Procházet zdrojové kódy

Minor code formatting (#4498)

gdkchan před 3 roky
rodič
revize
4f3af839be
53 změnil soubory, kde provedl 94 přidání a 109 odebrání
  1. 1 2
      ARMeilleure/Instructions/InstEmitHash32.cs
  2. 1 2
      ARMeilleure/Instructions/InstEmitHashHelper.cs
  3. 1 2
      Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs
  4. 3 3
      Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs
  5. 1 1
      Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs
  6. 1 1
      Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml.cs
  7. 1 1
      Ryujinx.Ava/UI/Helpers/LoggerAdapter.cs
  8. 1 3
      Ryujinx.Ava/UI/ViewModels/AmiiboWindowViewModel.cs
  9. 0 3
      Ryujinx.Ava/UI/ViewModels/ControllerSettingsViewModel.cs
  10. 1 1
      Ryujinx.Ava/UI/Views/User/UserEditorView.axaml.cs
  11. 1 1
      Ryujinx.Common/SystemInfo/LinuxSystemInfo.cs
  12. 1 1
      Ryujinx.Common/SystemInfo/MacOSSystemInfo.cs
  13. 2 2
      Ryujinx.Common/SystemInfo/SystemInfo.cs
  14. 1 1
      Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs
  15. 2 2
      Ryujinx.Common/SystemInterop/StdErrAdapter.cs
  16. 1 1
      Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs
  17. 2 2
      Ryujinx.Graphics.Nvdec.Vp9/Dsp/InvTxfm.cs
  18. 2 2
      Ryujinx.Graphics.Nvdec.Vp9/Dsp/Reader.cs
  19. 4 4
      Ryujinx.Graphics.OpenGL/PersistentBuffers.cs
  20. 3 3
      Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
  21. 1 2
      Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs
  22. 1 1
      Ryujinx.Graphics.Texture/BC7Decoder.cs
  23. 3 3
      Ryujinx.Graphics.Vulkan/BackgroundResources.cs
  24. 1 1
      Ryujinx.Graphics.Vulkan/IdList.cs
  25. 1 1
      Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs
  26. 1 1
      Ryujinx.Graphics.Vulkan/Queries/CounterQueue.cs
  27. 4 5
      Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs
  28. 2 2
      Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs
  29. 3 3
      Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs
  30. 1 1
      Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/IntegerLiteral.cs
  31. 2 2
      Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs
  32. 1 1
      Ryujinx.HLE/HOS/Kernel/Memory/KPageTableBase.cs
  33. 1 1
      Ryujinx.HLE/HOS/Kernel/Process/HleProcessDebugger.cs
  34. 4 4
      Ryujinx.HLE/HOS/ModLoader.cs
  35. 1 1
      Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs
  36. 2 2
      Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/LibraryAppletCreator/ILibraryAppletAccessor.cs
  37. 1 1
      Ryujinx.HLE/HOS/Services/Bcat/IServiceCreator.cs
  38. 1 2
      Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs
  39. 1 1
      Ryujinx.HLE/HOS/Services/IpcService.cs
  40. 2 2
      Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs
  41. 3 3
      Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs
  42. 3 3
      Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs
  43. 1 1
      Ryujinx.Horizon/Sdk/OsTypes/Impl/MultiWaitImpl.cs
  44. 2 2
      Ryujinx.Horizon/Sdk/OsTypes/OsSystemEvent.cs
  45. 2 2
      Ryujinx.Horizon/Sdk/Sf/Hipc/ServerManagerBase.cs
  46. 2 2
      Ryujinx.Horizon/Sm/SmMain.cs
  47. 1 1
      Ryujinx.Input/Assigner/GamepadButtonAssigner.cs
  48. 1 1
      Ryujinx/Ui/Helper/MetalHelper.cs
  49. 4 4
      Ryujinx/Ui/RendererWidgetBase.cs
  50. 1 1
      Ryujinx/Ui/VKRenderer.cs
  51. 1 2
      Ryujinx/Ui/Widgets/ProfileDialog.cs
  52. 6 8
      Ryujinx/Ui/Windows/ControllerWindow.cs
  53. 3 4
      Ryujinx/Ui/Windows/SettingsWindow.cs

