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Readd SoundIO as OpenAL fallback (#1356)

Mary hace 5 años
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commit
686eceb9f6
Se han modificado 1 ficheros con 15 adiciones y 1 borrados
  1. 15 1
      Ryujinx/Ui/MainWindow.cs

+ 15 - 1
Ryujinx/Ui/MainWindow.cs

@@ -676,7 +676,21 @@ namespace Ryujinx.Ui
                 }
                 else
                 {
-                    Logger.PrintWarning(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
+                    Logger.PrintWarning(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
+
+                    if (SoundIoAudioOut.IsSupported)
+                    {
+                        Logger.PrintWarning(LogClass.Audio, "Found SoundIO, changing configuration.");
+
+                        ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
+                        SaveConfig();
+
+                        return new SoundIoAudioOut();
+                    }
+                    else
+                    {
+                        Logger.PrintWarning(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
+                    }
                 }
             }