|
|
@@ -0,0 +1,142 @@
|
|
|
+using Ryujinx.Graphics.Gal;
|
|
|
+using System.Collections.Generic;
|
|
|
+
|
|
|
+namespace Ryujinx.HLE.Gpu
|
|
|
+{
|
|
|
+ class NvGpuEngineDma : INvGpuEngine
|
|
|
+ {
|
|
|
+ public int[] Registers { get; private set; }
|
|
|
+
|
|
|
+ private NvGpu Gpu;
|
|
|
+
|
|
|
+ private Dictionary<int, NvGpuMethod> Methods;
|
|
|
+
|
|
|
+ public NvGpuEngineDma(NvGpu Gpu)
|
|
|
+ {
|
|
|
+ this.Gpu = Gpu;
|
|
|
+
|
|
|
+ Registers = new int[0x1d6];
|
|
|
+
|
|
|
+ Methods = new Dictionary<int, NvGpuMethod>();
|
|
|
+
|
|
|
+ void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
|
|
|
+ {
|
|
|
+ while (Count-- > 0)
|
|
|
+ {
|
|
|
+ Methods.Add(Meth, Method);
|
|
|
+
|
|
|
+ Meth += Stride;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ AddMethod(0xc0, 1, 1, Execute);
|
|
|
+ }
|
|
|
+
|
|
|
+ public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
|
|
+ {
|
|
|
+ if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
|
|
|
+ {
|
|
|
+ Method(Vmm, PBEntry);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ WriteRegister(PBEntry);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private void Execute(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
|
|
|
+ {
|
|
|
+ int Control = PBEntry.Arguments[0];
|
|
|
+
|
|
|
+ bool SrcLinear = ((Control >> 7) & 1) != 0;
|
|
|
+ bool DstLinear = ((Control >> 8) & 1) != 0;
|
|
|
+
|
|
|
+ long SrcAddress = MakeInt64From2xInt32(NvGpuEngineDmaReg.SrcAddress);
|
|
|
+ long DstAddress = MakeInt64From2xInt32(NvGpuEngineDmaReg.DstAddress);
|
|
|
+
|
|
|
+ int SrcPitch = ReadRegister(NvGpuEngineDmaReg.SrcPitch);
|
|
|
+ int DstPitch = ReadRegister(NvGpuEngineDmaReg.DstPitch);
|
|
|
+
|
|
|
+ int DstBlkDim = ReadRegister(NvGpuEngineDmaReg.DstBlkDim);
|
|
|
+ int DstSizeX = ReadRegister(NvGpuEngineDmaReg.DstSizeX);
|
|
|
+ int DstSizeY = ReadRegister(NvGpuEngineDmaReg.DstSizeY);
|
|
|
+ int DstSizeZ = ReadRegister(NvGpuEngineDmaReg.DstSizeZ);
|
|
|
+ int DstPosXY = ReadRegister(NvGpuEngineDmaReg.DstPosXY);
|
|
|
+ int DstPosZ = ReadRegister(NvGpuEngineDmaReg.DstPosZ);
|
|
|
+
|
|
|
+ int SrcBlkDim = ReadRegister(NvGpuEngineDmaReg.SrcBlkDim);
|
|
|
+ int SrcSizeX = ReadRegister(NvGpuEngineDmaReg.SrcSizeX);
|
|
|
+ int SrcSizeY = ReadRegister(NvGpuEngineDmaReg.SrcSizeY);
|
|
|
+ int SrcSizeZ = ReadRegister(NvGpuEngineDmaReg.SrcSizeZ);
|
|
|
+ int SrcPosXY = ReadRegister(NvGpuEngineDmaReg.SrcPosXY);
|
|
|
+ int SrcPosZ = ReadRegister(NvGpuEngineDmaReg.SrcPosZ);
|
|
|
+
|
|
|
+ int DstPosX = (DstPosXY >> 0) & 0xffff;
|
|
|
+ int DstPosY = (DstPosXY >> 16) & 0xffff;
|
|
|
+
|
|
|
+ int SrcPosX = (SrcPosXY >> 0) & 0xffff;
|
|
|
+ int SrcPosY = (SrcPosXY >> 16) & 0xffff;
|
|
|
+
|
|
|
+ int SrcBlockHeight = 1 << ((SrcBlkDim >> 4) & 0xf);
|
|
|
+ int DstBlockHeight = 1 << ((DstBlkDim >> 4) & 0xf);
|
|
|
+
|
|
|
+ ISwizzle SrcSwizzle;
|
|
|
+
|
|
|
+ if (SrcLinear)
|
|
|
+ {
|
|
|
+ SrcSwizzle = new LinearSwizzle(SrcPitch, 1);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ SrcSwizzle = new BlockLinearSwizzle(SrcSizeX, 1, SrcBlockHeight);
|
|
|
+ }
|
|
|
+
|
|
|
+ ISwizzle DstSwizzle;
|
|
|
+
|
|
|
+ if (DstLinear)
|
|
|
+ {
|
|
|
+ DstSwizzle = new LinearSwizzle(DstPitch, 1);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ DstSwizzle = new BlockLinearSwizzle(DstSizeX, 1, DstBlockHeight);
|
|
|
+ }
|
|
|
+
|
|
|
+ for (int Y = 0; Y < DstSizeY; Y++)
|
|
|
+ for (int X = 0; X < DstSizeX; X++)
|
|
|
+ {
|
|
|
+ long SrcOffset = SrcAddress + (uint)SrcSwizzle.GetSwizzleOffset(X, Y);
|
|
|
+ long DstOffset = DstAddress + (uint)DstSwizzle.GetSwizzleOffset(X, Y);
|
|
|
+
|
|
|
+ Vmm.WriteByte(DstOffset, Vmm.ReadByte(SrcOffset));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private long MakeInt64From2xInt32(NvGpuEngineDmaReg Reg)
|
|
|
+ {
|
|
|
+ return
|
|
|
+ (long)Registers[(int)Reg + 0] << 32 |
|
|
|
+ (uint)Registers[(int)Reg + 1];
|
|
|
+ }
|
|
|
+
|
|
|
+ private void WriteRegister(NvGpuPBEntry PBEntry)
|
|
|
+ {
|
|
|
+ int ArgsCount = PBEntry.Arguments.Count;
|
|
|
+
|
|
|
+ if (ArgsCount > 0)
|
|
|
+ {
|
|
|
+ Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private int ReadRegister(NvGpuEngineDmaReg Reg)
|
|
|
+ {
|
|
|
+ return Registers[(int)Reg];
|
|
|
+ }
|
|
|
+
|
|
|
+ private void WriteRegister(NvGpuEngineDmaReg Reg, int Value)
|
|
|
+ {
|
|
|
+ Registers[(int)Reg] = Value;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|