+ 1 - 2
ARMeilleure/Instructions/InstEmitHash32.cs

@@ -1,9 +1,8 @@
 using ARMeilleure.Decoders;
 using ARMeilleure.IntermediateRepresentation;
 using ARMeilleure.Translation;
-
-using static ARMeilleure.Instructions.InstEmitHelper;
 using static ARMeilleure.Instructions.InstEmitHashHelper;
+using static ARMeilleure.Instructions.InstEmitHelper;
 
 namespace ARMeilleure.Instructions
 {

+ 1 - 2
ARMeilleure/Instructions/InstEmitHashHelper.cs

@@ -4,9 +4,8 @@ using ARMeilleure.IntermediateRepresentation;
 using ARMeilleure.Translation;
 using System;
 using System.Diagnostics;
-
-using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
 using static ARMeilleure.Instructions.InstEmitSimdHelper;
+using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
 
 namespace ARMeilleure.Instructions
 {

+ 1 - 2
Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs

@@ -5,9 +5,8 @@ using Ryujinx.Memory;
 using System;
 using System.Collections.Concurrent;
 using System.Threading;
-
-using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
 using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo;
+using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
 
 namespace Ryujinx.Audio.Backends.SoundIo
 {

+ 3 - 3
Ryujinx.Audio/Renderer/Dsp/Command/CompressorCommand.cs

@@ -1,8 +1,8 @@
-using System;
-using System.Diagnostics;
-using Ryujinx.Audio.Renderer.Dsp.Effect;
+using Ryujinx.Audio.Renderer.Dsp.Effect;
 using Ryujinx.Audio.Renderer.Dsp.State;
 using Ryujinx.Audio.Renderer.Parameter.Effect;
+using System;
+using System.Diagnostics;
 
 namespace Ryujinx.Audio.Renderer.Dsp.Command
 {

+ 1 - 1
Ryujinx.Audio/Renderer/Server/Effect/CompressorEffect.cs

@@ -1,7 +1,7 @@
 using Ryujinx.Audio.Renderer.Common;
 using Ryujinx.Audio.Renderer.Dsp.State;
-using Ryujinx.Audio.Renderer.Parameter.Effect;
 using Ryujinx.Audio.Renderer.Parameter;
+using Ryujinx.Audio.Renderer.Parameter.Effect;
 using Ryujinx.Audio.Renderer.Server.MemoryPool;
 using System;
 using System.Diagnostics;

+ 1 - 1
Ryujinx.Ava/UI/Controls/NavigationDialogHost.axaml.cs

@@ -16,9 +16,9 @@ using Ryujinx.Ava.UI.Views.User;
 using Ryujinx.HLE.FileSystem;
 using Ryujinx.HLE.HOS.Services.Account.Acc;
 using System;
-using System.Threading.Tasks;
 using System.Collections.Generic;
 using System.Linq;
+using System.Threading.Tasks;
 using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
 
 namespace Ryujinx.Ava.UI.Controls

+ 1 - 1
Ryujinx.Ava/UI/Helpers/LoggerAdapter.cs

@@ -6,8 +6,8 @@ namespace Ryujinx.Ava.UI.Helpers
 {
     using AvaLogger   = Avalonia.Logging.Logger;
     using AvaLogLevel = Avalonia.Logging.LogEventLevel;
-    using RyuLogger   = Ryujinx.Common.Logging.Logger;
     using RyuLogClass = Ryujinx.Common.Logging.LogClass;
+    using RyuLogger   = Ryujinx.Common.Logging.Logger;
 
     internal class LoggerAdapter : Avalonia.Logging.ILogSink
     {

+ 1 - 3
Ryujinx.Ava/UI/ViewModels/AmiiboWindowViewModel.cs

@@ -3,7 +3,6 @@ using Avalonia.Collections;
 using Avalonia.Media.Imaging;
 using Avalonia.Threading;
 using Ryujinx.Ava.Common.Locale;
-using Ryujinx.Ava.UI.Controls;
 using Ryujinx.Ava.UI.Helpers;
 using Ryujinx.Ava.UI.Models;
 using Ryujinx.Ava.UI.Windows;
@@ -17,7 +16,6 @@ using System.IO;
 using System.Linq;
 using System.Net.Http;
 using System.Text;
-using System.Text.Json;
 using System.Threading.Tasks;
 
 namespace Ryujinx.Ava.UI.ViewModels
@@ -31,7 +29,7 @@ namespace Ryujinx.Ava.UI.ViewModels
         private readonly byte[] _amiiboLogoBytes;
         private readonly HttpClient _httpClient;
         private readonly StyleableWindow _owner;
-        
+
         private Bitmap _amiiboImage;
         private List<Amiibo.AmiiboApi> _amiiboList;
         private AvaloniaList<Amiibo.AmiiboApi> _amiibos;

