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@@ -6,6 +6,7 @@ namespace Ryujinx.Graphics.GAL
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public bool HasVectorIndexingBug { get; }
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public bool HasVectorIndexingBug { get; }
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public bool SupportsAstcCompression { get; }
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public bool SupportsAstcCompression { get; }
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+ public bool SupportsBgraFormat { get; }
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public bool SupportsR4G4Format { get; }
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public bool SupportsR4G4Format { get; }
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public bool SupportsFragmentShaderInterlock { get; }
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public bool SupportsFragmentShaderInterlock { get; }
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public bool SupportsFragmentShaderOrderingIntel { get; }
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public bool SupportsFragmentShaderOrderingIntel { get; }
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@@ -25,6 +26,7 @@ namespace Ryujinx.Graphics.GAL
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bool hasFrontFacingBug,
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bool hasFrontFacingBug,
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bool hasVectorIndexingBug,
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bool hasVectorIndexingBug,
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bool supportsAstcCompression,
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bool supportsAstcCompression,
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+ bool supportsBgraFormat,
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bool supportsR4G4Format,
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bool supportsR4G4Format,
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bool supportsFragmentShaderInterlock,
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bool supportsFragmentShaderInterlock,
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bool supportsFragmentShaderOrderingIntel,
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bool supportsFragmentShaderOrderingIntel,
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@@ -42,6 +44,7 @@ namespace Ryujinx.Graphics.GAL
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HasFrontFacingBug = hasFrontFacingBug;
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HasFrontFacingBug = hasFrontFacingBug;
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HasVectorIndexingBug = hasVectorIndexingBug;
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HasVectorIndexingBug = hasVectorIndexingBug;
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SupportsAstcCompression = supportsAstcCompression;
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SupportsAstcCompression = supportsAstcCompression;
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+ SupportsBgraFormat = supportsBgraFormat;
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SupportsR4G4Format = supportsR4G4Format;
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SupportsR4G4Format = supportsR4G4Format;
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SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
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SupportsFragmentShaderInterlock = supportsFragmentShaderInterlock;
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SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
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SupportsFragmentShaderOrderingIntel = supportsFragmentShaderOrderingIntel;
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