THis assert is wrong and useless now, remove it because it's annoying in Debug.
@@ -540,7 +540,6 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
public void AddValue(ref Hash128 keyHash, byte[] value)
{
Debug.Assert(value != null);
- Debug.Assert(GetValueRaw(ref keyHash) != null);
bool isAlreadyPresent;