+ 0 - 3
Ryujinx.Ava/UI/ViewModels/ControllerSettingsViewModel.cs

@@ -3,11 +3,8 @@ using Avalonia.Controls;
 using Avalonia.Controls.ApplicationLifetimes;
 using Avalonia.Svg.Skia;
 using Avalonia.Threading;
-using LibHac.Bcat;
-using LibHac.Tools.Fs;
 using Ryujinx.Ava.Common.Locale;
 using Ryujinx.Ava.Input;
-using Ryujinx.Ava.UI.Controls;
 using Ryujinx.Ava.UI.Helpers;
 using Ryujinx.Ava.UI.Models;
 using Ryujinx.Ava.UI.Windows;

+ 1 - 1
Ryujinx.Ava/UI/Views/User/UserEditorView.axaml.cs

@@ -5,8 +5,8 @@ using FluentAvalonia.UI.Controls;
 using FluentAvalonia.UI.Navigation;
 using Ryujinx.Ava.Common.Locale;
 using Ryujinx.Ava.UI.Controls;
-using Ryujinx.Ava.UI.Models;
 using Ryujinx.Ava.UI.Helpers;
+using Ryujinx.Ava.UI.Models;
 using Ryujinx.HLE.HOS.Services.Account.Acc;
 using System;
 using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;

+ 1 - 1
Ryujinx.Common/SystemInfo/LinuxSystemInfo.cs

@@ -1,9 +1,9 @@
+using Ryujinx.Common.Logging;
 using System;
 using System.Collections.Generic;
 using System.Globalization;
 using System.IO;
 using System.Runtime.Versioning;
-using Ryujinx.Common.Logging;
 
 namespace Ryujinx.Common.SystemInfo
 {

+ 1 - 1
Ryujinx.Common/SystemInfo/MacOSSystemInfo.cs

@@ -1,9 +1,9 @@
+using Ryujinx.Common.Logging;
 using System;
 using System.Runtime.CompilerServices;
 using System.Runtime.InteropServices;
 using System.Runtime.Versioning;
 using System.Text;
-using Ryujinx.Common.Logging;
 
 namespace Ryujinx.Common.SystemInfo
 {

+ 2 - 2
Ryujinx.Common/SystemInfo/SystemInfo.cs

@@ -1,8 +1,8 @@
-using System;
+using Ryujinx.Common.Logging;
+using System;
 using System.Runtime.InteropServices;
 using System.Runtime.Intrinsics.X86;
 using System.Text;
-using Ryujinx.Common.Logging;
 
 namespace Ryujinx.Common.SystemInfo
 {

+ 1 - 1
Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs

@@ -1,8 +1,8 @@
+using Ryujinx.Common.Logging;
 using System;
 using System.Management;
 using System.Runtime.InteropServices;
 using System.Runtime.Versioning;
-using Ryujinx.Common.Logging;
 
 namespace Ryujinx.Common.SystemInfo
 {

+ 2 - 2
Ryujinx.Common/SystemInterop/StdErrAdapter.cs

@@ -1,9 +1,9 @@
+using Ryujinx.Common.Logging;
 using System;
 using System.IO;
+using System.Runtime.InteropServices;
 using System.Runtime.Versioning;
 using System.Threading;
-using Ryujinx.Common.Logging;
-using System.Runtime.InteropServices;
 
 namespace Ryujinx.Common.SystemInterop
 {

+ 1 - 1
Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs

@@ -1,7 +1,7 @@
 using Ryujinx.Common.Memory;
+using Ryujinx.Graphics.GAL;
 using Ryujinx.Graphics.Gpu.Image;
 using Ryujinx.Graphics.Gpu.Memory;
-using Ryujinx.Graphics.GAL;
 using Ryujinx.Graphics.Gpu.Shader.DiskCache;
 using Ryujinx.Graphics.Shader;
 using System;

