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@@ -15,8 +15,9 @@ namespace Ryujinx.Graphics.OpenGL
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}
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}
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private ulong _firstHandle = 0;
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private ulong _firstHandle = 0;
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+ private ClientWaitSyncFlags _syncFlags => HwCapabilities.RequiresSyncFlush ? ClientWaitSyncFlags.None : ClientWaitSyncFlags.SyncFlushCommandsBit;
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- private List<SyncHandle> Handles = new List<SyncHandle>();
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+ private List<SyncHandle> _handles = new List<SyncHandle>();
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public void Create(ulong id)
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public void Create(ulong id)
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{
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{
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@@ -26,12 +27,16 @@ namespace Ryujinx.Graphics.OpenGL
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Handle = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None)
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Handle = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None)
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};
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};
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- // Force commands to flush up to the syncpoint.
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- GL.ClientWaitSync(handle.Handle, ClientWaitSyncFlags.SyncFlushCommandsBit, 0);
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- lock (Handles)
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+ if (HwCapabilities.RequiresSyncFlush)
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{
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{
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- Handles.Add(handle);
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+ // Force commands to flush up to the syncpoint.
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+ GL.ClientWaitSync(handle.Handle, ClientWaitSyncFlags.SyncFlushCommandsBit, 0);
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+ }
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+
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+ lock (_handles)
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+ {
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+ _handles.Add(handle);
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}
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}
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}
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}
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@@ -39,14 +44,14 @@ namespace Ryujinx.Graphics.OpenGL
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{
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{
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SyncHandle result = null;
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SyncHandle result = null;
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- lock (Handles)
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+ lock (_handles)
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{
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{
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if ((long)(_firstHandle - id) > 0)
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if ((long)(_firstHandle - id) > 0)
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{
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{
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return; // The handle has already been signalled or deleted.
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return; // The handle has already been signalled or deleted.
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}
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}
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- foreach (SyncHandle handle in Handles)
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+ foreach (SyncHandle handle in _handles)
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{
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{
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if (handle.ID == id)
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if (handle.ID == id)
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{
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{
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@@ -65,7 +70,7 @@ namespace Ryujinx.Graphics.OpenGL
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return;
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return;
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}
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}
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- WaitSyncStatus syncResult = GL.ClientWaitSync(result.Handle, ClientWaitSyncFlags.None, 1000000000);
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+ WaitSyncStatus syncResult = GL.ClientWaitSync(result.Handle, _syncFlags, 1000000000);
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if (syncResult == WaitSyncStatus.TimeoutExpired)
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if (syncResult == WaitSyncStatus.TimeoutExpired)
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{
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{
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@@ -82,24 +87,24 @@ namespace Ryujinx.Graphics.OpenGL
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while (true)
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while (true)
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{
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{
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SyncHandle first = null;
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SyncHandle first = null;
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- lock (Handles)
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+ lock (_handles)
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{
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{
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- first = Handles.FirstOrDefault();
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+ first = _handles.FirstOrDefault();
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}
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}
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if (first == null) break;
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if (first == null) break;
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- WaitSyncStatus syncResult = GL.ClientWaitSync(first.Handle, ClientWaitSyncFlags.None, 0);
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+ WaitSyncStatus syncResult = GL.ClientWaitSync(first.Handle, _syncFlags, 0);
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if (syncResult == WaitSyncStatus.AlreadySignaled)
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if (syncResult == WaitSyncStatus.AlreadySignaled)
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{
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{
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// Delete the sync object.
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// Delete the sync object.
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- lock (Handles)
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+ lock (_handles)
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{
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{
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lock (first)
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lock (first)
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{
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{
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_firstHandle = first.ID + 1;
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_firstHandle = first.ID + 1;
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- Handles.RemoveAt(0);
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+ _handles.RemoveAt(0);
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GL.DeleteSync(first.Handle);
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GL.DeleteSync(first.Handle);
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first.Handle = IntPtr.Zero;
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first.Handle = IntPtr.Zero;
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}
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}
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@@ -114,9 +119,9 @@ namespace Ryujinx.Graphics.OpenGL
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public void Dispose()
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public void Dispose()
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{
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{
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- lock (Handles)
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+ lock (_handles)
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{
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{
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- foreach (SyncHandle handle in Handles)
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+ foreach (SyncHandle handle in _handles)
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{
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{
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lock (handle)
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lock (handle)
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{
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{
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@@ -125,7 +130,7 @@ namespace Ryujinx.Graphics.OpenGL
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}
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}
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}
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}
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- Handles.Clear();
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+ _handles.Clear();
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}
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}
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}
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}
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}
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}
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