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- const db = require('./dice')
- const seedrandom = require('seedrandom')
- const sr = () => {
- const rng = seedrandom(1)
- return () => rng.double()
- }
- const n = 2
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 2d10', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 1d10', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 3d10', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 3d6', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 1d6', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 1d2', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 5d2', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll 5d12', {rng: sr()})))
- Array(n).fill().map(x => console.log(db.Dice.chat('roll percentile', {rng: sr()})))
- console.log(db.Dice.chat('roll 4d6, reroll ones, and take the highest three x6'))
- console.log(db.Dice.chat('roll 4d4, reroll ones, and drop the lowest one'.toUpperCase()))
- console.log(db.Dice.chat('roll 1d6 x45'))
- console.log(db.Dice.chat('roll percentile x10'))
- console.log(db.Dice.chat('roll percentile x0'))
- console.log(db.Dice.chat('Dicebot help'))
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