+ 2 - 2
Ryujinx.Graphics.Nvdec.Vp9/Dsp/InvTxfm.cs

@@ -1,7 +1,7 @@
-using System;
+using Ryujinx.Graphics.Nvdec.Vp9.Common;
+using System;
 using System.Diagnostics;
 using System.Runtime.CompilerServices;
-using Ryujinx.Graphics.Nvdec.Vp9.Common;
 using static Ryujinx.Graphics.Nvdec.Vp9.Dsp.TxfmCommon;
 
 namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp

+ 2 - 2
Ryujinx.Graphics.Nvdec.Vp9/Dsp/Reader.cs

@@ -1,6 +1,6 @@
-using System;
+using Ryujinx.Common.Memory;
+using System;
 using System.Buffers.Binary;
-using Ryujinx.Common.Memory;
 
 namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
 {

+ 4 - 4
Ryujinx.Graphics.OpenGL/PersistentBuffers.cs

@@ -1,10 +1,10 @@
-using System;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-using OpenTK.Graphics.OpenGL;
+using OpenTK.Graphics.OpenGL;
 using Ryujinx.Common.Logging;
 using Ryujinx.Graphics.GAL;
 using Ryujinx.Graphics.OpenGL.Image;
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
 
 namespace Ryujinx.Graphics.OpenGL
 {

+ 3 - 3
Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs

@@ -1,7 +1,7 @@
-using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
-using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
+using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
 using FuncQuaternaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
+using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
+using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
 
 namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
 {

+ 1 - 2
Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvGenerator.cs

@@ -9,9 +9,8 @@ using static Spv.Specification;
 namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
 {
     using SpvInstruction = Spv.Generator.Instruction;
-    using SpvLiteralInteger = Spv.Generator.LiteralInteger;
-
     using SpvInstructionPool = Spv.Generator.GeneratorPool<Spv.Generator.Instruction>;
+    using SpvLiteralInteger = Spv.Generator.LiteralInteger;
     using SpvLiteralIntegerPool = Spv.Generator.GeneratorPool<Spv.Generator.LiteralInteger>;
 
     static class SpirvGenerator

+ 1 - 1
Ryujinx.Graphics.Texture/BC7Decoder.cs

@@ -1,6 +1,6 @@
 using Ryujinx.Graphics.Texture.Utils;
-using System.Diagnostics;
 using System;
+using System.Diagnostics;
 using System.Numerics;
 using System.Runtime.InteropServices;
 

+ 3 - 3
Ryujinx.Graphics.Vulkan/BackgroundResources.cs

@@ -1,7 +1,7 @@
-using System.Threading;
-using System.Collections.Generic;
+using Silk.NET.Vulkan;
 using System;
-using Silk.NET.Vulkan;
+using System.Collections.Generic;
+using System.Threading;
 
 namespace Ryujinx.Graphics.Vulkan
 {

+ 1 - 1
Ryujinx.Graphics.Vulkan/IdList.cs

@@ -1,5 +1,5 @@
-using System.Collections.Generic;
 using System;
+using System.Collections.Generic;
 
 namespace Ryujinx.Graphics.Vulkan
 {

+ 1 - 1
Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs

@@ -1,7 +1,7 @@
 using Silk.NET.Vulkan;
 using System;
-using System.Runtime.Versioning;
 using System.Runtime.InteropServices;
+using System.Runtime.Versioning;
 
 namespace Ryujinx.Graphics.Vulkan.MoltenVK
 {

+ 1 - 1
Ryujinx.Graphics.Vulkan/Queries/CounterQueue.cs

@@ -2,8 +2,8 @@
 using Silk.NET.Vulkan;
 using System;
 using System.Collections.Generic;
-using System.Threading;
 using System.Linq;
+using System.Threading;
 
