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misc: Add ANGLE configuration option to JSON and CLI (#6520)

* Add hardware-acceleration toggle to ConfigurationState.

* Add command line override for easier RenderDoc use.

* Adjust CLI arguments.

* fix whitespace format check

* fix copypasta in comment

* Add X11 rendering mode toggle

* Remove ANGLE specific comments.
MutantAura 2 жил өмнө
parent
commit
451a28afb8

+ 6 - 1
src/Ryujinx.UI.Common/Configuration/ConfigurationFileFormat.cs

@@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Configuration
         /// <summary>
         /// The current version of the file format
         /// </summary>
-        public const int CurrentVersion = 49;
+        public const int CurrentVersion = 50;
 
         /// <summary>
         /// Version of the configuration file format
@@ -162,6 +162,11 @@ namespace Ryujinx.UI.Common.Configuration
         /// </summary>
         public bool ShowConfirmExit { get; set; }
 
+        /// <summary>
+        /// Enables hardware-accelerated rendering for Avalonia
+        /// </summary>
+        public bool EnableHardwareAcceleration { get; set; }
+
         /// <summary>
         /// Whether to hide cursor on idle, always or never
         /// </summary>

+ 18 - 0
src/Ryujinx.UI.Common/Configuration/ConfigurationState.cs

@@ -626,6 +626,11 @@ namespace Ryujinx.UI.Common.Configuration
         /// </summary>
         public ReactiveObject<bool> ShowConfirmExit { get; private set; }
 
+        /// <summary>
+        /// Enables hardware-accelerated rendering for Avalonia
+        /// </summary>
+        public ReactiveObject<bool> EnableHardwareAcceleration { get; private set; }
+
         /// <summary>
         /// Hide Cursor on Idle
         /// </summary>
@@ -642,6 +647,7 @@ namespace Ryujinx.UI.Common.Configuration
             EnableDiscordIntegration = new ReactiveObject<bool>();
             CheckUpdatesOnStart = new ReactiveObject<bool>();
             ShowConfirmExit = new ReactiveObject<bool>();
+            EnableHardwareAcceleration = new ReactiveObject<bool>();
             HideCursor = new ReactiveObject<HideCursorMode>();
         }
 
@@ -678,6 +684,7 @@ namespace Ryujinx.UI.Common.Configuration
                 EnableDiscordIntegration = EnableDiscordIntegration,
                 CheckUpdatesOnStart = CheckUpdatesOnStart,
                 ShowConfirmExit = ShowConfirmExit,
+                EnableHardwareAcceleration = EnableHardwareAcceleration,
                 HideCursor = HideCursor,
                 EnableVsync = Graphics.EnableVsync,
                 EnableShaderCache = Graphics.EnableShaderCache,
@@ -785,6 +792,7 @@ namespace Ryujinx.UI.Common.Configuration
             EnableDiscordIntegration.Value = true;
             CheckUpdatesOnStart.Value = true;
             ShowConfirmExit.Value = true;
+            EnableHardwareAcceleration.Value = true;
             HideCursor.Value = HideCursorMode.OnIdle;
             Graphics.EnableVsync.Value = true;
             Graphics.EnableShaderCache.Value = true;
@@ -1442,6 +1450,15 @@ namespace Ryujinx.UI.Common.Configuration
                 configurationFileUpdated = true;
             }
 
+            if (configurationFileFormat.Version < 50)
+            {
+                Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 50.");
+
+                configurationFileFormat.EnableHardwareAcceleration = true;
+
+                configurationFileUpdated = true;
+            }
+
             Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
             Graphics.ResScale.Value = configurationFileFormat.ResScale;
             Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
@@ -1472,6 +1489,7 @@ namespace Ryujinx.UI.Common.Configuration
             EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
             CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
             ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
+            EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
             HideCursor.Value = configurationFileFormat.HideCursor;
             Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
             Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;

+ 7 - 0
src/Ryujinx.UI.Common/Helper/CommandLineState.cs

@@ -8,6 +8,7 @@ namespace Ryujinx.UI.Common.Helper
         public static string[] Arguments { get; private set; }
 
         public static bool? OverrideDockedMode { get; private set; }
+        public static bool? OverrideHardwareAcceleration { get; private set; }
         public static string OverrideGraphicsBackend { get; private set; }
         public static string OverrideHideCursor { get; private set; }
         public static string BaseDirPathArg { get; private set; }
@@ -87,6 +88,12 @@ namespace Ryujinx.UI.Common.Helper
 
                         OverrideHideCursor = args[++i];
                         break;
+                    case "--software-gui":
+                        OverrideHardwareAcceleration = false;
+                        break;
+                    case "--hardware-gui":
+                        OverrideHardwareAcceleration = true;
+                        break;
                     default:
                         LaunchPathArg = arg;
                         break;

+ 12 - 2
src/Ryujinx/Program.cs

@@ -60,12 +60,16 @@ namespace Ryujinx.Ava
                     EnableMultiTouch = true,
                     EnableIme = true,
                     EnableInputFocusProxy = Environment.GetEnvironmentVariable("XDG_CURRENT_DESKTOP") == "gamescope",
-                    RenderingMode = new[] { X11RenderingMode.Glx, X11RenderingMode.Software },
+                    RenderingMode = ConfigurationState.Instance.EnableHardwareAcceleration ?
+                        new[] { X11RenderingMode.Glx, X11RenderingMode.Software } :
+                        new[] { X11RenderingMode.Software },
                 })
                 .With(new Win32PlatformOptions
                 {
                     WinUICompositionBackdropCornerRadius = 8.0f,
-                    RenderingMode = new[] { Win32RenderingMode.AngleEgl, Win32RenderingMode.Software },
+                    RenderingMode = ConfigurationState.Instance.EnableHardwareAcceleration ?
+                        new[] { Win32RenderingMode.AngleEgl, Win32RenderingMode.Software } :
+                        new[] { Win32RenderingMode.Software },
                 })
                 .UseSkia();
         }
@@ -191,6 +195,12 @@ namespace Ryujinx.Ava
                     _ => ConfigurationState.Instance.HideCursor.Value,
                 };
             }
+
+            // Check if hardware-acceleration was overridden.
+            if (CommandLineState.OverrideHardwareAcceleration != null)
+            {
+                ConfigurationState.Instance.EnableHardwareAcceleration.Value = CommandLineState.OverrideHardwareAcceleration.Value;
+            }
         }
 
         private static void PrintSystemInfo()