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@@ -1,181 +0,0 @@
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-## Config File
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-
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-`Config.jsonc` should be present in executable folder. The available settings follow:
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-
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-- `graphics_shaders_dump_path` *(string)*
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-
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- Dump shaders in local directory (e.g. `C:\ShaderDumps`)
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-
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-- `logging_enable_debug` *(bool)*
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-
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- Enable the Debug Logging.
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-
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-- `logging_enable_stub` *(bool)*
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-
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- Enable the Trace Logging.
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-
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-- `logging_enable_info` *(bool)*
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-
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- Enable the Informations Logging.
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-
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-- `logging_enable_warn` *(bool)*
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-
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- Enable the Warning Logging.
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-
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-- `logging_enable_error` *(bool)*
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-
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- Enable the Error Logging.
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-
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-- `enable_file_log` *(bool)*
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-
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- Enable writing the logging inside a Ryujinx.log file.
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-
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-- `system_language` *(string)*
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-
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- Change System Language, [System Language list](https://gist.github.com/HorrorTroll/b6e4a88d774c3c9b3bdf54d79a7ca43b)
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-
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-- `docked_mode` *(bool)*
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-
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- Enable or Disable Docked Mode
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-
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-- `enable_vsync` *(bool)*
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-
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- Enable or Disable Game Vsync
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-
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-- `enable_multicore_scheduling` *(bool)*
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-
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- Enable or disable multi-core scheduling of threads
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-
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-- `enable_ptc` *(bool)*
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-
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- Enable or disable profiled translation cache persistency
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-
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-- `enable_fs_integrity_checks` *(bool)*
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-
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- Enable integrity checks on Switch content files
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-
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-- `controller_type` *(string)*
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-
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- The primary controller's type.
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- Supported Values: `Handheld`, `ProController`, `NpadPair`, `NpadLeft`, `NpadRight`
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-
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-- `keyboard_controls` *(object)* :
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- - `left_joycon` *(object)* :
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- Left JoyCon Keyboard Bindings
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- - `stick_up` *(string)*
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- - `stick_down` *(string)*
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- - `stick_left` *(string)*
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- - `stick_right` *(string)*
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- - `stick_button` *(string)*
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- - `dpad_up` *(string)*
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- - `dpad_down` *(string)*
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- - `dpad_left` *(string)*
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- - `dpad_right` *(string)*
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- - `button_minus` *(string)*
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- - `button_l` *(string)*
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- - `button_zl` *(string)*
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- - `right_joycon` *(object)* :
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- Right JoyCon Keyboard Bindings
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- - `stick_up` *(string)*
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- - `stick_down` *(string)*
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- - `stick_left` *(string)*
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- - `stick_right` *(string)*
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- - `stick_button` *(string)*
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- - `button_a` *(string)*
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- - `button_b` *(string)*
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- - `button_x` *(string)*
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- - `button_y` *(string)*
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- - `button_plus` *(string)*
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- - `button_r` *(string)*
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- - `button_zr` *(string)*
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-
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-- `joystick_controls` *(object)* :
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- - `enabled` *(bool)*
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- Whether or not to enable Controller Support.
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- - `index` *(int)*
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- The index of the Controller Device.
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- - `deadzone` *(number)*
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- The deadzone of both analog sticks on the Controller.
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- - `trigger_threshold` *(number)*
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- The value of how pressed down each trigger has to be in order to register a button press
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- - `left_joycon` *(object)* :
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- Left JoyCon Controller Bindings
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- - `stick` *(string)*
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- - `stick_button` *(string)*
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- - `dpad_up` *(string)*
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- - `dpad_down` *(string)*
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- - `dpad_left` *(string)*
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- - `dpad_right` *(string)*
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- - `button_minus` *(string)*
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- - `button_l` *(string)*
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- - `button_zl` *(string)*
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- - `right_joycon` *(object)* :
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- Right JoyCon Controller Bindings
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- - `stick` *(string)*
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- - `stick_button` *(string)*
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- - `button_a` *(string)*
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- - `button_b` *(string)*
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- - `button_x` *(string)*
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- - `button_y` *(string)*
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- - `button_plus` *(string)*
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- - `button_r` *(string)*
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- - `button_zr` *(string)*
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-
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-### Default Mapping.
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- #### Controller
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- - Left Joycon:
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- - Analog Stick = Axis 0
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- - DPad Up = DPad Up #Hat0 Up
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- - DPad Down = DPad Down #Hat0 Down
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- - DPad Left = DPad Left #Hat0 Left
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- - DPad Right = DPad Right #Hat0 Right
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- - Minus = Button 10
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- - L = Button 6
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- - ZL = Button 8
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-
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- - Right Joycon:
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- - Analog Stick = Axis 2
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- - A = Button 0
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- - B = Button 1
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- - X = Button 3
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- - Y = Button 4
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- - Plus = Button 11
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- - R = Button 7
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- - ZR = Button 9
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-
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- #### Keyboard
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- - Left Joycon:
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- - Stick Up = W
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- - Stick Down = S
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- - Stick Left = A
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- - Stick Right = D
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- - Stick Button = F
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- - DPad Up = Up
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- - DPad Down = Down
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- - DPad Left = Left
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- - DPad Right = Right
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- - Minus = -
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- - L = E
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- - ZL = Q
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-
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- - Right Joycon:
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- - Stick Up = I
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- - Stick Down = K
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- - Stick Left = J
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- - Stick Right = L
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- - Stick Button = H
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- - A = Z
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- - B = X
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- - X = C
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- - Y = V
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- - Plus = +
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- - R = U
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- - ZR = O
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-
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-### Valid Button Mappings.
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- - Button# = A button on the controller. # should not exceed the max # of buttons detected on your controller.
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- - Axis# = An analog axis on the controller. It can be a stick control, or a motion control axis.
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- - Hat# = A Point of View (POV), Hat or Directional Pad control on the controller.
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-
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- Button configuration and controller capabilities differ from one controller to another. Please use a
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- configuration tool to find out the actual button configuration of your controller.
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