 namespace Ryujinx.Graphics.Vulkan.Queries
 {

+ 4 - 5
Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs

@@ -1,12 +1,11 @@
+using Ryujinx.Common.Logging;
+using Ryujinx.HLE.HOS.Services.Am.AppletAE;
+using Ryujinx.HLE.HOS.Services.Hid;
+using Ryujinx.HLE.HOS.Services.Hid.Types;
 using System;
 using System.IO;
 using System.Runtime.CompilerServices;
 using System.Runtime.InteropServices;
-using Ryujinx.Common.Logging;
-using Ryujinx.HLE.HOS.Services.Hid;
-using Ryujinx.HLE.HOS.Services.Hid.Types;
-using Ryujinx.HLE.HOS.Services.Am.AppletAE;
-
 using static Ryujinx.HLE.HOS.Services.Hid.HidServer.HidUtils;
 
 namespace Ryujinx.HLE.HOS.Applets

+ 2 - 2
Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs

@@ -297,7 +297,7 @@ namespace Ryujinx.HLE.HOS.Applets
 
                 _foregroundState = SoftwareKeyboardState.Complete;
             }
-            else if(_foregroundState == SoftwareKeyboardState.Complete)
+            else if (_foregroundState == SoftwareKeyboardState.Complete)
             {
                 // If we have already completed, we push the result text
                 // back on the output buffer and poll the application.
@@ -780,7 +780,7 @@ namespace Ryujinx.HLE.HOS.Applets
             {
                 return null;
             }
-            
+
             if (input.Length == 0)
             {
                 return string.Empty;

+ 3 - 3
Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardRendererBase.cs

@@ -1,16 +1,16 @@
 using Ryujinx.HLE.Ui;
 using Ryujinx.Memory;
+using SixLabors.Fonts;
 using SixLabors.ImageSharp;
-using SixLabors.ImageSharp.Processing;
 using SixLabors.ImageSharp.Drawing.Processing;
-using SixLabors.Fonts;
+using SixLabors.ImageSharp.PixelFormats;
+using SixLabors.ImageSharp.Processing;
 using System;
 using System.Diagnostics;
 using System.IO;
 using System.Numerics;
 using System.Reflection;
 using System.Runtime.InteropServices;
-using SixLabors.ImageSharp.PixelFormats;
 
 namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
 {

+ 1 - 1
Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/IntegerLiteral.cs

@@ -1,5 +1,5 @@
-using System.IO;
 using System;
+using System.IO;
 
 namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
 {

+ 2 - 2
Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs

@@ -1,8 +1,8 @@
-using System;
+using Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast;
+using System;
 using System.Collections.Generic;
 using System.IO;
 using System.Linq;
-using Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast;
 
 namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
 {

+ 1 - 1
Ryujinx.HLE/HOS/Kernel/Memory/KPageTableBase.cs

@@ -1,9 +1,9 @@
 using Ryujinx.Common;
 using Ryujinx.HLE.HOS.Kernel.Common;
 using Ryujinx.HLE.HOS.Kernel.Process;
+using Ryujinx.Horizon.Common;
 using Ryujinx.Memory;
 using Ryujinx.Memory.Range;
-using Ryujinx.Horizon.Common;
 using System;
 using System.Collections.Generic;
 using System.Diagnostics;

+ 1 - 1
Ryujinx.HLE/HOS/Kernel/Process/HleProcessDebugger.cs

@@ -55,7 +55,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
 
             void AppendTrace(ulong address)
             {
-                if(AnalyzePointer(out PointerInfo info, address, thread))
+                if (AnalyzePointer(out PointerInfo info, address, thread))
                 {
                     trace.AppendLine($"   0x{address:x16}\t{info.ImageDisplay}\t{info.SubDisplay}");
                 }

