|
|
|
{
|
|
|
- int count = _count;
|
|
|
+ int count = Count;
|
|
|
Remove(key);
|
|
|
- return count > _count;
|
|
|
+ return count > Count;
|
|
|
}
|
|
|
|
|
|
public bool TryGetValue(K key, [MaybeNullWhen(false)] out V value)
|
|
|
@@ -845,12 +512,6 @@ namespace Ryujinx.Common.Collections
|
|
|
Add(item.Key, item.Value);
|
|
|
}
|
|
|
|
|
|
- public void Clear()
|
|
|
- {
|
|
|
- _root = null;
|
|
|
- _count = 0;
|
|
|
- }
|
|
|
-
|
|
|
public bool Contains(KeyValuePair<K, V> item)
|
|
|
{
|
|
|
if (item.Key == null)
|
|
|
@@ -895,9 +556,9 @@ namespace Ryujinx.Common.Collections
|
|
|
|
|
|
if (node.Value.Equals(item.Value))
|
|
|
{
|
|
|
- int count = _count;
|
|
|
+ int count = Count;
|
|
|
Remove(item.Key);
|
|
|
- return count > _count;
|
|
|
+ return count > Count;
|
|
|
}
|
|
|
|
|
|
return false;
|
|
|
@@ -913,8 +574,6 @@ namespace Ryujinx.Common.Collections
|
|
|
return GetKeyValues().GetEnumerator();
|
|
|
}
|
|
|
|
|
|
- public int Count => _count;
|
|
|
-
|
|
|
public ICollection<K> Keys => GetKeyValues().Keys;
|
|
|
|
|
|
public ICollection<V> Values => GetKeyValues().Values;
|
|
|
@@ -928,6 +587,7 @@ namespace Ryujinx.Common.Collections
|
|
|
}
|
|
|
|
|
|
#endregion
|
|
|
+
|
|
|
#region Private Interface Helper Methods
|
|
|
|
|
|
/// <summary>
|
|
|
@@ -938,14 +598,13 @@ namespace Ryujinx.Common.Collections
|
|
|
{
|
|
|
SortedList<K, V> set = new SortedList<K, V>();
|
|
|
Queue<Node<K, V>> queue = new Queue<Node<K, V>>();
|
|
|
- if (_root != null)
|
|
|
+ if (Root != null)
|
|
|
{
|
|
|
- queue.Enqueue(_root);
|
|
|
+ queue.Enqueue(Root);
|
|
|
}
|
|
|
|
|
|
- while (queue.Count > 0)
|
|
|
+ while (queue.TryDequeue(out Node<K, V> node))
|
|
|
{
|
|
|
- Node<K, V> node = queue.Dequeue();
|
|
|
set.Add(node.Key, node.Value);
|
|
|
if (null != node.Left)
|
|
|
{
|
|
|
@@ -959,6 +618,7 @@ namespace Ryujinx.Common.Collections
|
|
|
|
|
|
return set;
|
|
|
}
|
|
|
+
|
|
|
#endregion
|
|
|
}
|
|
|
|
|
|
@@ -967,16 +627,12 @@ namespace Ryujinx.Common.Collections
|
|
|
/// </summary>
|
|
|
/// <typeparam name="K">Key of the node</typeparam>
|
|
|
/// <typeparam name="V">Value of the node</typeparam>
|
|
|
- class Node<K, V>
|
|
|
+ public class Node<K, V> : IntrusiveRedBlackTreeNode<Node<K, V>> where K : IComparable<K>
|
|
|
{
|
|
|
- public bool Color = true;
|
|
|
- public Node<K, V> Left = null;
|
|
|
- public Node<K, V> Right = null;
|
|
|
- public Node<K, V> Parent = null;
|
|
|
- public K Key;
|
|
|
- public V Value;
|
|
|
-
|
|
|
- public Node(K key, V value, Node<K, V> parent)
|
|
|
+ internal K Key;
|
|
|
+ internal V Value;
|
|
|
+
|
|
|
+ internal Node(K key, V value, Node<K, V> parent)
|
|
|
{
|
|
|
Key = key;
|
|
|
Value = value;
|