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Added check for eventual symlink when displaying game files. (#4526)

* Added check for eventual symlink when displaying game files.

* Moved symlink check logic

* Moved symlink check logic

* Fixed prev commit

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Co-authored-by: Daniel Shala <danielshala00@gmail.com>
Daniel Shala %!s(int64=3) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 7 adicións e 4 borrados
  1. 7 4
      Ryujinx.Ui.Common/App/ApplicationLibrary.cs

+ 7 - 4
Ryujinx.Ui.Common/App/ApplicationLibrary.cs

@@ -116,11 +116,13 @@ namespace Ryujinx.Ui.App.Common
                                 return;
                             }
 
-                            string extension = Path.GetExtension(app).ToLower();
+                            var fileInfo = new FileInfo(app);
+                            string extension = fileInfo.Extension.ToLower();
 
-                            if (!File.GetAttributes(app).HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
+                            if (!fileInfo.Attributes.HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso")
                             {
-                                applications.Add(app);
+                                var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName;
+                                applications.Add(fullPath);
                                 numApplicationsFound++;
                             }
                         }
@@ -904,4 +906,5 @@ namespace Ryujinx.Ui.App.Common
             return (null, null);
         }
     }
-}
+}
+