+ 4 - 4
Ryujinx.HLE/HOS/ModLoader.cs

@@ -7,15 +7,15 @@ using LibHac.Tools.FsSystem;
 using LibHac.Tools.FsSystem.RomFs;
 using Ryujinx.Common.Configuration;
 using Ryujinx.Common.Logging;
-using Ryujinx.HLE.Loaders.Mods;
+using Ryujinx.HLE.HOS.Kernel.Process;
 using Ryujinx.HLE.Loaders.Executables;
+using Ryujinx.HLE.Loaders.Mods;
 using System;
 using System.Collections.Generic;
 using System.Collections.Specialized;
-using System.Linq;
-using System.IO;
-using Ryujinx.HLE.HOS.Kernel.Process;
 using System.Globalization;
+using System.IO;
+using System.Linq;
 using Path = System.IO.Path;
 
 namespace Ryujinx.HLE.HOS

+ 1 - 1
Ryujinx.HLE/HOS/Services/Account/Acc/AccountSaveDataManager.cs

@@ -1,6 +1,6 @@
 using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Utilities;
 using Ryujinx.Common.Logging;
+using Ryujinx.Common.Utilities;
 using System;
 using System.Collections.Concurrent;
 using System.Collections.Generic;

+ 2 - 2
Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/LibraryAppletCreator/ILibraryAppletAccessor.cs

@@ -133,7 +133,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Lib
         // PopOutData() -> object<nn::am::service::IStorage>
         public ResultCode PopOutData(ServiceCtx context)
         {
-            if(_normalSession.TryPop(out byte[] data))
+            if (_normalSession.TryPop(out byte[] data))
             {
                 MakeObject(context, new IStorage(data));
 
@@ -160,7 +160,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Lib
         // PopInteractiveOutData() -> object<nn::am::service::IStorage>
         public ResultCode PopInteractiveOutData(ServiceCtx context)
         {
-            if(_interactiveSession.TryPop(out byte[] data))
+            if (_interactiveSession.TryPop(out byte[] data))
             {
                 MakeObject(context, new IStorage(data));
 

+ 1 - 1
Ryujinx.HLE/HOS/Services/Bcat/IServiceCreator.cs

@@ -1,8 +1,8 @@
 using LibHac;
 using LibHac.Common;
 using Ryujinx.Common;
-using Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator;
 using Ryujinx.HLE.HOS.Services.Arp;
+using Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator;
 
 namespace Ryujinx.HLE.HOS.Services.Bcat
 {

+ 1 - 2
Ryujinx.HLE/HOS/Services/Fs/IFileSystemProxy.cs

@@ -14,12 +14,11 @@ using Ryujinx.Common.Logging;
 using Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy;
 using System;
 using System.IO;
-
 using static Ryujinx.HLE.Utilities.StringUtils;
+using GameCardHandle = System.UInt32;
 using IFileSystem = LibHac.FsSrv.Sf.IFileSystem;
 using IStorage = LibHac.FsSrv.Sf.IStorage;
 using RightsId = LibHac.Fs.RightsId;
-using GameCardHandle = System.UInt32;
 
 namespace Ryujinx.HLE.HOS.Services.Fs
 {

+ 1 - 1
Ryujinx.HLE/HOS/Services/IpcService.cs

@@ -4,8 +4,8 @@ using Ryujinx.HLE.HOS.Ipc;
 using System;
 using System.Collections.Generic;
 using System.IO;
-using System.Reflection;
 using System.Linq;
+using System.Reflection;
 
 namespace Ryujinx.HLE.HOS.Services
 {

+ 2 - 2
Ryujinx.HLE/HOS/Services/Mii/Types/RandomMiiConstants.cs

@@ -1,6 +1,6 @@
-using System;
+using Ryujinx.Common.Utilities;
+using System;
 using System.Runtime.InteropServices;
-using Ryujinx.Common.Utilities;
 
 namespace Ryujinx.HLE.HOS.Services.Mii.Types
 {

+ 3 - 3
Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs

@@ -1,8 +1,8 @@
 using Ryujinx.Common.Collections;
-using System.Collections.Generic;
-using System;
-using Ryujinx.Graphics.Gpu.Memory;
 using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.Gpu.Memory;
+using System;
+using System.Collections.Generic;
 
 namespace Ryujinx.HLE.HOS.Services.Nv
 {

+ 3 - 3
Ryujinx.HLE/HOS/Services/Vi/RootService/IApplicationDisplayService.cs

@@ -6,15 +6,15 @@ using Ryujinx.HLE.HOS.Ipc;
 using Ryujinx.HLE.HOS.Kernel.Common;
 using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
 using Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService;
-using Ryujinx.HLE.Ui;
 using Ryujinx.HLE.HOS.Services.Vi.RootService.ApplicationDisplayService.Types;
 using Ryujinx.HLE.HOS.Services.Vi.Types;
+using Ryujinx.HLE.Ui;
+using Ryujinx.Horizon.Common;
 using System;
-using System.Diagnostics;
 using System.Collections.Generic;
+using System.Diagnostics;
 using System.Runtime.CompilerServices;
 using System.Text;
-using Ryujinx.Horizon.Common;
 
