Fix a possible crash related to older version of ffmpeg being loaded instewad of the one shipped with the emulator.
@@ -45,7 +45,7 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
(int minVersion, int maxVersion) = value;
- for (int version = minVersion; version <= maxVersion; version++)
+ for (int version = maxVersion; version >= minVersion; version--)
if (NativeLibrary.TryLoad(FormatLibraryNameForCurrentOs(libraryName, version), assembly, searchPath, out handle))