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@@ -102,9 +102,9 @@ namespace Ryujinx.Graphics.OpenGL.Image
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public int GetIncompatibleFormatViewHandle()
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{
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- // AMD and Intel has a bug where the view format is always ignored,
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- // it uses the parent format instead.
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- // As workaround we create a new texture with the correct
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+ // AMD and Intel have a bug where the view format is always ignored;
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+ // they use the parent format instead.
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+ // As a workaround we create a new texture with the correct
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// format, and then do a copy after the draw.
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if (_parent.Info.Format != Format)
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{
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