 namespace Ryujinx.HLE.HOS.Services.Vi.RootService
 {

+ 1 - 1
Ryujinx.Horizon/Sdk/OsTypes/Impl/MultiWaitImpl.cs

@@ -1,7 +1,7 @@
 using Ryujinx.Common;
 using Ryujinx.Horizon.Common;
-using System.Collections.Generic;
 using System;
+using System.Collections.Generic;
 
 namespace Ryujinx.Horizon.Sdk.OsTypes.Impl
 {

+ 2 - 2
Ryujinx.Horizon/Sdk/OsTypes/OsSystemEvent.cs

@@ -1,5 +1,5 @@
-using Ryujinx.Horizon.Sdk.OsTypes.Impl;
-using Ryujinx.Horizon.Common;
+using Ryujinx.Horizon.Common;
+using Ryujinx.Horizon.Sdk.OsTypes.Impl;
 using System;
 
 namespace Ryujinx.Horizon.Sdk.OsTypes

+ 2 - 2
Ryujinx.Horizon/Sdk/Sf/Hipc/ServerManagerBase.cs

@@ -1,5 +1,5 @@
-using Ryujinx.Horizon.Sdk.OsTypes;
-using Ryujinx.Horizon.Common;
+using Ryujinx.Horizon.Common;
+using Ryujinx.Horizon.Sdk.OsTypes;
 using Ryujinx.Horizon.Sdk.Sf.Cmif;
 using Ryujinx.Horizon.Sdk.Sm;
 using System;

+ 2 - 2
Ryujinx.Horizon/Sm/SmMain.cs

@@ -1,5 +1,5 @@
-using Ryujinx.Horizon.Prepo.Types;
-using Ryujinx.Horizon.Prepo;
+using Ryujinx.Horizon.Prepo;
+using Ryujinx.Horizon.Prepo.Types;
 using Ryujinx.Horizon.Sdk.Sf.Hipc;
 using Ryujinx.Horizon.Sdk.Sm;
 using Ryujinx.Horizon.Sm.Impl;

+ 1 - 1
Ryujinx.Input/Assigner/GamepadButtonAssigner.cs

@@ -1,5 +1,5 @@
-using System.Collections.Generic;
 using System;
+using System.Collections.Generic;
 using System.IO;
 using System.Linq;
 

+ 1 - 1
Ryujinx/Ui/Helper/MetalHelper.cs

@@ -1,7 +1,7 @@
 using Gdk;
 using System;
-using System.Runtime.Versioning;
 using System.Runtime.InteropServices;
+using System.Runtime.Versioning;
 
 namespace Ryujinx.Ui.Helper
 {

+ 4 - 4
Ryujinx/Ui/RendererWidgetBase.cs

@@ -4,13 +4,13 @@ using Gtk;
 using Ryujinx.Common;
 using Ryujinx.Common.Configuration;
 using Ryujinx.Common.Logging;
-using Ryujinx.Ui.Common.Configuration;
-using Ryujinx.Graphics.Gpu;
 using Ryujinx.Graphics.GAL;
 using Ryujinx.Graphics.GAL.Multithreading;
+using Ryujinx.Graphics.Gpu;
 using Ryujinx.Input;
 using Ryujinx.Input.GTK3;
 using Ryujinx.Input.HLE;
+using Ryujinx.Ui.Common.Configuration;
 using Ryujinx.Ui.Widgets;
 using SixLabors.ImageSharp;
 using SixLabors.ImageSharp.Formats.Png;
@@ -26,8 +26,8 @@ namespace Ryujinx.Ui
 {
     using Image = SixLabors.ImageSharp.Image;
     using Key = Input.Key;
-    using Switch = HLE.Switch;
     using ScalingFilter = Graphics.GAL.ScalingFilter;
+    using Switch = HLE.Switch;
 
     public abstract class RendererWidgetBase : DrawingArea
     {
@@ -321,7 +321,7 @@ namespace Ryujinx.Ui
                 Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
             }
 
