@@ -878,7 +878,7 @@ namespace Ryujinx.Graphics.Gal.Shader
}
- if (DeclInfo.Index >= 16)
+ if (DeclInfo.Index >= 32)
{
throw new InvalidOperationException($"Shader attribute offset {Abuf.Offs} is invalid.");
@@ -734,6 +734,11 @@ namespace Ryujinx.Graphics.Graphics3d
long VbPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.VertexArrayNAddress + ArrayIndex * 4);
+ if (VbPosition == 0)
+ {
+ continue;
+ }
+
bool IsConst = ((Packed >> 6) & 1) != 0;
int Offset = (Packed >> 7) & 0x3fff;