|
|
accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
|
|
accelerometer = new Vector3(accelerometer.X, -accelerometer.Z, accelerometer.Y);
|
|
|
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|
|
_leftMotionInput.Update(accelerometer, gyroscope, (ulong)PerformanceCounter.ElapsedNanoseconds / 1000, controllerConfig.Motion.Sensitivity, (float)controllerConfig.Motion.GyroDeadzone);
|