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@@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Vulkan
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return ShaderKind.GlslFragmentShader;
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return ShaderKind.GlslFragmentShader;
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case ShaderStage.Compute:
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case ShaderStage.Compute:
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return ShaderKind.GlslComputeShader;
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return ShaderKind.GlslComputeShader;
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- };
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+ }
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Logger.Debug?.Print(LogClass.Gpu, $"Invalid {nameof(ShaderStage)} enum value: {stage}.");
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Logger.Debug?.Print(LogClass.Gpu, $"Invalid {nameof(ShaderStage)} enum value: {stage}.");
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