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@@ -1,5 +1,6 @@
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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+using Ryujinx.Common.Logging;
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using Ryujinx.Memory;
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using Ryujinx.SDL2.Common;
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using System;
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@@ -112,6 +113,9 @@ namespace Ryujinx.Audio.Backends.SDL2
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if (device == 0)
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{
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+ Logger.Error?.Print(LogClass.Application,
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+ $"SDL2 open audio device initialization failed with error \"{SDL_GetError()}\"");
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+
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return 0;
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}
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@@ -119,6 +123,7 @@ namespace Ryujinx.Audio.Backends.SDL2
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if (!isValid)
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{
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+ Logger.Error?.Print(LogClass.Application, "SDL2 open audio device is not valid");
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SDL_CloseAudioDevice(device);
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return 0;
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