-            if(ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
+            if (ConfigurationState.Instance.Hid.EnableMouse && _isMouseInClient)
             {
                 Window.Cursor = _invisibleCursor;
             }

+ 1 - 1
Ryujinx/Ui/VKRenderer.cs

@@ -3,9 +3,9 @@ using Ryujinx.Common.Configuration;
 using Ryujinx.Input.HLE;
 using Ryujinx.Ui.Helper;
 using SPB.Graphics.Vulkan;
+using SPB.Platform.Metal;
 using SPB.Platform.Win32;
 using SPB.Platform.X11;
-using SPB.Platform.Metal;
 using SPB.Windowing;
 using System;
 using System.Runtime.InteropServices;

+ 1 - 2
Ryujinx/Ui/Widgets/ProfileDialog.cs

@@ -1,8 +1,7 @@
 using Gtk;
+using Ryujinx.Ui.Common.Configuration;
 using System;
 using System.Reflection;
-using Ryujinx.Ui.Common.Configuration;
-
 using GUI = Gtk.Builder.ObjectAttribute;
 
 namespace Ryujinx.Ui.Widgets

+ 6 - 8
Ryujinx/Ui/Windows/ControllerWindow.cs

@@ -2,11 +2,14 @@ using Gtk;
 using Ryujinx.Common.Configuration;
 using Ryujinx.Common.Configuration.Hid;
 using Ryujinx.Common.Configuration.Hid.Controller;
+using Ryujinx.Common.Configuration.Hid.Controller.Motion;
 using Ryujinx.Common.Configuration.Hid.Keyboard;
+using Ryujinx.Common.Logging;
 using Ryujinx.Common.Utilities;
-using Ryujinx.Ui.Common.Configuration;
 using Ryujinx.Input;
+using Ryujinx.Input.Assigner;
 using Ryujinx.Input.GTK3;
+using Ryujinx.Ui.Common.Configuration;
 using Ryujinx.Ui.Widgets;
 using System;
 using System.Collections.Generic;
@@ -14,15 +17,10 @@ using System.IO;
 using System.Reflection;
 using System.Text.Json;
 using System.Threading;
-
-using GUI = Gtk.Builder.ObjectAttribute;
-using Key = Ryujinx.Common.Configuration.Hid.Key;
-
 using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
 using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
-using Ryujinx.Common.Configuration.Hid.Controller.Motion;
-using Ryujinx.Common.Logging;
-using Ryujinx.Input.Assigner;
+using GUI = Gtk.Builder.ObjectAttribute;
+using Key = Ryujinx.Common.Configuration.Hid.Key;
 
 namespace Ryujinx.Ui.Windows
 {

+ 3 - 4
Ryujinx/Ui/Windows/SettingsWindow.cs

@@ -7,9 +7,10 @@ using Ryujinx.Common.Configuration;
 using Ryujinx.Common.Configuration.Hid;
 using Ryujinx.Common.GraphicsDriver;
 using Ryujinx.Graphics.Vulkan;
-using Ryujinx.Ui.Common.Configuration;
 using Ryujinx.HLE.FileSystem;
 using Ryujinx.HLE.HOS.Services.Time.TimeZone;
+using Ryujinx.Ui.Common.Configuration;
+using Ryujinx.Ui.Common.Configuration.System;
 using Ryujinx.Ui.Helper;
 using Ryujinx.Ui.Widgets;
 using System;
@@ -18,9 +19,7 @@ using System.Globalization;
 using System.IO;
 using System.Reflection;
 using System.Threading.Tasks;
-
 using GUI = Gtk.Builder.ObjectAttribute;
-using Ryujinx.Ui.Common.Configuration.System;
 
 namespace Ryujinx.Ui.Windows
 {
@@ -702,7 +701,7 @@ namespace Ryujinx.Ui.Windows
                                 {
                                     break;
                                 }
-                            } while(_gameDirsBoxStore.IterNext(ref treeIter));
+                            } while (_gameDirsBoxStore.IterNext(ref treeIter));
                         }
 
                         if (!_directoryChanged)