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@@ -3,23 +3,50 @@ using Ryujinx.HLE.Gpu.Memory;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Services.Nv.NvGpuAS;
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using System;
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+using System.Collections.Concurrent;
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namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
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{
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class NvHostChannelIoctl
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{
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- public static int ProcessIoctl(ServiceCtx Context, int Cmd)
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+ private class ChannelsPerProcess
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+ {
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+ public ConcurrentDictionary<NvChannelName, NvChannel> Channels { get; private set; }
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+
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+ public ChannelsPerProcess()
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+ {
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+ Channels = new ConcurrentDictionary<NvChannelName, NvChannel>();
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+
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+ Channels.TryAdd(NvChannelName.Gpu, new NvChannel());
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+ }
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+ }
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+
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+ private static ConcurrentDictionary<Process, ChannelsPerProcess> Channels;
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+
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+ static NvHostChannelIoctl()
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+ {
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+ Channels = new ConcurrentDictionary<Process, ChannelsPerProcess>();
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+ }
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+
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+ public static int ProcessIoctlGpu(ServiceCtx Context, int Cmd)
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+ {
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+ return ProcessIoctl(Context, NvChannelName.Gpu, Cmd);
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+ }
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+
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+ public static int ProcessIoctl(ServiceCtx Context, NvChannelName Channel, int Cmd)
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{
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switch (Cmd & 0xffff)
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{
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- case 0x4714: return SetUserData (Context);
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- case 0x4801: return SetNvMap (Context);
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- case 0x4808: return SubmitGpfifo (Context);
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- case 0x4809: return AllocObjCtx (Context);
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- case 0x480b: return ZcullBind (Context);
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- case 0x480c: return SetErrorNotifier(Context);
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- case 0x480d: return SetPriority (Context);
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- case 0x481a: return AllocGpfifoEx2 (Context);
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+ case 0x4714: return SetUserData (Context);
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+ case 0x4801: return SetNvMap (Context);
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+ case 0x4803: return SetTimeout (Context, Channel);
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+ case 0x4808: return SubmitGpfifo (Context);
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+ case 0x4809: return AllocObjCtx (Context);
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+ case 0x480b: return ZcullBind (Context);
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+ case 0x480c: return SetErrorNotifier (Context);
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+ case 0x480d: return SetPriority (Context);
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+ case 0x481a: return AllocGpfifoEx2 (Context);
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+ case 0x481b: return KickoffPbWithAttr(Context);
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}
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throw new NotImplementedException(Cmd.ToString("x8"));
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@@ -45,6 +72,15 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
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return NvResult.Success;
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}
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+ private static int SetTimeout(ServiceCtx Context, NvChannelName Channel)
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+ {
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+ long InputPosition = Context.Request.GetBufferType0x21().Position;
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+
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+ GetChannel(Context, Channel).Timeout = Context.Memory.ReadInt32(InputPosition);
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+
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+ return NvResult.Success;
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+ }
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+
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private static int SubmitGpfifo(ServiceCtx Context)
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{
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long InputPosition = Context.Request.GetBufferType0x21().Position;
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@@ -58,15 +94,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
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{
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long Gpfifo = Context.Memory.ReadInt64(InputPosition + 0x18 + Index * 8);
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- long VA = Gpfifo & 0xff_ffff_ffff;
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-
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- int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
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-
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- byte[] Data = Vmm.ReadBytes(VA, Size);
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-
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- NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
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-
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- Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
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+ PushGpfifo(Context, Vmm, Gpfifo);
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}
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Args.SyncptId = 0;
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@@ -126,5 +154,57 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvHostChannel
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return NvResult.Success;
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}
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+
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+ private static int KickoffPbWithAttr(ServiceCtx Context)
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+ {
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+ long InputPosition = Context.Request.GetBufferType0x21().Position;
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+ long OutputPosition = Context.Request.GetBufferType0x22().Position;
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+
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+ NvHostChannelSubmitGpfifo Args = AMemoryHelper.Read<NvHostChannelSubmitGpfifo>(Context.Memory, InputPosition);
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+
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+ NvGpuVmm Vmm = NvGpuASIoctl.GetVmm(Context);
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+
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+ for (int Index = 0; Index < Args.NumEntries; Index++)
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+ {
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+ long Gpfifo = Context.Memory.ReadInt64(Args.Address + Index * 8);
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+
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+ PushGpfifo(Context, Vmm, Gpfifo);
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+ }
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+
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+ Args.SyncptId = 0;
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+ Args.SyncptValue = 0;
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+
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+ AMemoryHelper.Write(Context.Memory, OutputPosition, Args);
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+
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+ return NvResult.Success;
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+ }
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+
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+ private static void PushGpfifo(ServiceCtx Context, NvGpuVmm Vmm, long Gpfifo)
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+ {
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+ long VA = Gpfifo & 0xff_ffff_ffff;
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+
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+ int Size = (int)(Gpfifo >> 40) & 0x7ffffc;
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+
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+ byte[] Data = Vmm.ReadBytes(VA, Size);
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+
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+ NvGpuPBEntry[] PushBuffer = NvGpuPushBuffer.Decode(Data);
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+
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+ Context.Ns.Gpu.Fifo.PushBuffer(Vmm, PushBuffer);
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+ }
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+
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+ public static NvChannel GetChannel(ServiceCtx Context, NvChannelName Channel)
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+ {
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+ ChannelsPerProcess Cpp = Channels.GetOrAdd(Context.Process, (Key) =>
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+ {
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+ return new ChannelsPerProcess();
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+ });
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+
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+ return Cpp.Channels[Channel];
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+ }
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+
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+ public static void UnloadProcess(Process Process)
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+ {
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+ Channels.TryRemove(Process, out _);
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+ }
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}
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}
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